
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $34.4M — a different platform, not this one.
Overcooked returns with a brand-new helping of chaotic cooking action! Journey back to the Onion Kingdom and assemble your team of chefs in classic couch co-op or online play for up to four players. Hold onto your aprons … it’s time to save the world (again!) Out of the frying pan, into the fire… You’ve saved the world from the Ever Peckish. Now a new threat has arisen and it’s time to get back in the kitchen to stave off the hunger of The Unbread! ONLINE/LOCAL MULTIPLAYER MADNESS You’ll knead to work together (or against each other) to get the highest score in chaotic local and online multiplayer. FEAST YOUR EYES ON THIS Journey across a brand new overworld map by land, sea and air. Get cooking in new themes ranging from sushi restaurants, magic schools, mines and even alien planets! WHET YOUR APPETITE! Travel the land cooking up a range of new recipes that are sure to cater to any tastes, including sushi, cakes, burgers and pizzas. ROMAINE CALM! Travel through teleporters, across moving platforms and save time by throwing ingredients across dynamic kitchens that shift and evolve. Some kitchens even whisk your chefs away to new locations.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.29/day in the week after.
About




Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $6.49−74% | 499ratings | 90% | — | not modelled |
| $24.99 | 84.3Kreviews | 90% | — | $34.4M | |
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
| $6.24−75% |
| — |
| — |
| #7 |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 208 | 90% | $3.99 | |
| — | 41 | 76% | $3.89 | |
| — | 55 | 80% | $3.49 | |
| — | 3 | 100% | $4.99 | |
| — | 28 | 84% | $5.19 | |
| — | 30 | 60% | $1.99 |