
Colony building RPG with detailed characters, driven by procedurally generated Stories. Build a hut, a village, a town, a city, a kingdom. 5 different races. Ally with unique factions. Rule an Undead empire. Craft Legendary items. Tame creatures. Enslave enemies. It's all here.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Simple things just don't work. UI is very rough, and not at all user friendly. When I watched 4 characters all fighting each other pushing a door back and forth, all stuck and unable to re-path, I was done. It's just not very good unfortunately. Great idea, but the execution is below amateur. Too bad.
I am writing this review early because the dev deserves good reviews and for this game to be recognised. While playing Going Medieval i always wished there was a fantasy aspect to it, Orcs, magic etc. Now i have found it in Outland Kingdoms. Made by one guy and it's awesome. I will update this review at a later date.
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is far from ready. I wouldn't suggest buying it for 25 dollars. Updates are flowing very infrequently.
Im just starting off in the game, im hoping too play with more quests, tasks, but i like it so far! im hoping for lots of customization and dialogue! i love the personality of the game and characters so far, i was laughing because i put the campfire in my villagers wooden house and uh.. IT STARTED BURNING DOWN! AND MY PREGNANT VILLAGER WAS TRYING TO PUT IT OUT AND I WAS LIKE GIRL ITS FAR PAST SAVING GET OUT OF THERE, then another one was sleepign in there with the fire and all the supplies burned :( it was so goofy lol but it made me laugh alot. i played similar games and that never happened so i should have thought oh uh maybe a campfire isnt such a good idea on a wooden floor.
Its a great game, complicated to get the hang off, and its definitely buggy, but all in all i feel like the bugs are somewhat minor until you get further into the game, and have more people. i have instances of people getting stuck in place or the point of every visitor being a pink blob with clothes and everyone dies cause the merchant just never goes to take orders. it would also be very awesome to keep the demolish button on all items and structures forever, the demolish order is ruff to use in a small space with lots of things. id also like to see some sort of more advanced military stuff like perhaps being able to assign peoples to certain houses and giving guard routes, and the settlement priority list is a bit iffy it seems like they have a mind of their own sometimes even if i dedicate a single priority to one person. i love this game to bits, i could easily see myself wasting another 200 hours with these minor improvements and easily spending another 10-20$ on some sort of expansion pack dlc 🙏🙏👍👍👍🥇 Edit: I have been playing this game on and off for quite some time and the dev really working their hardest to keep things going, some of what i originally said still stands, no more pink blobs however, merchants at one point in one of my games just started appearing everyday and auto reseting to map edge, they would then just kinda hang out outside my base because all of my doors were locked to neutrals, well i paid no mind to the first two that did this and kept on building my little stronghold, lowandbehold i get a message saying my prestige was lowered because they couldnt leave and most of them were starving or already dead littering the entire woods of my map, now i make it seem like there was a lot because let me tell you, once i realized i tested it and found not only did two new merchants spawn every day twice a day like clockwork the world was permanently stuck repeating the 5th of winter for a total of three ingame seasons that i was paying attention to it at least, i had over 57 different dead bodies that were unmovable and would actually despawn after a period but the kicker was the like 200 living merchant who all kinda congregated in a group near the map edge fighting over scraps of berries and stuff my ettles left from harvesting, also id like to mention i did actually solve this by destroying my dock on two different occasions, the merchant boat never left it would reverse then return throughout the whole period delivering more and more dudes, now when i started my second settlement i tried to do research after a greulling fight for survival only to find the research tab nonexistent on this second map, my solution was to return to the previous settlement using the hyper speed library and just research all the stuff again but it felt really cheap, i love the hippos in the new swamp area though they dont actually die they just exist in place forever after being hunted and continue to idle while beoing butchered and cooked very sad sight honestly, really adds to the cruelty of my royalty run, all that being said and if you even read this far firstly thank you and secondly this game is very fantastic, easy to sink days or weeks into just doing different playthroughs and styles of characters and settlements, my next task is to start a band of savages to rule the entirety of arkana but for now... F O R T H E E M P I R E
This game has a little bit of everything for you. You can replay it countless times with unique play through every time. 10 out of 10 would recommend trying this out.
It was fun until suddenly 4 hours in everyone decided to stop farming and hunting and cooking and just starved to death. My best advice is to start with the world mage as your starting character. Thats the only real way to heal in the game. Even after researching herbal medicine and poultices I cant seem to find how to craft healing kits at all for survivors of raids. Had to rely on the world mage to heal dying people.
Can't reccomend this game as for now... Buggy, Slow and Boring for what it costs is a small developer and the game has potential but it just takes too long and some stuff keep happening. Resources appearing out of nowhere in your storage, lack of explanation in some stuff, hunted/killed beings end up in holes in the map that u are not able to reach leaving them to root there indifenetely or they direcly spawn in there, corpses textures getting stretched, citizens dont priorize perishing food nor cooked food to eat, they do other stuff over prioritized jobs, job assignment is a mess and also lacks some explanation, you have to pay a money tribute every month at early when you barely have any way to get this money, year one and still no quest rather than the tribute, some random messages for factions you never get to met and more...
Just bought this game for christmas and I have to say I LOVE IT!!!!!! I'm sooooo excited to see whats to come in the future!!!
This is a fun game that gives you a bit of RP/RTS and city builder play. The developer is pretty active on Discord and has pushed out some patches this month (June 2025) based upon my personal feedback in the discord. This is not a complete game , but there is plenty to do to take up a 5 to 10 hour play session. There is a lot more that the developer wants to add to the game in the future. There are no guides. Asking questions on the forum or Discord will help, but its pretty sandbox. I would say give the game a shot.
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