
Outlast 2 introduces you to Sullivan Knoth and his followers, who left our wicked world behind to give birth to Temple Gate, a town, deep in the wilderness and hidden from civilization. Knoth and his flock are preparing for the tribulations of the end of times and you’re right in the thick of it.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.43/day in the week to Aug 18 → 18.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 64.6Kreviews | 91% | — | $23.5M |
| $4.99−75% | 32.5Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1531 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
噱头大于实际的游戏性 光有恐怖 玩法太单调 几个小时通关
Было страшно, но прошёл игру на 100%. Не пожалел играя в эту игру, радость полные штаны.
Как ты сказал? Катать тележки? Приятель, я занимаюсь этим с тех пор как мне исполнилось 7
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German, Spanish - Spain, Russian, Portuguese - Brazil, Japanese, Polish, Simplified Chinese*languages with full audio support
| $19.99 |
| 4.9Kratings |
| 88% |
| — |
| not modelled |
| $4.99−75% | 233ratings | 74% | #202 | not modelled |
| $29.99 | — | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Надеюсь величайшему понравится данная игра, ведь в игре его ожидает встреча с дядей богданом, а так же ребенок от 14.1. Пожелаем ему хорошей игры.
[h1] "А У НАС В ДЕРЕВНЕ ЛЮДЕЙ ♥♥♥♥ И ЖРУТ" [/h1] [h3]Полный провал по сравнению с первой частью.[/h3] Весь геймплей превратился в бесконечные догонялки, где гг [b]♥♥♥♥♥♥ куколд + инвалид[/b]. Вместо страха игра вызывает только дикое раздражение от беспомощности гг перед ссаными бомжами. Было немного страшно разве что от бабки, которая бегает быстрее тебя (особенно в моменте, где надо тележку двигать). А так в основном страдаешь не от ужаса, а от духоты. [h3]Сюжет[/h3] Либо я даун и ♥♥♥♥♥ не понял, либо сюжет - абсолютно невнятная каша из сект и школьных флешбэков, которая в финале ничего не объясняет. [list] [*] [b]Из плюсов:[/b] только графон и расчленёнка. [/list] [b] 3.5/10[/b]
korku oyunu sevenler denemeli
nao consigo termina o jogo da muito medo #ok
[list] [*]Gameplay: 5.5/10 [*]Story: 4/10 [*]Replayability: 6/10 [/list] [b] Difficulty level: Hard Time to finish: 7.1 hrs [/b] I can not say if I recommend "Outlast 2" or not. If you are a fan of the horror genre, this will be something you would enjoy, but it is not exactly an excellent game. The problem with the "Outlast" franchise, for me, has been relying too much on darkness. Most of the places are extremely dark, and without your camera's night vision, you will miss almost all of the map's scenery. It will help with the surprises and jump scares, but also weakens the atmosphere by constantly not showing anything. Sometimes, even jump scares lose their weight because you can't see what is actually happening. Having a limited amount of night vision that is charged with batteries also means you usually want to leave each area as fast as possible, so, again, you will miss the horror elements of the map. The story also lacks a lot. There is just too much ambiguity and uncertainty in "Outlast 2" that you almost stop caring about the storyline. You don't feel much about the characters. You don't know what exactly is happening around you. And most of the story details are in written documents that are left all over the map, but one might not consider collecting them all, because it's a horror game with a limited amount of resources for exploring the map, so you don't have much fun exploring the environments. After a while, areas become smaller and follow straight lines. So, you don't need much hiding or planning to get away from the enemies. You just see the correct path out of darkness, hold spirit and get to the next zone. Not much of puzzle solving, finding the correct path or any mental challenges, just fast reaction. Unfortunately, this happens too much that at some point you don't feel exactly scared anymore, and it feels like a chase scene with a gory skin bundle in a very dark environment with weird noises.
хорошая графика, много скринов себе на референсы закинул школьная и церковная локации, наверное, самое красивое тут, с леса и шахт я в ужасе (в хорошем смысле, оч пугают эти локации) история тут по сути интересная, но после половины сюжетки уже начинает очень душнить, и по итогу я всю игру ждал лишь момента когда спасу Линн страшно особо тут не было, скорее, непонятно, а учитывая что это аутласт - не особо прикольно больше всего мне понравились фрагменты с школой + сама концовка, идеально показано в целом игра хорошая, но наличие бесполезных функций в виде бинтов мне до сих пор не понятно 7,6/10
+ shat myself ten billion times with confusion and sorrow.......... - lots of tw
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23.5M | 223.1K | 97% | $7.99 | |
| $23.6M | 30.6K | 81% | $29.99 | |
| $23.6M | 79.1K | 80% | $19.99 | |
| $23.4M | 325.7K | 47% | $5.99 | |
| $23.3M | 15.8K | 93% | $49.99 | |
| $23.6M | 29.4K | 91% | $49.99 |
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| 61 |
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| $162.9K | 305 | 71% | $19.99 |
| $63.5K | 549 | 83% | $5.99 |