
Command Mobile Outpost and take XEN Firearm to venture deep into the Signet surveillance off-limit area. Collect unique Weapon Units. Amp up the firepower of the Outpost that fights with you. This is an FTD game - FPS, Tower Defense, Base Building and much more all at the same time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Im not sure what the hate is about. the game is fine and will give ~200 hours of gameplay if you just want to rush it. The game is not meant to be a forever type rougelike, it has a "story" and it does have and end.
Well, the game is mostly okay, but it’s just not for me. The extraction part isn’t fun at all. You spend time grinding for resources, only to lose everything. And you never really know if your outpost is strong enough to survive the final wave. Plus, having to manually run around and refill all your turrets with ammo gets tedious. I know there’s a way to automate it, but that should’ve been available from the start. The tower defense aspect is fun, but exploration feels boring and not rewarding enough. P.S. If it’s on discount, maybe give it a try—it might be your cup of tea.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English*, French, German, Japanese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solider Einstieg, aber dem Ende geht die Puste aus. Das Spiel ist zu Anfang echt gut gemacht, verliert dann aber zum Mittelteil hin etwas an Schwung. Das liegt vor allem daran, dass man kaum Teile findet, um seine Basis zu verbessern. Sobald man diese Durststrecke aber erst einmal überwunden hat und die Basis endlich was hermacht, ist es auch schon wieder vorbei. Das Ende hat mich leider enttäuscht. Es wirkt fast so, als wäre da noch ein Level geplant gewesen, das kurz vor dem Release einfach abgeschaltet oder komplett rausgenommen wurde. Das ist schade, denn das Spiel hat an sich eine schöne Mechanik und hat echt Laune gemacht. Selbst das Outro des Spiels war leider cooler als das eigentliche Ende. (PS: Ich habe dieses Spiel insgesamt 124 Stunden lang gespielt. Aus irgendeinem Grund hat Steam meine Spielzeit aber leider nicht mitgezählt.) Fazit: Im Angebot gibt es eine totale Kaufempfehlung. Beim Vollpreis von 25 Kröten muss man allerdings eine Münze werfen, ob es sich für einen lohnt.
was a alright game with some good concepts however the fact that they have basically abandoned it while still bug riddled as well as terribly a written story which barley makes sense, i mean they could of at least done a few more updates and focused on fixing the VA and story but instead have decided to do another outpost game instead in a way feels like a cash grab all things considered
还不错,后期或者开了就很爽
В самой игре огромное количество не интуитивных интерфейсов и панели, а сделать меню настроек самой игре место или мозгов у разрабов не хватило. В результате если у вас возникнут какие-либо проблем с отображением видео, как у меня. То ваши глазам долго не проживут. Например, в моём случае повсюду светло как в заднице ангела, ослепнуть можно. Наверно, не отображаются тени. В любом случае справить это ни как нельзя. А сама игра давно заброшен, то-есть "криворукие" никогда не исправят это баг. Можно ещё сказать про сам геймплей, он ужасен. Всё как будто из картона, оружие, стрельба, враги. Если вы фанат шутеров, вам будет очень больно. Кроме моделек с сомнительным дизайном, не сделано вообще ничего. Чему удивляться, если игру сразу забросили. Оставь надежду, всяк сюда входящий.
loving this goofy ahh game
good game
Early to Midgame review - TLDR: Pretty good game, with somewhat of a slow start. The game is a great attempt at merging First Person PVE extraction shooter with Base Building, Tower defense and a smidge of RTS on top. It takes some time to access all the features and progression vectors that are locked behind a few hours of main story quest. Its was bit slow but it also gave me time to get used to each layer of the gameplay loop, especially the base building and the RTS controls during the last phase of the missions where you have to defend all the loot you got from hordes of robots trying to ruin your day. The controls on the base building take some time to get used to, but offer alot of options while making and upgrading the evergrowing walking outpost. The weakest part of the game so far are the story line and the voice acting. Good thing is you only deal with them once. There are apparently some online feature but no lobbies were active when I unlocked the co-op thing. It also appears that the latest patch was about a year ago. Hopefully the game hasnt been abandonned, as I really like what I found here.
我被骗了快跑
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $8.2M | 5.4K | 95% | $39.99 | |
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| $8.3M | 53K | 87% | $9.99 | |
| $8.3M | 17.4K | 86% | $19.99 |
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| $524.6K | 1.5K | 85% | $12.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| $9.9M | 8.1K | 78% | $29.99 |