No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $11.1K — a different platform, not this one.
PAKO - CAR CHASE SIMULATOR Closed area. No Escape. How long would you last? See how far you can make it on online leaderboards! "It's a simple game, but nails that 'one more go' feeling that high score games thrive on. It also looks and sounds great, with a very slick visual style." (TouchArcade: Game of the Week) "4/5 stars. With a great art style, exciting music, and fun, simple gameplay, PAKO is the most fun you'll have crashing a car." (148apps) !!! iPhone 5 optimized, we don't recommend playing with older devices !!! FEATURES - Change camera view between classic and 3rd person chase cam - Different vehicles in 19 locations: Mall, Suburbia, Cemetery, Highway, Square, Old Town, Desert, Arena, Airport, Beach, Hockey rink, Finland, Trailer park, Launch site, Moon, Rallycross, Lakeside, Forest and Aftermath - Online highscore lists for each map and a combined highscore of all maps - PAKOCALYPSE game mode for hardcore players - Achievements for all locations - Super secret achievements !!! - Adrenaline pumping soundtrack by DKSTR - Quick restart, no waiting - No ads FOLLOW US http://facebook.com/pakoTMG http://twitter.com/treemengames ANY QUESTIONS? support@treemengames.com
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
13 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
About
PAKO - CAR CHASE SIMULATOR Closed area. No Escape. How long would you last? See how far you can make it on online leaderboards! "It's a simple game, but nails that 'one more go' feeling that high score games thrive on. It also looks and sounds great, with a very slick visual style." (TouchArcade: Game of the Week) "4/5 stars. With a great art style, exciting music, and fun, simple gameplay, PAKO is the most fun you'll have crashing a car." (148apps) !!! iPhone 5 optimized, we don't recommend playing with older devices !!! FEATURES - Change camera view between classic and 3rd person chase cam - Different vehicles in 19 locations: Mall, Suburbia, Cemetery, Highway, Square, Old Town, Desert, Arena, Airport, Beach, Hockey rink, Finland, Trailer park, Launch site, Moon, Rallycross, Lakeside, Forest and Aftermath - Online highscore lists for each map and a combined highscore of all maps - PAKOCALYPSE game mode for hardcore players - Achievements for all locations - Super secret achievements !!! - Adrenaline pumping soundtrack by DKSTR - Quick restart, no waiting - No ads FOLLOW US http://facebook.com/pakoTMG http://twitter.com/treemengames ANY QUESTIONS? support@treemengames.com
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | $1.99 | 455ratings | 84% | — | not modelled |
| $2.99 | 197reviews | 76% | — | $11.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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13 on sale2 answered “not sold”0 we did not ask
The 2 “not sold” markets are read from the App Store price pass of Aug 31: that day the store answered for this game elsewhere and gave no price in those. The 13 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
13 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.6M | 89.3K | 95% | $16.99 | |
| $30.2M | 36.2K | 83% | $24.99 | |
| $20.4M | 30.6K | 83% | $29.99 | |
| $15.3M | 20.2K | 78% | $24.99 | |
| $13.5M | 19.9K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 |