
Outriders’ brutal and bloody combat combines frenetic gunplay, violent powers and deep RPG systems to create a true genre hybrid.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 61.3Kreviews | 67% | — | $24.7M |
| $5.99−70% | 19.3Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 880 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
"lost connection to the server" IN A SINGLE PLAYER LOBBY IN THE PROLOGUE
War schon ewig nicht mehr nach den ersten Minuten von einem Spiel so gefesselt! Erinnert mich an Division und Mass Effect, eines meiner Lieblingsspiele.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Korean, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $29.99 |
| 14Kratings |
| 78% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 885 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
よくあるオンラインルートシューターゲーム 劣化版Divisionといったところだろうか タンクであるデバステイター以外圧倒的に弱すぎるためソロプレイヤーにはデバステイターがオススメ このゲームのつまらない点は全てがミッション制であること Divisionのようなオープンワールドで適当にその辺をうろついて装備をファームするといった遊び方ができない チェストも1ミッションに1~3個あるかないかというしょぼさの挙げ句ミッションをリトライしてもチェストは復活しない 時間を置いたら復活しているような曖昧な判定 ルートシューターなのに装備を獲得できる機会が圧倒的に少ない ストーリーに期待はしてないが本当にくだらない 気候変動と戦争で住めなくなった地球を脱出した人類が辿り着いた新天地エノクで結局人類同士争うという下の下みたいなストーリーライン しかもそのキッカケは内輪揉めで敵は何故かヒャッハー系 ゲームとしてある程度遊べるがオススメしたいほどのものでもない
Jest to dynamiczna i niezwykle satysfakcjonująca gra akcji, która świetnie łączy intensywną strzelaninę z elementami RPG, oferując angażujące doświadczenie zarówno solo, jak i w kooperacji. System walki jest płynny i efektowny, a różnorodność umiejętności oraz klas postaci pozwala na dopasowanie stylu gry do własnych preferencji. Szczególnie wyróżnia się tu agresywne podejście do rozgrywki, które nagradza zamiast karać za ryzyko. Świat gry jest mroczny, ale jednocześnie intrygujący, z ciekawą fabułą i dobrze zaprojektowanymi lokacjami. Dodatkowo mechanika zdobywania ekwipunku daje dużo satysfakcji i motywuje do dalszej zabawy. Jest to świetna propozycja dla fanów looter shooterów, którzy szukają intensywnej akcji i solidnej rozgrywki. Polecam.
No. Just No. Not even for $2 would I ever again ever
Can't play K+M because it doesn't grasp the concept of multiple monitors... My beta character was just in an area and when I walked back a bit like 30 dudes spawned on me... And I couldn't do much because it wants me to click on my secondary monitor and tab out without pausing... Fun...
This was an excellent story with strong Gears adjacent gameplay loads say the end game's a grind. A wait and see from where I'm at
[table equalcells=1] [tr] [th]Categoria[/th] [th]Avaliação[/th] [/tr] [tr] [td]🎮 [b]Jogabilidade[/b][/td] [td]Frenética (Mistura Gears of War com Diablo)[/td] [/tr] [tr] [td]📺 [b]Gráficos[/b][/td] [td]Bons (Efeitos de partículas lindos)[/td] [/tr] [tr] [td]🎵 [b]Áudio[/b][/td] [td]Ok (Sons de tiro pesados, trilha genérica)[/td] [/tr] [tr] [td]💀 [b]Dificuldade[/b][/td] [td]Ajustável (Sistema de World Tiers é ótimo)[/td] [/tr] [tr] [td]📖 [b]História[/b][/td] [td]Filme B (Trash, exagerada e "edgy")[/td] [/tr] [/table] [h3]Pontos Fortes (+)[/h3] [list] [*] [b]Mecânica de Cura:[/b] A regra de "matar para se curar" inverte a lógica dos cover-shooters. O jogo te força a ser agressivo e sair da cobertura, o que deixa o combate muito intenso. [*] [b]Crafting e Mods:[/b] O sistema de modificação de armas e armaduras é um dos mais amigáveis do gênero. Você pode extrair o poder de um item lendário e colocá-lo em qualquer outro equipamento raro. [*] [b]Pacote Completo:[/b] Diferente de Destiny, ele não foi pensado como um "Live Service" eterno. Tem começo, meio e fim, sem microtransações predatórias atrapalhando o progresso. [/list] [h3]Pontos Fracos (-)[/h3] [list] [*] [b]Design de Fases:[/b] É extremamente linear e datado. A estrutura é sempre: corredor -> arena de combate -> corredor -> cutscene. Não há exploração real. [*] [b]Loadings e Cutscenes:[/b] O jogo tem muitas telas de carregamento curtas e desnecessárias (até para pular um muro as vezes), o que quebra a imersão. [*] [b]Roteiro:[/b] A história tenta ser séria e sombria, mas acaba soando cômica e vergonhosa em vários momentos devido aos diálogos forçados. [/list] [hr][/hr] [quote]OUTRIDERS é aquele "filme de ação pipoca" dos videogames. Não vai ganhar prêmios por inovação narrativa ou level design, mas o combate visceral e os superpoderes fazem dele uma experiência cooperativa extremamente divertida para desligar o cérebro e explodir coisas.[/quote]
very deep story, aim and movement 10/10
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $24.6M | 31.4K | 73% | $39.99 | |
| $24.6M | 80.3K | 94% | $14.99 | |
| $24.9M | 37.9K | 89% | $24.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $24.5M | 33.1K | 93% | $29.99 | |
| $24.9M | 47.2K | 97% | $49.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.6K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $17.2M | 20.1K | 90% | $29.99 | |
| $10.7M | 21.2K | 72% | $29.99 | |
| $9.1M | 44.6K | 73% | $11.99 | |
| $2.8K | 10 | 70% | $11.99 |