
Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Aug 18 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 64.6Kreviews | 91% | — | $23.5M |
| $4.99−75% | 32.5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1539 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
me traume con la escena del embarazo
Игра прикольная но играть на построенной шизе главного героя такое себе да и концовка не очень, игра на любителя а для меня гамно! Дорогой дневник....
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Polish, Simplified Chinese*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 88% |
| — |
| not modelled |
| $4.99−75% | 233ratings | 74% | — | not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The story isnt very good and a lot isnt really explained, there is very little mention of Murkoff even in documents and one said documents is placed in the stupidest place they could have came up with. The game was, in my experience, very janky. I turned on a generator and a woman spawned behind me, blocking my exit and then killed me and then upon reloading she was gone I had this happen another time elsewhere and while this wasnt a big deal due to me playing on hard, if this was Insanity difficulty I would have lost my whole run to what I assume is a glitch or I've had times where I just.....couldnt crouch or crawl under passages for no reason, or this one time an ennemy broke a door and I couldnt go through the doorway because the broken door thats on the ground somehow blocked me The game design is questionable, the hallucinations segments are in my opinion quite boring as I feel the game doesnt make me care for what is happening during them and they feel very on rails with little happening Some NPCs have a weapon and seem hostile yet you can walk by them with no issues (like the praying lady) yet I found that sometimes they are hostile? I've had a sick lady attack me when I walked in front of her yet upon restarting she ignored me? a sitting man yelled and alerted the others of my presence when before another sitting man did not care? One time an ennemy one shots me, another time it takes 3 hits? and yes, I was fully healed thus this isnt me being hurt and not noticing it, I checked. So overall, it feels very inconsistent The audio design as well, I once had a "track" that was basically just non stop creaking in my ear and I find that its hard to hear where the ennemies are even with the camera's microphone Recording documents gets an upgrade from Outlast 1 with a "recording" indicator but it also made a little frustrating by the fact it often takes 13 whole seconds to record a thing. 13 seconds isnt long sure, but when it constantly happens? its 13 of a standstill looking at the same unmoving thing and then getting very little commentary about it from Blake Overall, the hiding system feels pointless as running is often a better strategy and they often found where I was hiding when I did Dying in this game is easy which means the chases lose their scare factor and become, quite honestly, frustrating Ultimately, the game isnt terrible, it's not an absolutely broken mess (despite the jank I experienced) and I could see why someone else likes it I could go on about other things but I believe I made my dislike of it clear enough As it stands, its a 5/10 tops for me
нормас
This was genuinely my favorite outlast game. I was moved to emotional tears throughout the story beats. I broke down sobbing. It was so well orchestrated. I can't wait for outlast 3
starte das spiel -keine jumpscares -krähe fliegt aus dem fenster -hab mich eingeschißen -habe mich das ganze spiel eingeschißen -habe mich aufgeregt soblat man in di schule komt -kinder werden in der schule aufgehängt -kind fällt for mir herunter bricht sich genick -dicker pfarrer begeht selbst mord 10/10
fun, scarier and harder than the last game
Outlast 2, is NOT scary. People glaze it so much but in reality its just being chased here and there. Its more gory than scary. The school parts are the most boring and useless segments of a game ever. Most of the time youre confused about where to go because every hallway, door, classroom look the same. You get hyped in the normal parts and suddenly it just switches to the school thing which only brings the boring story. Graphics are good but other than that its just a Outlast 1 clone.
Страшное приключение в русской деревне
[h1] "А У НАС В ДЕРЕВНЕ ЛЮДЕЙ ♥♥♥♥ И ЖРУТ" [/h1] [h3]Полный провал по сравнению с первой частью.[/h3] Весь геймплей превратился в бесконечные догонялки, где гг [b]♥♥♥♥♥♥ куколд + инвалид[/b]. Вместо страха игра вызывает только дикое раздражение от беспомощности гг перед ссаными бомжами. Было немного страшно разве что от бабки, которая бегает быстрее тебя (особенно в моменте, где надо тележку двигать). А так в основном страдаешь не от ужаса, а от духоты. [h3]Сюжет[/h3] Либо я даун и ♥♥♥♥♥ не понял, либо сюжет - абсолютно невнятная каша из сект и школьных флешбэков, которая в финале ничего не объясняет. [list] [*] [b]Из плюсов:[/b] только графон и расчленёнка. [/list] [b] 3.5/10[/b]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
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| $23.6M | 44K | 91% | $49.99 |
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| $162.9K | 344 | 70% | $19.99 | |
| $63.5K | 549 | 83% | $5.99 |