
A complex mech combat simulator, with native VR and HOTAS support. Manage a 50-foot bipedal weapons platform with a cockpit full of interactive controls, while carrying out complex operations across a challenging single-player campaign.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
OVRLRD is a true mech simulator inspired by the classics, with a voice-acted single-player campaign, fully-featured mission editor, and native built-in VR support.
Influenced by games like Steel Battalion, VTOL VR and MechWarrior 3, OVRLRD puts you in a fully-simulated cockpit, controlling a complex war machine. Use your mouse, keyboard, HOTAS or VR controllers to manipulate physical buttons, switches, levers, throttles, joysticks and more.
Stomp tanks, blast infantry, strafe other mechs in close quarters, snipe the legs off your foes at mid-range, or rain artillery down on enemy bases from miles away. An OVRLRD operator is expected to dominate the battlefield in every role.
Embark on an intriguing single-player campaign written by a published sci-fi author, following in the large mechanical footsteps of the classics. You'll run routine patrols, long-range combat engagements, low-profile reconnaissance missions and more.
Stomp through the campaign, then meet your match in multiple skirmish game modes where the battlefield is different each time, but full of smashable buildings and forests you can raze to the ground.
Not interested in mission generators? Get the human touch with freely shareable custom missions.
You heard me. The tools I use to make the campaign are at your fingertips. Use the powerful, intuitive mission editor to sculpt terrain, build cities, assemble armies and design missions with fully operational narrative flows. Triggers, scripted events, AI behaviours and more are in your toolbox, and you can share it all for free on the Steam Workshop!

An OVRLRD platform is a collection of dangerous systems working in tandem, and one mistake can spell disaster. An OVRLRD operator must maintain combat effectiveness while managing system temperature and coolant levels, sensor capabilities, targeting systems, drone optics and leg stability - as well as compensating for damaged or lost subsystems. Watch your step!
OVRLRD's custom environment system tracks the havoc you wreak across the world. Use your fifty-foot war machine to smash down buildings, scar the countryside with craters and scorchmarks, track enemy mechs by their footprints and level everything when your reactor detonates.
No more cramped caves, fenced-off quarries or conveniently small arenas. You'll operate in massive outdoor environments at milsim-scale. Burn through forested hills, snipe from treacherous mountaintops, and carve paths through windswept grasslands with simulated rain, lightning, wildfires and dust storms.
Problems with motion sickness? Have a certain way you like to play? OVRLRD comes with a large and growing list of VR comfort settings, from blocking out peripheral cockpit windows and reducing visual noise to disabling aim kick and cockpit tilting. Accessibility requests are taken seriously and I want to ensure that everyone who wants to can play OVRLRD.
Engagement
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wer das Mittendrin-Feeling von VTOL VR mag und Mechs liebt (wer tut das nicht?) wird sich in OVRLRD sehr sehr wohl fühlen. In der Nische auch absolut alternativlos - dazu noch ein Entwickler, der sein Projekt lebt. very cool game by a VERY passionate dev. It's VTOL VR + MechWarrior - what more could you want?
This is still an EA game, so there's the expectation of a bit of jank here and there. But first hour and I do not regret the money at all, there's something about this game that scratches that mech cockpit itch just right. These feel like actual platforms. Still need to get a hang of aiming and such, there's a coordination skill required that I'm not used to yet (and that's ignoring handling ballistic weapons), I hope I get to spend more time with this Perf was a bit rough on some campaign missions, but that might very well be because of Linux / GPU reasons
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 46 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It takes some getting used to the controls, and needs more content, but overall it is a very nice VR implementation.
I am really enjoying my time playing this in VR. The calibration can be slightly janky at times but it is managable enough not to ruin the overall fun. Just so people know, the current Search and Destroy Campaign mission is not finishable, as the dev forgot to update the objective after removing 2 tanks from the mission, so be wary. It is just super cool controlling a full mech with switches, buttons and joysticks in VR. Only for just that alone I'd recommend this game. I had to do the tutorials twice though as the first time around I didn't catch everything well but now I'm already decently happy about my skills :D The dev is working on a campaign overhaul, so if you're interested in that, maybe wait til that update comes out, otherwise you can buy the game now or on sale, and run any other mission as well. Also, it runs quite well as well.
I've only played so little so far, it crashes constantly, the text is a little hard to read and yet it is a game I've been wanting to play since I saw footage of Steel Battalion online. A dedicated simulator for mech combat in VR. I do have criticisms but they are outweighed by the potential this game as a realistic Mech pilot simulator. Cant wait to see where this goes, good luck dev(s)
I'm a big "mech guy." This game is a dream come true, and I cannot wait to see the finished product. If you like mechs this game is very much for you. I haven't played outside of VR, but I'm told it works all the same! Check it out!
So cumbersome, in UI and all movement. I wouldn't bother without hotas, which I don't have.so movement felt awful. Maybe its better with kb+m. Q3 controllers could not keep my view level while moving. This is one of those innovative mech games where you are somehow already at the battlefield *AND YET* your mech is totally powered down. This is incredibly annoying to deal with EVERY mission, and enough so that I won't play this game. Can we get some common sense in these death-by-button mech games? I'm at the mission, my mech should already be ready to go. Also the interiors are quite dark. I didn't spot the locomotion lever for a while in one mech because it was technically in pure darkness from my perspective. This game will let you pick out a mission, load it up, and never tell you that you have no weapons.
it's that famous mech cockpit game [[REDACTED]] but in VR! just as hard! just as scrungly! I LOVE IT
make this work with the mega jockey 9000 and my life is yours
It's good, still EA so it needs a bit of polish but I don't regret buying this and showing my support for what the dev will make in the future
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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