
No remarkable journey is achieved without great effort. In Outward, the cold of the night or an infected wound can be as dangerous as a predator lurking in the dark. Explore the vast world of Aurai solo or in Co-op. The Definitive Edition features both DLCs and quality of life improvements.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.57/day in the week to Jul 30 → 4.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The Definitive Edition delivers the ultimate experience for Outward players.
Experience the overhauled and complete Outward experience in the Definitive Edition, which natively includes the content of The Soroboreans and The Three Brothers. Beside the new weapons, dungeons and unique mechanics, you can also expect quality of life improvements. Adventurers, now is your best chance to explore the world of Aurai!

Outward delivers an immersive RPG experience coupled with survival gameplay, offering a deeply-rewarding challenge for the most avid gamers.
As an ordinary adventurer, you’ll not only have to hide or defend yourself against threatening creatures, but also brave the hazardous environmental conditions, protect yourself against infectious diseases, make sure you get enough sleep, and stay hydrated. Embark on perilous expeditions across untamed lands to reach new cities, undertake varied missions and discover hidden dungeons crawling with formidable enemies.
In order to survive in the dazzling yet deadly world of Aurai, you’ll have to be cunning, clever and prepared. Devise diverse strategies to defeat your foes and don’t neglect your basic needs, sharing your journey with a friend, locally or online.
Create your own landmark in Aurai by helping the population to survive in this ruthless world! With the new City Building mechanic, you are part of rebuilding the Refugee Camp into New Sirocco.
Armor up and get stronger as you can enhance your weapons, trinkets and armors through the enchanting system! From increasing damage, weather resistance, elemental damage, personalization and even more, you will find your perfect enchantment among over 85 recipes.
Survive in the wilds as you explore the land
Play solo or cooperatively, split screen locally or online
Ritualistic, step-by-step approach to spellcasting
Constant auto-saving means you must live with your decisions
Encounter dynamic defeat scenarios
A unique experience with every playthrough
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 24.6Kreviews | 73% | — | $24.6M |
| $39.99 | 6.2Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
124h (Full Succès) : Une survie exigeante, mais qui repose trop sur ses mods Mon avis sur Outward après 124h de jeu : Outward est une expérience unique pour quiconque cherche un RPG "old school" sans filet. Le sentiment de vulnérabilité est constant : chaque expédition est stressante et demande une préparation minutieuse, ce qui rend la progression extrêmement gratifiante. L'histoire est riche, et rejouer le jeu avec les différentes factions permet de vivre l'aventure sous des prismes très variés, découvrant les enjeux de manière inédite à chaque fois. Cependant, après plusieurs parties, certains choix de game design deviennent des sources de frustration majeure : Le déséquilibre de fin de jeu : Si l'archer est excellent pour l'histoire de base, il devient presque injouable dans les arènes du DLC Trois Frères. Face aux boss ayant des milliers de PV, les flèches en fer de base sont inutiles. Heureusement, le modding est indispensable ici pour accéder à du craft de flèches avancées (ex: Tsar à 300 dégâts) pour rendre la classe compétitive. Un système d'Héritage frustrant : Limiter l'accès à seulement 4 objets sur une centaine de transformations est bien trop restrictif. De plus, les transformations manquent de logique : les outils de récolte (pioche, harpon) en version "Or" gagnent des dégâts de combat au lieu d'améliorer le rendement de récolte (passer de 1-3 à 3-6 minerais), ce qui aurait été bien plus gratifiant. Là encore, des mods permettent de corriger cela en débloquant les recettes chez les marchands. L'enchantement laborieux : Le ratio "temps de farm sur les boss" / "bénéfice réel" est mal dosé. Les bonus apportés sont souvent trop faibles pour justifier l'investissement colossal en temps. Lourdeurs de confort : Le système de denrées périssables et l'absence de carte (sans système de topographie) sont immersifs au début, mais deviennent des corvées répétitives. On finit par passer plus de temps à faire des allers-retours pour gérer son inventaire qu'à réellement jouer. En résumé : Outward est une pépite pour les amateurs de RPG hardcore. C'est un jeu que j'adore, mais qui repose énormément sur sa communauté de moddeurs pour corriger certains déséquilibres et lourdeurs de confort qui nuisent à l'expérience sur le long terme. Si vous êtes prêt à "bricoler" un peu votre jeu, l'aventure vaut largement le détour.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Spanish - Spain, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $3.99−90% |
| 272ratings |
| 74% |
| #117 |
| not modelled |
| $39.99 | — | 90% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
naja...schon etwas älter aber eigentlich ein schönes spiel...riesennachteil: du kannst dich auf der karte nicht sehn,kannst also nicht vernünftig navigieren.dementsprechend ist die ständige lauferei ohne eine portmöglichkeit an schon bekannte orte eine absolute qual...schade eigentlich
The reviews were clear. If you're on the fence, don't get it. It's hard to say this game is hard when it glows on any little object you can pick up, and you just don't even see a world anymore. You just see glows and loot objects. That's not ♥♥♥♥♥♥♥ hard. But, hey, the plants don't glow like that. That's just inconsistent. And then is the game hard or not? because I can't die. It doesn't make any sense. I was gonna go fight these things and kill them, but then they killed me, but they didn't kill me because everyone's really nice to me. I'm just the biggest baby in the world. Everyone loves me. no one will hurt me. They'll knock me out. They'll drag me away. They'll waste some of my time, but no one will ever kill me. So if you wanna play this hand holding baby game that pretends it's hard, I won't stop you. It's your money. I should have listened to the reviews that said don't get this game.
It cost less than a fiver but I regret spending even that. The graphics are relatively crude and it's far from an open world, hemmed in by unscalable cliffs everywhere. The World is indeed huge but sparsely furnished so travel is tedious. Combat is very difficult with a character underpowered by default and this is exacerbated by a rather obscure skill progression, unaffordable because loot is worth diddly squat, the absence of saves and by the 'snakes & ladders' mechanic which sends you back to the start after a defeat. I have other games that I find hard, but I still play for interest. As Outward's quests cannot be abandoned (or even avoided in some cases) I have reached an impasse so this is the first game ever that I shall wipe from my PC as I think it is literally a waste of (storage) space.
Decent souls like, but little unpolished around the edges. Looks don't matter, I have played games with worse graphics on older machine. Fun once you understand it!
Jogo muito bom. Mecânica de combate okay, mas o principal é a complexidade de gerenciamento de recursos e de sobrevivência.
oldschool rpg-fan, tried to like it, but it is absolutely annoying
Боль и страдания помноженные на бесконечность
If I had a ward for every out, i'd have 1 ward. Because OUtwawrd
Bardzo wciągająca gra typu survival + RPG + Soulslike, to jest najlepsza gra soulslike jaką grałem, lepsza od Elden Ringa!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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