
Face the supernatural dangers of the Olympic Exclusion Zone with a car as your only lifeline in this driving survival adventure! Scavenge resources, load up your trusty station wagon, and drive like hell to make it through alive.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.71/day in the week to Sep 1 → 12.29/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 26.9Kreviews | 83% | — | $21.8M |
| $44.99 | 9.7Kratings | 81% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1210 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Херня. Жаль не успел сделать рефаунд
great game
катись ты лесом Френсис
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Aug 18 → 8.86/day in the week after.
Reviews, worldwide (the counter carries no country): 9.29/day in the week to Jul 21 → 8.6/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese, Polish, Portuguese - Brazil, Turkish +2 more
| $29.99 |
| 1.8Kratings |
| 74% |
| — |
| not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Das Spiel hat mich abgeholt: überschaubar steile Lernkurve, trotzdem hinreichend komplex, die Begleitung durch die Radiostimmen doch überraschend gut. Die Stimmung war sehr gut: im dunklen hektisch auf dem Weg zum Exit, der Wind pfeift, keine Energie, ein Scheinwerfer kaputt, Tank fast leer, die Hosen gestrichen voll, weil der Sturm kommt und irgendwelche hüpfenden Viecher einen anspringen und dann am Auto kleben bleiben, haha-ahhhh! Was hab ich das arme Auto querfeldein gequält!!! Etwas schade, dass das "Endgame" so kurz war: da hat man endlich die Hosen an und Schwups: Story zu Ende. Trotzdem lustig, war ne schöne Zeit.
NICE
Great crafting and survival game! The plot, while small, is enjoyable enough, and the characters are engaging. But the gameplay is where it really shines. Good for a balls-to-the-wall race against destruction, or with a few small tweaks to the settings, a leisurely low-key drive in the Pacific Northwest.
Love the driving in this game, it feels great. Car has weight and you often have to fight it (in a good way) to get it to drive. The resource collection is actually quite relaxing despite being in a radioactive exclusion zone. I'd give the story a 7/10. Its good and serves the purpose of the game well, and I enjoyed the characters. Don't like the default of paints and decals also being consumables (thankfully this can be changed in the settings). Lots a great difficulty settings that changes damage, resource requirements, vehicle handling and more. Lots a fun parts to attach to the station wagon, but I wish there was more. Would also love some kind of endless mode where you start with nothing and just keep driving till the car, or you, completely give out. Great game, highly recommend.
Игра очень крутая чем то похоже на сталкер только с машиной и радио. Всем советаю попробовать игра стоит своих денег. Рекомендую.
Прохожу игру во второй раз и каждый раз геймплей завлекал, жаль финал сюжета так близок и без разных сюжетных развилок. картинка очень качественная но по графике очень странно играю на максималках и только в гараже присутствуют фризы. 10/10
очень приятная езда с множеством мелочей по типу радио сигнала дворников игрушек украшений для машины множество улучшений и веток переработки прокачки и создания как предметов так и улучшений и схем для исследования красивые локации и ламповая красивая музыка полно дел по обслуживанию машины например зарядка аккумулятора починка корпуса машины установка предметов ремонтирование шин и т.д. не заставит скучать точно после завершения сюжета игра не кончается и можно кайфовать в этой игре бесконечное количество времени
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $21.8M | 37.5K | 87% | $39.99 | |
| $21.8M | 58.7K | 93% | $14.99 | |
| $22M | 39.8K | 90% | $19.99 | |
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