
Outriders’ brutal and bloody combat combines frenetic gunplay, violent powers and deep RPG systems to create a true genre hybrid.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 46.1Kreviews | 67% | — | $24.7M |
| $5.99−70% | 19.3Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game being thrown in the trash sucks... Just like Anthem we are left to scatter like roaches to a lesser game...
Отличная игра!
Decent despite the jank. Maps flow well.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $29.99 |
| 14Kratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 886 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ta bueno
Супер
Ayant joué à l'époque à la démo quand le jeu avait été annoncé sans le trouver vraiment exceptionnel, je suis revenu sur le jeu sans trop d'attente et je dois dire qu'il m'a agréablement surpris. le jeu est un TPS, dans le style The Division pour le gameplay. Le gameplay est simple mais particulièrement fun : jongler entre les talents, les sorts et surtout les mods pour trouver des synergies qui donnent vraiment un sentiment de puissance. Ça fait du bien surtout après avoir débloqué certains perks qui transforment vraiment le jeu et donnent une vraie sensation de progression, le tout sans rendre le jeu ni trop simple ni trop punitif, le jeu est plutôt beau (il est sorti en 2021) et tourne très bien en ultra avec une config moyenne, le bestiaire a un très bon design malgré le recyclage de certains mobs et le classique avec les variantes (feu, poison, glace) Le point faible de ce jeu, c'est son ton à vouloir être trop sérieux. Il en devient ridicule et les personnages caricaturaux n'aident en rien à vouloir suivre l'histoire (Jakub, je pense à toi....). Compter environ 25h avec toutes les quêtes annexes, donc une durée de vie passable pour 30 €. Avec le DLC ( pas encore joué pour le moment). En vrai, c'est correct. Le jeu propose un endgame après la fin l'histoire principale et le mode est plutôt exigeants et demandera d'avoir un bon build pour ne pas trop galérer, mais sans être impossible non plus. Le jeu est plutôt bien équilibré même si on peut parfois tomber sur quelques bugs, notamment pendant les cinématiques. L'audio a tendance à se répéter dans certaines d'entre elles, mais dans l'ensemble le jeu est sympa.
buen juego aunque ya es viejo y encontrarte a alguien jugandolo para unirte a coperativo multiplayer es dificil ya casi nadie lo juega y si lo juegan lo hacen ofline , pero te lo recomiendo si te gustan los juegos tipo Remant 1 y 2 es un shooter 3 persona con cosas RPG y loot tiene una campaña decente no es el mejor guion pero el juego no lo requiere la jugabilidad es divertida combate dinamico te mueves bastante , Compralo en oferta y si tienes amigos te lo pasaras genial , aunque solitario igual entretiene yo ya llevo casi 40 horas y me falta
The game IS fun, but only so far as it could be until you get a decently-powered shotgun. At that point, it becomes a rinse-and-repeat of shooting everyone in the head point-blank as they run at you, through variously obstructed rooms built in an essentially straight line
tolles game
There's some jank that'll never get fixed and some minor bugs that'll pop up during your playthrough, but that doesn't do much to detract from the overall exceptionally fun experience that playing through the campaign has been for me. Love the gunplay, the loot itemization is good, progression is fun, side quests are engaging. I honestly wish there was more ongoing support for the game or a sequel.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $24.8M | 40.5K | 89% | $24.99 |
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