
Paddle through pain. Solo or co-op. One paddle each. Lava everywhere. You’ll fall. You’ll scream. You might cry. Good luck and embrace the salt.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Grab your paddles (and your patience) and set out on a stupidly long, lava-surrounded parkour adventure. In Paddle Paddle Paddle, you and/or a deeply regretting friend must paddle your way through swinging axes, weird wind, evil slopes, and that one jump you’ll miss at least 27 times in a row ... maybe more.
At the end of the journey? A legendary, mysterious, possibly pointless prize awaits. Maybe. If you ever get there. Probably not.

This game will test your coordination, your sanity, and your friendships. You can either:
Play solo and control both paddles like some kind of multitasking god
Or play in local/online co-op, where each of you controls a paddle. Coordination is key. So is not yelling. Too much.

Physics-based paddling like in real life (sort of. not really.)
High Frustration™ factor (rage-quitting is a feature, not a bug)
Local & Online Co-op — destroy friendships from anywhere!
Speedrun Timer — for those who hate themselves
One giant handcrafted level with wacky biomes and checkpoint options (toggle them in Settings!)
Input Rebinding — because your keyboard will suffer
Settings with mercy — toggle checkpoints, fix controls, or just cry a little

Hi! I’m Mateo — I’m 22 and I made this game entirely solo. The idea came to me in the shower (where all great ideas are born), and I decided to smash together physics-based paddling with a rage-inducing platformer. The whole project was a wild experiment made in under a month.
I hope you have some fun with it... and just the right amount of screaming.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 1.8Kreviews | 86% | — | $158.7K |
| $3.99−20% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 180 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If I cant refund games I wont buy them, its as simple as that turds.
https://youtu.be/Rd6gJihQeAI More of a proof of concept that a fully realized experience their is some fun but some polish would have gone a long way.
Poorly made garbage I never would even have glanced at if I hadnt seen an article of the dev being a whiny little about Steam refund policies. (https://www.techspot.com/news/113030-indie-developer-steam-refund-policy-cost-well-reviewed.html) Like, bro, instead of throwing a whole tantrum, trying to overthrow a refund policy that works great for everybody, why dont you try making a real game instead? Something worth time investment or replayability, instead of just shooting some dollar store trash out your ass. Also, because of said article, now I know how meticulously you comb through reviews, and how much you care what people think of your lazy trash. So I hope you see this and wet your little crybaby diaper with frustration. Really pathetic.....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish +3 more
Hours played at review time, across 180 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
PEAK friendslop. Played this with da boyfriend and we had a blast. Achievements are pretty simple as well, even the speedrunning one wasn't that hard. If you're bored and have a close someone to play with, this is the game for you. Also, don't speedrun just to refund an indie game. Have some respect.
THE GAME IS BAD.
this game is peak and im refunding it because i need my 3 bucks back #fairs👌 #100%
bad game and annoying ugly dev. refunded.
played for 5 mins and now im single.
Horribly bad game. Gameplay is bad, riddled with technical quirks, and clearly an attempted money grab. To elaborate on the money grab the developer was eager to post online that so many people refunded his 5 dollar game with max 2 hours of playtime and that is was not fair... Let met tell you a refund for this piece of trash is very fair! It made me so angry that you can consider yourself lucky I just want a refund and not throw a moltov into your house...
I hate this game. Theres no game I'd rather play. It's the worst game known to man. I'm loading up for another playthrough right now.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 34 | 68% | $3.99 | |
| $237 | 2 | 100% | $4.99 | |
| $4.8K | 43 | 100% | $4.99 | |
| $785 | 5 | 100% | $5.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | $3.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $158.7K | 328 | 60% | $24.99 | |
| $158.7K | 303 | 93% | $19.99 | |
| $158.7K | 602 | 79% | $9.99 | |
| $158.6K | 401 | 42% | $9.99 | |
| $158.6K | 892 | 82% | $4.99 | |
| $158.8K | 2K | 75% | $4.99 |