
Path of Kung Fu is a Wuxia RPG that blends classic martial arts storytelling with open-world freedom. Master kung fu, navigate the Jianghu's bloody conflicts, and rise from a novice to a legendary hero. Subscribe to top-rated Workshop MODs to elevate your experience to the next level!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 7 → 2.86/day in the week after.
About
Please note: The current English version is based on machine translation due to the large volume of text. We are committed to progressively replacing it with professionally refined translations in future updates.
Start your journey as an unknown rookie in the treacherous Jianghu. Through cunning and courage, carve your name into martial arts history and shape the fate of the martial world.
• Over 1 million words of original martial arts story, with 5 distinct endings.
• Explore 15 maps, each with its own unique storyline, and discover the tales of 5 major martial sects.
• Meet and interact with a wide array of characters, each with their own martial heritage, secrets, and hidden motives.
• Experience an intense side-scrolling combat system, feel the weight of every punch in intense martial arts battles.
• Master over 10 types of weapons and dozens of martial arts styles, including Qinggong (Lightfoot), Neigong (Internal Arts), and unique techniques.
• Customize your fighting style by combining weapons and martial arts skills with the "Three Talents" system to create hundreds of combat builds.
• Open-world gameplay: Sect wars, martial arts tournaments, bounty hunting, escort missions, prison breaks and more
• Life simulation: Raise disciples, start a family, go fishing, and more to experience the full life of a martial artist.
• Random NPCs and emergent events bring your journey to life, creating endless stories and adventures.
Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
恕我直言,交互稀烂,完全玩不下去
遊戲是好遊戲,瞧我一入手就玩了18小時了。但是發行商是真的爛,因為我不是因為發行商的推薦才入手的,甚至我好像還原價購買的,所以我主要說的是 希望遊戲創作者能夠挺過難關,我還是很欣賞這遊戲的前景
SUPER fun. Recommended. OK I am going to write this review, possibly update it later. But since the game is on sale, some might be looking at it. Particularly after playing other games like Tale of Immortal or Wandering Sword. [h3]What this game is:[/h3] This is a Chinese game made by Chinese speaking devs. Not a major powerhouse with a big war chest of resources. They have tried to expand their audience after launch, after receiving good feedback from English speaking players desperately wanting to play this game. To do that, they used a machine translator. The translation really sucks lol. Not only does the translation suck, they decided to anglicize the names so you have a lot of randomly generated NPCs named Bob Johnson and other weird stuff. Could have just kept the Pinyin names but hey. Not only that, the text translation doesn't fit the text box half the time and it's very hard to read. [b] Devs, : 游鲤化龙工作室 might want to read the below, 翻译一下 哈哈 [/b] But let's not throw the baby out with the bath water. The game is good enough that fan fixes are in place to shore up the language. There's an excel sheet from github you can over-write the original file with. Pinyin names like He Fei or whatever instead of King Charles. There is a discord where a dev has uploaded a fan fix for the weird text translation issue and it works pretty great. These fixes are readily found in the community threads. The game is fun enough that fans want to make it work! That's probably a lot of work you don't want to do, and that's okay. But if you're not opposed to do spending a few minutes prepping the game to play? [h3] Things I like [/h3] Very addicting game. It's sort of an RPG/beatemup hybrid. You are a martial artist starting basically from zero and working your way up making enemies, allies, and other relationships with characters. What build you play, what you become is up to you! Environment and aesthetic is not something you have played before. If you played Tale of Immortal or another cultivator game, you'll like this one. [h3] Things I don't like [/h3] So far the translation hiccups are the main thing holding the game back. Right out of the box, it's an eyesore. That's going to alienate a lot of players (though I reiterate, it's worth putting in a few minutes to patch the dumb stuff out). The developers have a great game to share with the world, I encourage them to figure out to polish up the english version. As it stands, I would buy Wandering Sword and Tale of Immortal for a friend, but probably not this one given the extra effort.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.1M | 2.2K | 79% | $29.99 | |
| $2.1M | 3.5K | 70% | $29.99 | |
| $2.1M | 4.4K | 69% | $19.99 | |
| $2.1M | 3.8K | 88% | $19.99 | |
| $2.1M | 3.1K | 72% | $29.99 | |
| $2.1M | 4.8K | 97% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 3.2K | 89% | $14.99 | |
| — | 0 | — | — | |
| $0 | 114.8K | 86% | Free | |
| $1.6M | 1.6K | 72% | $34.99 | |
| $1.1M | 1.5K | 73% | $24.99 | |
| $1.7M | 4.3K | 66% | $19.99 |
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 25 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English
Hours played at review time, across 230 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好消息更新了,坏消息,好多mod都失效了
還不錯
还行吧
绿帽江湖路,不知道现在好了没有,刚开始真是把我恶心的够呛,无绿帽不武侠了属于是。你要不更新我还想不起来给你打个差评
可以可以
1
还以为跑路了 没想到大更了 好评
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.