
Lift and throw anything as you build and manage your kingdom in this chaotic city builder for 1-6 players. Harness the power of your soul-stealing crown to defend your citizens from bandits and mutants, farm the land, and gather resources. Keep citizens happy or see them desert you!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
You play as a Monarch in possession of an ancient soul-stealing crown with magical abilities. With its power, establish a kingdom in a perilous wilderness and defend it from mutants and bandits roaming the land.
Build, gather resources, farm the land and more to turn your fledgling realm into a commanding, self-sustaining kingdom. As your fame grows, more will flock to your banner – but so will those who have come to overthrow you.
Construct a kingdom from scratch and transform the wilderness into a developed community. Decide which buildings go where, and then manage your citizens to automate everything from there! Don’t like where you placed something? Just pick it up and toss it somewhere else!
Throw whole trees at the sawmill to make planks or run through the forest carrying your sawmill to absorb trees along the way! Resource gathering is fun and easy thanks to your crown’s power. Or maybe you have too many enemies around. Pick up monster nests and place them near bandit camps to have them fight each other instead (and obtain free loot!).
Villagers being eaten by mutants? Run across a lake at 100 km/h to rescue them in time! Being shot at by outlaws up in the hills? Spin-attack so fast that you take off like a helicopter and descend on them from the skies!
Manage resources and stockpile enough food to last the winter. Guard your farmlands (and peasants) from hungry mutants while waiting for your crops to grow. Keep polluting workshops away or see the land turn barren. Ultimately, keep your people happy or see them desert you for the outlaws.
Overthrown can be played offline in single player, or with a group of up to six friends in online co-op!
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 313reviews | 56% | — | $280.9K |
| $24.99 | 124ratings | 52% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好像没有什么实质上的更新 没什么指引 按键说明也没有 Ctrl闪避都是我自己摸索出来的 小地图也没有 必须开大地图 后面拓展大了还容易迷路 跟着科技解锁平地功能等 实际游戏内容可能还不如MC的殖民地模组一半
Honteux, La 1.0 est lancée depuis des mois, toujours aucunes explications claires sur comment passer le premier hiver. On ne sait pas clairement comment produire les dizaines de ressources différentes ( on manque d'engrais d'un coup et ne sait pas comment le produire, c'est magnifique ! ). Jouer à un jeu casu avec une IA sur mon deuxième écran pour savoir quoi faire c'est prometteur pour la suite. Ce qui m'a fait désinstaller instantanément le jeu : écran noir avec des reflets verdâtres en plein milieu d'un fight avec 3 cochons... C'en est trop pour moi. Pré-acheté y'a des lustres je suis vraiment déçu de ce développement ...
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, Portuguese - Brazil, Russian
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I have tried to play this game multiple times, and I keep running into the same issue: There really is no guide to help you understand what you're doing, what you're supposed to be doing, and how to do it or what 'doing it' even looks like. There's no immediate feedback to even learn these processes naturally. If you harvest something there is no easily visible pop up to tell you what you harvested, no quick tip to say what it's good for or used for, nothing to indicate what category it falls in (is it an herb or a veggie sort of thing) The tutorial quests that should help guide you are too vague and far apart and fail to help you understand the city management requirements. The menus and popups don't help you understand what is going on, and a lot of information seems to be shoved into menus that the game doesn't introduce beyond the research tree and are difficult to navigate with keyboard & mouse for some reason. I feel like I had a better grasp of Stellaris in 4 hours of playtime than I do of this game. Maybe that's because this game gives the perception of being cozy and laid back with it's presentation and lack of looming threat when playing, though. That said, I think a negative review is a little harsh here (the age old 'why isn't there a neutral button for reviews' issue) The game looks great, and plays well (Feels more like it's built for controller over mouse and keyboard) It tries to take a fresh perspective on city building, and I imagine multiplayer would make it easier to explore and not worry about constantly returning to base.
Abandonware, at least in its present state. Unfinished, unpolished mechanics, extremely limited "content" which is to say, there is virtually none. All of which is sad given it looks very appealing from the trailer and the initial take of playing the game first hand is that it's very cosmetically appealing. Maybe on a deep, deep cut sale would this be considered worth buying - but even then I hesitate as you are looking at 5 *maybe* 10 hours of enjoyment tops. If the devs (or another team) pick this back up, I will revisit my review. Forgive me if I don't hold me breath in the interim though.
Great game!
Would not recommend this game. The mechanics are fun and the ideas they have here have good potential, but with it being abandoned in this state it just isn't that fun to play. It just feels like they extremely quickly thrown new unlocks and researches and you end up with no real reason why you're doing this or any time to actually develop and cultivate your city or learn any the basic stuff as you go through it. My partner and I gave it a try and it just feels way too directionless, save your money.
cute little game
A very good game but need more content
Ayant discuter avec les développeurs du jeux, malheuresement ce projet est fermé depuis un moment. La mise à jour incluse étais une ancienne mise à jour qui as été mise, enlevant parfois certaine fonctionnalité, donc aucune suite ne pourras être donné. C'est dommage c'est un jeux avec beaucoup de potentiel.
Das ganze Spiel fühlt sich eher nach einem EARLY Access an als einem fertigen Spiel. Meine Eindrücke muss man etwas mit Vorbehalt genießen - bei mir ist das Spiel alle 10 mins eingefroren bzw. hat es sogar geschafft Windows zu crashen. Die Steuerung vom Character mach durchaus Spaß. Man kann richtig schnell durch die Landschaft fetzen. Dagegen spricht eigentlich nur, dass es nicht wirklich einen Grund gibt das zu tun. Im Baumenü Häuser und so Zeugs rauskloppen macht durchaus Spaß. Allerdings weiß man nicht genau warum man das macht. Oder was Ziel so im allgemeinen ist. Gleiche gilt vom aufheben von Gegenständen. Jetzt hab ichs aufgehoben und was passiert jetzt damit. Ich kanns werfen und.... ? Mein Kontroller wurde auch nicht unterstützt. Kann ich verstehen Win XBOX Controller sind auch so selten am Markt. Das wär wieder ein zusätzlicher Aufwand. Wie gesagt ich konnte leider nicht lange genug spielen um hier fair zum Rest meine Meinung abzugeben. Ist schade - die Grafik ist in Ordnung die Grundidee passt. Da gehört nur einfach etwas mehr nachgeschliffen. Durch die konstanten Freezes / Win Crashes ist es für mich eine EARLY Access mit 1.0. Aufkleber. Ich hoffe das die DEVs da trotzdem noch weiter machen. Potenzial wäre da.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 3.3K | 65% | $29.99 | |
| $2.2M | 2.3K | 83% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $7.8M | 13.1K | 75% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $280.9K | 789 | 58% | $9.99 | |
| $280.9K | 2.4K | 90% | $4.99 | |
| $281K | 1.5K | 78% | $7.99 | |
| $280.8K | 391 | 91% | $19.99 | |
| $281K | 899 | 21% | $19.99 | |
| $280.7K | 652 | 72% | $19.99 |