
A Lovecraftian idle RPG with auto-battles, loot farming, chests, team strategy, town building, gear crafting, Runewords, stages, towers, realms, and seasons. Serve the Old Gods, build your town, corrupt the chosen, and fight for their awakening!
Modeled estimate, not a reported figure. How we estimate →
About
Deeply integrated with the classic features of dark fantasy games, this title delivers a rich gear-building experience.
Tailor-made for dark fantasy fans who are tired of intense mechanical operations, it lets you fully enjoy the fun of matching top-tier gear without tedious controls.
• You will serve as a servant of the Old God, building a town upon the sealed grounds of Blackreef Isle.
Grow your cult, expand your influence, and choose those with hidden potential from exiled criminals.
Awaken their power with the blood of the Old God, transforming them into Godsworn under your command.
Send the Godsworn to wage war across the world, growing stronger through slaughter and trials.
At last, step into the Void, defeat the mighty Outer Gods, and reclaim the sealed power.
When every seal is broken, the sleeping Old God shall rise from the depths of Blackreef Isle.
Idle Auto-Battle
Full-auto real-time combat frees your hands completely—sit back and watch valuable loot fill your inventory effortlessly!
Six Unique Classes
Each class boasts an exclusive and one-of-a-kind skill system. Smartly combine skills to unleash devastating combat power.

Robust Gear System
Inheriting the essence of multiple dark fantasy games, gears of different rarities each serve a distinct purpose, enabling countless build possibilities.

Town Construction & Upgrade
A variety of town buildings offer rich functional services. Customize upgrades at will to greatly enhance building efficiency.
Progressive Gameplay Modes
Five adventure modes—Expedition, Exploration, Divine Tower, Alternate Dimension, and Finality—unfold in a layered progression, bringing diverse challenge experiences.
Single-Player Seasonal Challenges (Seasonal content will be gradually added after the launch)
Each season features unique new content with independent save files. You can embark on any seasonal journey at any time.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 791 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩
技能 装备搭配过于复杂,纯浪费时间
除了买断不用氪金没有什么亮点 刚玩的时候还能觉得新鲜新颖玩一玩 时间久了就是枯燥无味的重复 各种异界 探索 爬塔没有什么区别除了需要手动切换界面 至于BD搭配乱七八糟 可能是我玩这类游戏少 第一次见 各种职业的技能随机需要洗 主动技能需要洗就算了 很多被动天赋是随等级提升随机出现的 前期玩的时候就像吃屎 人物的血条很容易重叠看不到就死了 明明地图下面有那么多的空位置 血条列一排一放就完事了 非要放在脚下 各种状态你也看不到 只显示一个图标你也看不到是什么状态 最奇葩的就是站位系统 前排经常会频繁出现 打完一波接下一波的间隙莫名奇妙给自己个技能 然后站位跟后排扎堆 后排数值跟不上随随便便就被踹死了 装备也就是来回那几件不存在什么搭配 大部分独特品质装备都没什么卵用 纯粹凑数 后期就是无脑换高等级高品质装备堆数值 本身又是挂机题材 又没有什么操作玩起来也没有成就感收获感 后悔买了就挂了机退不了款
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $494K | 4.6K | 99% | $4.99 | |
| $493.8K | 1.6K | 95% | $14.99 | |
| $494.5K | 8.9K | 86% | $4.99 | |
| $494.6K | 1.7K | 74% | $9.99 | |
| $494.7K | 1.9K | 87% | $9.99 | |
| $494.8K | 6K | 78% | $2.59 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.7K | 334 | 63% | $6.99 | |
| $30.3K | 138 | 77% | $7.99 | |
| — | 0 | — | — | |
| $0 | 141 | 55% | Free | |
| $12.3K | 161 | 69% | $4.79 | |
| $0 | 0 | 53% | Free |
Languages: English, Simplified Chinese, Traditional Chinese
Hours played at review time, across 793 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The game is too random and choatic for my liking. Random character abilities, random equipment drops with random statistics. And it all plays together to form builds i cannot even comprehend.
+++
作为一个刷子挂机游戏,竟然不是增量玩法!开荒阶段我要不停地去刷新招募角色,然后学习技能。
从入手到现在天天挂着玩游戏技能多bd也有意思,虽然还有不足但是就冲这作者三天两头的更新听从玩家的意见,狠狠的好评!!!!
好
Demo就很期待的游戏,也看着作者一步一步修改,第一时间购买了游戏和DLC。 优点: 1.作者更新的比较快,很多交互缺陷和掉落概率都听进去意见修改了 2.游戏内容和时间对得起价格,玩法的丰富度在挂机游戏里算可以了 3. 游戏难度不大,引导还算清楚,也有预设的BD。 缺点: 1. 一个技能(血肉奉献)毁了所有的BD,所有强力的BD都要围绕着血肉奉献去左脚踩右脚。作为单机游戏作者也不好去削弱一些明显的技能bug(一定有人会打差评骂)。启迪异化资源改善后毕业难度大大降低。 2.因为技能逻辑的imba导致了roll装备的惊喜程度大大降低,后期缺少获得强力词条装备的惊喜。技能组合导致伤害无限提升对于装备的要求大大降低。 3. BD强度差异太大,每个职业都有三套套装但是强度差距太大,而不是不同套装有不同的适用场景。 4. 终焉并没有评论说的那么难打我用推荐的BD(霜狼和巨弩)都能打过单人。但是作为终局玩法,终焉太短了,一下就通关了。后期难度挑战只能去神塔,但难度也只是数值的提升。建议能够多给终焉一些丰富的内容,比如不同的debuff,使得很多无脑流派不能用,来引导大家开发新的BD对策。 作为一个100小时左右的idle游戏,算是对的起价格。但还是有很大进步的空间,希望作者能够再接再厉。
说实话挺无聊的一眼看得到头
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