No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
Join millions of players in the world's most satisfying .io game! Move around the arena, draw a trail to grow your territory, and claim the zone before someone cuts you off. Simple rules, endless fun! Fair warning: this game is seriously hard to put down! What makes Paper.io 2 so fun: ∙ Smooth, satisfying arcade gameplay that just feels right ∙ Online multiplayer you can jump into in seconds ∙ 100+ unique skins to collect ∙ Free rewards every day ∙ Quick matches that fit into any break ∙ A secret surprise if you manage to capture the entire map
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
Join millions of players in the world's most satisfying .io game! Move around the arena, draw a trail to grow your territory, and claim the zone before someone cuts you off. Simple rules, endless fun! Fair warning: this game is seriously hard to put down! What makes Paper.io 2 so fun: ∙ Smooth, satisfying arcade gameplay that just feels right ∙ Online multiplayer you can jump into in seconds ∙ 100+ unique skins to collect ∙ Free rewards every day ∙ Quick matches that fit into any break ∙ A secret surprise if you manage to capture the entire map
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Google Play only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 2.9Mratings | 91% | #44 | not modelled |
| Free | 2.5Mratings | 82% |
Reviews
Themes across 1910 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great app Do it. Click the get button. It’s my fave game. So do it! Why are u still reading this? There’s a button you need to be pressing? Go! PRESS IT THERES NO REASON FOR YOU TO READ THIS ITS THAT GOOD GOOO NOOOW!!!!!!!!!!!!!!!!!!
. Реклама не убирается,она как будто бесконечная
Five words This game is fine
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best UA #27, worst JP #97 · 14 markets collected
US · last 30 days
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
| #21 |
| $331.7M |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
positive critical· bar length = how often the theme comes up
This is the game, but they take too long What time on the ad I wait one hour
No jelly No jelly texture
A few pointers Whoever made this obviously wasn’t very good at geography. Tell me why, South America is now Africa. The United States are now a part of South America. Overall the game is pretty fun, there are very few adds. But please, catch up on your geography.
The Cons outweigh the Pros… This game is genuinely fun, relaxing, and satisfying. I enjoy trying different strategies and using power-ups and boosters to fill in as many countries as possible. Unfortunately, the amount of advertising completely ruins the experience. It feels like almost every action leads to another ad. Even the game’s “breaks” are just advertisements in disguise. Since the game also requires an internet connection, there’s no way to avoid them by playing offline. I don’t mind watching ads to earn optional rewards like power-ups or extra lives, but being forced to watch multiple ads during every level is excessive. I regularly had to sit through two or three ads just to finish a single level, and that eventually made me stop playing. If the developers reduced the number of mandatory ads and kept them mostly for optional rewards, I would happily come back to this game. Until then, the excessive advertising makes it difficult to recommend, despite how enjoyable the gameplay itself is.
No title Very good keep making updates
Fun It’s annoying, but it’s also really fun
5 Second Uninstall Ads during live games? Played for 2 min had 3 ads pop up. How greedy can you be? Don't waste your time.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $231.5M | 1.3M | 97% | $9.99 | |
| $204.8M | 292.4K | 93% | $29.99 | |
| $138.8M | 143.9K | 96% | $59.99 | |
| $89.3M | 395.4K | 97% | $13.99 | |
| $80.7M | 127.7K | 91% | $29.99 | |
| $80.5M | 162.7K | 96% | $19.99 |