
Hop in the Paladin power armor, seize melee weapons from the demonic invaders and give them a taste of their own medicine!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The sight of giant swords blazing through the night sky might be hair-raising, but stand your ground! The sinister Ravenous and his legions of brutal demons are poised for battle. Even all the armies of the world can’t stop them, but humanity has one final ace in the hole: cutting-edge power armor called Paladin.
It's now up to a strong-willed android named Flame to become a Squire, pilot the Paladin and track down all Weapon Keepers and their diabolical leader. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun!
Seize weapons from the denizens of the Netherworld and give them a taste of their own medicine! Show them the power of cutting-edge technology fused with masterful swordplay. Slash, bash and thrust your way through a series of mind-blowing levels around the world, all of it rendered in glorious 8-bit graphics! Hop in your Paladin and take up arms!
An engaging action-platformer with fun and intuitive swordplay!
Take control of Grit, the mighty Paladin power armor, or eject and play as Flame, the small-but-swift Squire pilot!
Robots meet demons! Crush the forces of the occult with the power of cutting-edge technology!
Over 100 melee weapons to seize from enemies!
Forge your own custom melee weapons with the Blacksmith and find them on the Panzer Paladin Steam Workshop.
Use weapons profusely: wield, throw, or shatter them!
Snap a weapon in half to cast a powerful spell!
Slash, bash and thrust your way through 17 mind-blowing levels located around the world!
Carefully crafted 8-bit graphics, just like you remember them!
This free content update includes the following new features:
New Challenge Mode with 11 rooms to truly test your skills
Speedrun replay and leaderboard now available for all new rooms
Brand new Classic 8-bit Soundtrack option
Blacksmith weapons storage increased
Panzer Paladin is an action-platformer game featuring intuitive swordplay mechanics. The protagonist pilots the Paladin power armor to fight giant demons by using their own weapons against them.
Swordplay is the core of the game mechanics in Panzer Paladin. The player can equip and use any weapon dropped by defeated enemies, attack or block, aim high or low, use weapons advantageously through a rock-paper-scissors style weapon type system, and cast spells by breaking weapons. Weapons abound in levels, so the player is encouraged to use them profusely. The Paladin is the main way to fight enemies, but players can also eject and control Flame, the small-but-swift Squire pilot. Flame uses a laser whip to attack enemies, swing across gaps, and even recharge the Paladin’s energy.
Giant weapons — swords, lances, hammers — hailing from the dark depths of space, blazed across the sky and pierced their way through historic locations all around the world. As a declaration of war against mankind, the Parthenon, atop the Acropolis of Athens, was first to be cut through by an ominous blade. Upon impact, each of the weapons opened a breach in the fabric of reality and unleashed legions of colossal demons.
In anticipation of such unforeseen Earth-threatening events, the International Security Council formed Gauntlet, a science committee developing super-sophisticated defense technologies. Gauntlet discovers that denizens of the Netherworld can only be defeated by their own weapons. Spirit Weapons are forged with spirits of the deceased and humans can’t brandish them without becoming corrupted by their foul energy... However, a machine would be immune to demonic corruption! Gauntlet recommissions Flame, a former rescue operations android, to become a Squire. She takes control of Grit, the last remaining Paladin unit — a state-of-the-art suit of power armor capable of wielding Spirit Weapons.
To arms! Overseeing operations from aboard the Avalon, their flying headquarters, Gauntlet is ready. The showdown between mankind’s technological prowess and the powerful forces of the occult has begun! It's up to Flame and Grit to defeat the Weapon Keepers, and ultimately face off against Ravenous, the sinister leader of the invasion.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 334reviews | 77% | — | $154.6K |
| $19.99 | 87ratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
(+) Первая половина игры проходится в кайф. Шикарный восьмибитный визуальный стиль и музыка. Много уровней и интересных боссов. Приятное управление. (-) Вторая половина игры превращается в невыносимый кал, не приносящий никакого удовольствия. Кому вообще в голову пришло устраивать раш уровней? И ведь в этой половине лучший левел дизайн и самые разнообразные уровни и механики! Прошёл чисто на отъебись, вот настолько спасибо за идею забега по уровням с 5 жизнями. Прокачку персонажа вообще заметил только в самом конце, кто же знал, что ЛАБОРАТОРИЯ это не отдельный уровень, а целое меню для улучшения максимума ХП! Куча весьма странных и не самых лучших решений в, казалось бы, такой классной игре
what if mega man was a slow golem who did no damage and the levels are boring it's really pretty and the concept could be awesome but it feels like ass
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Japanese, Simplified Chinese, Spanish - Latin America
| $19.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This was a pretty fun action platformer. While the platforming is a bit on the simple side the game borrows a bit from several classic titles like Zelda II, Mega Man and Castlevania. I loved the old anime style ccharacters and cutscenes and had fun with the weapon mechanic. The checkpoints are spacced out way too far apart for my liking, a simple mistake can cost you a lot of time as a result.
Game good.
I really wanted to love Panzer Paladin, but it’s hard to recommend because of how frustratingly unbalanced it can be. The checkpoints are spaced far apart, and activating one requires sacrificing a weapon, which often feels more punishing than rewarding. I also wish the weapon system had been expanded further, as it never quite reaches its full potential. The final stage was where the game completely lost me. I even lowered the difficulty to Easy, but it did little to reduce the frustration. The level is packed with instant-death hazards, and the long stretches between checkpoints make every mistake feel unnecessarily punishing. By the time I reached the final boss, my patience had run out. It’s a shame, because there’s a lot to like here. The retro presentation, soundtrack, and core gameplay all show real promise. Unfortunately, the excessive difficulty and questionable checkpoint design overshadow much of what makes the game enjoyable. One final disappointment: the trailer showcases the game on a CRT display, yet the game itself doesn’t support a native 4:3 aspect ratio. For a title that leans so heavily into retro aesthetics, that feels like a missed opportunity.
Jogo não funciona quando tento ligá-lo. Quando instalei, consegui jogar por umas horas, é bem legal nas fases iniciais estilo megaman clássico (escolha a fase), mas no castelo final fica chato, punitivo e enfadonho.
Ogólnie bardzo płytka i słaba gierka. Lepsze tego typu gierki były na nesa. Sterowanie powolnym klocem z bardzo ograniczonym zasięgiem ataku. Szczególnie skokom brakuje dokładności i oczywiście każdorazowe odpychanie po obrażeniach .... takie rzeczy były już w castlevani ale tam jest klasyk a to jest zwykły gniot. Nie polecam. Po za tym gra jest po prostu nudna i zdecydowanie za droga.
Well, let's see why I don't recommend this game. The game itself is really good. A fine piece of nostalgic art making us remember those 8-bit Megaman times. The good times and... the bad times. The game is really hard, even in easy mode. Not for the enemies but for the level design. Maybe more checkpoins and life stations would have been better for this game. So, if you are really, REALLY, into old school 8-bit levels, then this is a good game. If not (my nerves don't leave me play this kind of games anymore), pick another one. The story was ok. This kind of games don't try to have much of a plot either.
Think Castlevania’s classic whip action mixed with the charm of Shovel Knight. Toss in that vibrant, colorful Mega Man aesthetic and its classic 'choose your own boss' setup, and you've got this beautiful, super fun nostalgia trip.
Brutally unforgiving/punishing platforming old school Castlevania like action. It's enjoyable and rewarding but can be frustrating at times. If you got the patience and git gud skill then this game is for you! It's got a ♥♥♥♥♥♥♥' soundtrack, beautiful art, megaman like boss fights and select screen on a map that takes you to the many countries. Story is pretty dope too with the whole anime esq reminds me a lot of Policenauts and Battletoads with the cutscenes.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $162.9K | 433 | 85% | $20.00 | |
| $39.5K | 261 | 88% | $3.49 | |
| $2.3K | 18 | 78% | $5.99 | |
| $1K | 11 | 64% | $4.99 | |
| $560 | 6 | 17% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $154.5K | 2K | 80% | $3.99 | |
| $154.5K | 225 | 70% | $19.99 | |
| $154.6K | 1.1K | 89% | $4.99 | |
| $154.6K | 312 | 96% | $11.99 | |
| $154.5K | 115 | 89% | $59.99 | |
| $154.5K | 410 | 76% | $14.99 |