
Named Game of the Year 2019 by Giant Bomb, Polygon, Eurogamer, and The Guardian, Outer Wilds is a critically-acclaimed and award-winning open world mystery about a solar system trapped in an endless time loop.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 48/day in the week to Aug 22 → 45.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 108.1Kreviews | 96% | — | $42.2M |
| $24.99 | 13.2Kratings | 95% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3144 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
хорошая игра, советую
Imagine playing this game while listening to Interstellar
Perfect 10/10
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $42.3M | 199.3K | 99% | $9.99 | |
| $42.5M | 22.8K | 59% | $49.99 | |
| $41.8M | 132.1K | 97% | $19.99 | |
| $41.8M | 76.6K | 90% | $29.99 | |
| $41.8M | 140.8K | 96% | $14.99 | |
| $41.8M | 127.7K | 82% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $51K | 478 | 79% | $4.99 | |
| $462 | 5 | 100% | $3.99 | |
| $4.8M | 8.4K | 92% | $17.49 | |
| $3.2M | 9K | 88% | $19.99 | |
| $1.9M | 2.6K | 80% | $19.99 | |
| $768.6K | 2.2K | 68% | $19.99 |
Every market we collect.
Latest in each market: best AU #59, worst US #97 · 12 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Spanish - Spain +1 more
| $24.99 |
| 8.6Kratings |
| 92% |
| — |
| not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Outer Wilds is the best game I have ever played. On paper and in reality, it is the only game I can truly call flawless. The game features brilliant mechanics. The entire solar system is open to you from the very second you start playing, and that is the beauty of it—you explore entirely at your own pace. Because of this, every player's playthrough is a completely unique experience. The gameplay itself focuses mostly on exploring and reading rather than standard game mechanics. In fact, it is unlike anything you see in other games, seamlessly blending exploration, reading, puzzle-solving, and connecting all the clues together. And the story... oh god, the story. Where do I even begin? The narrative alone could single-handedly carry this game to be one of the greatest in gaming history. But it doesn't stop there. When you combine that narrative with the incredible gameplay and mechanics, you get the best game ever made. Without spoiling anything, the story is truly one of a kind, original, and builds to an incredibly satisfying conclusion. You control the pace, and the story is told in the most perfect way possible. Outer Wilds went from just a name I saw on people's "greatest games of all time" lists, to actually becoming the best game ever made for me. Outside of my nostalgic favorites, it has easily become my favorite game of all time. It truly deserves this spot on my list, and hopefully, it will on yours, too.
This game is very special to me. I bought it a long time ago, but I hadn't played it—it just didn't catch my attention. Two weeks ago, when I wasn't feeling great, I looked through my Steam library and there it was. I installed it and started my adventure. All I can say is, THANK YOU. It might be a “frustrating” game, but seriously, give it a chance and play it. You won’t regret it. 10/10 "We do not have much time, but we have enough."
我以为我3D眩晕已经消失了……我已经可以连续数小时地玩刺客信条或者天国拯救了。然后这款游戏就给我结结实实地上了一课。二十分钟头痛欲裂,站起来走路都感觉地面在晃动,已没招。总之不推荐任何有3D眩晕既往史的人游玩,哪怕你已经被其他游戏锻炼了很多。相信我,这游戏的3D眩晕能力真的很强(注:我有调整灵敏度,但是还是晕)。
[i] Después del miedo, solo hay conocimiento [/i] Outer Wilds es sin duda alguna todo un viaje, una experiencia única, no hay nada como jugarlo por primera vez, a veces te puedes sentir perdido, abrumado, o sin rumbo, pero la belleza del juego es que te concede libertad absoluta, puedes ir, tocar, probar lo que te cause más curiosidad, puede que en ocasiones sientas que estás atorado, y es completamente normal. En este juego la solución a cualquier obstáculo es la exploración, explorando, eventualmente todo tendrá un poco más de sentido y cuando lo haga, te darás cuenta que el único obstáculo fue tu propio desconocimiento. Recomiendo jugar el DLC también, yo me quedé con ganas de más, y Echoes of The Eye cumplió mis expectativas, le aporta mucho más peso de manera maravillosa a la historia de este hermoso juego. [spoiler] [i] "El pasado es el pasado, pero eso está.... ya sabes, está bien!, Nunca se va del todo realmente, el futuro siempre se construye sobre el pasado, incluso si nosotros no llegamos a verlo" [/i] [/spoiler]
"è quel genere di cose che ti riempie il cuore e ti fa apprezzare il profumo dei pini lungo la strada" cit.
::)
[h1] 对探索的完美诠释 [/h1] [h3] 千万千万不要看任何剧透 [/h3]探索未知的一切,然后把所有知识结合起来,这就是这部游戏的核心,这也是人类科学发展的缩影。 [h3] 游戏几乎没有任何引导 [/h3]也没有任何目标,你被告知是一个飞行员,然后简单的逛了下博物馆这个所谓的新手教程后就上飞船了,没人告诉你要干什么,要飞去哪里,为什么要飞,你一切的疑惑都将在探索中揭晓,尽管非常艰难,但是只要你一直探索,整个宇宙都会告诉你答案。 [h3] 前两个小时几乎是懵逼的 [/h3]起初听着音乐围着火堆烤棉花糖,太阳升起一片祥和,岁月静好,然后在起飞后才意识到,这个看似普通的太阳将无数次的毁灭这个宇宙——他马上就要爆炸了。起初的心情是焦虑的,完全没有头绪,一直死,感觉整个宇宙都无比危险,掉进黑洞、一头创下悬崖、被海水淹没喘不过气、忘记带头盔窒息、不消息飞到太阳里……我对宇宙的感受就是充满恶意,整个旅程充满了孤独、无助、恐惧、焦虑。 [h3] 五六个小时后逐渐充满斗志 [/h3]准确来说是再一次跌入黑洞,手忙脚乱准备等死,却突然被一股引力吸回地面,而耳边传来亲切的班卓琴声时,我几乎热泪盈眶。这就是星际拓荒最伟大的魅力,这一路其实永远不会孤独,所有的危险都有前辈涉足,我们永远站在巨人的肩膀上,人类的探索精神是最伟大的赞歌。即使是浩瀚的宇宙,打开接收器仍然可以在各个星球都听到这首舒缓平静的小曲。正如游戏内的文本:“我还小的时候,觉得这种让人无法理解的事情都很可疑。可现在,我明白了,其实谁也没有恶意。宇宙如此,我们也是一样。”宇宙便没有任何恶意,他只是存在着。自此,通关只是时间问题了,因为整趟旅程已经充满了勇气。对宇宙有无限的好奇,而宇宙也平静的一一给出回应。 [h3] 二十小时后一切变得温暖 [/h3]宇宙的真相渐渐浮出水面,一切也只剩下时间的等待,从前期和时间赛跑收集即将消失的信息,变成了悠闲的烤棉花糖打盹,等待时间流逝。整个宇宙无比亲切,这一路学习到的知识,站在无数前辈的肩膀上,解开宇宙奥秘,这份感动是所有游戏都没能给我的。 [h3] 游戏浪漫的点在于时间是无限的 [/h3]我们有无限多的时间去了解去探索宇宙,而在现实,一切探险都充满未知的危险,尽管这样,前人,包括现在的开拓者,依然义无反顾的走在最前沿,这份精神,便是这部游戏所一直歌颂的。 [h3] 本作可以和蔚蓝、艾迪芬奇、死亡搁浅放在一档,是切实的能改变我对现实的看法与感受的游戏。 [/h3] 游戏简中翻译存在一些小瑕疵,其中有一处涉及剧透但是其实挺影响推理:[spoiler] 第三艘逃生舱不是没能【抵达】黑棘星,而是没能【逃离】, [/spoiler]我也是百思不得其解,最后切英文才一目了然,瑕不掩瑜吧。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.