No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Join millions of players in the world's most satisfying .io game! Move around the arena, draw a trail to grow your territory, and claim the zone before someone cuts you off. Simple rules, endless fun! Fair warning: this game is seriously hard to put down! What makes Paper.io 2 so fun: ∙ Smooth, satisfying arcade gameplay that just feels right ∙ Online multiplayer you can jump into in seconds ∙ 100+ unique skins to collect ∙ Free rewards every day ∙ Quick matches that fit into any break ∙ A secret surprise if you manage to capture the entire map
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Join millions of players in the world's most satisfying .io game! Move around the arena, draw a trail to grow your territory, and claim the zone before someone cuts you off. Simple rules, endless fun! Fair warning: this game is seriously hard to put down! What makes Paper.io 2 so fun: ∙ Smooth, satisfying arcade gameplay that just feels right ∙ Online multiplayer you can jump into in seconds ∙ 100+ unique skins to collect ∙ Free rewards every day ∙ Quick matches that fit into any break ∙ A secret surprise if you manage to capture the entire map
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.9Mratings | 91% | #37 | not modelled |
| Free | 2.5Mratings | 82% |
Reviews
Themes across 1874 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Play when you’re bored It’s fine cause you take over the countries and just took away games and get little to get little characters
Great game This game is so addictive and I can’t stop playing this game is so fun!!!
It’s so easy to win for me Not only is the game pretty satisfying but if you reach 100% of the map, then you get so many prizes if you can get them in six seconds you can get more time more queens more gems more characters
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #27, worst JP #97 · 14 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| #34 |
| $331.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
Fun game - Ads suck Really fun game but the implementation of the ads is annoying. Every 1.5-3 minutes of game play you get an ad break. Some open your browser, that then sends you to the App Store. To get back to the game you have to use the app switcher and then wait some more. In other words, too many ads and the hop skip and a jump hoops to go through is ridiculous. I usually don’t complain about ads too much (except for having to tap the screen 5-6 times to get through them). I think it’s a fair trade off for not having to buy the app. The developers deserve to make money for their time. This ad implementation is just annoying. I’ll probably just delete it and move on.
Fustrao It's really hard to move and it's the games fault for having so much glitches. It's not fun
Goated This game is so fun like I can’t stop playing it the thing I love the most is getting new skins like I play this game so much that I have almost all the skins you should get this game thx byeee.😁😁😁😁😁😁😁
I hate it I watched an ad to revive but it did not work
Too much ads!! Love the game but the ad breaks are not for me bc when ever I’m doing my circle or whatever it goes to ad break bc
:( Don’t get it it’s a scam
Ads ads ads You have like a 5 minute ad every couple minutes. Literally in the middle of the game there is a “break time” where you have to watch atleast a minute or two add for no reason. You end the game you get another ad you don’t wanna watch the ads for another revive so you get hit with another add after you decline it. Game used to be actually fun when it wasn’t like this. Deleting this.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.5M | 1.3M | 97% | $9.99 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
| $89.3M | 395.4K | 97% | $13.99 | |
| $80.7M | 127.7K | 91% | $29.99 | |
| $80.5M | 162.7K | 96% | $19.99 |