
Out of Ammo is an intense VR Tower Defense / FPS hybrid strategy game that will have you constructing defenses, calling in artillery, issuing orders, and taking direct control of your soldiers in order to survive a relentless enemy onslaught.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Out of Ammo is an intense VR Tower Defense / FPS hybrid strategy game that puts you in the commander's seat against wave after wave of enemy soldiers.
Built exclusively for room-scale VR, the game allows you to move around the battlefield to build defenses and issue orders. You can even directly possess your units to engage the enemy, making use of cover and preparing your magazines carefully so you don't.... run Out of Ammo!
Eight unique campaign missions to test your skill
Three unique FPS challenge missions
Cooperative Multiplayer for up to four players
Ability to directly posses and control soldiers
Construct unique tower defenses such as machine gun nests and sniper towers
Issue orders to your soldiers to call in airstrikes and gunships
Different kinds of soldiers each with special abilities
Operate mounted machine guns, grenades, flares, and more
Important: Requires room-scale.
You must have a Valve Index, HTC Vive or an Oculus Rift with Touch Controllers.
Out of Ammo has been designed exclusively around room-scale. Possessing your units allows you to utilize the full capability and power of the positional tracking; take cover behind sandbags, lean over a tower railing, or duck behind your sandbags and grab a grenade to throw as a last resort!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 735reviews | 84% | — | $203.5K |
| $14.99 | 459ratings | 67% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bad controls and poor interactibility is the bane of VR games Including this one
Loved the missions, and probably close to one of the best tower defense vr games, just because there are barely any other vr tower defense games 6/10 needs more updates and kind of weird sometimes.
tyn
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Leider ist im Diesen spiel nicht mehr viel los aber das Spiel lohnt sich. Strategie Action Ego Shoter. Die bedienung am anfang ist zwar ein wenig schwer aber man kann es schnell in griff bekommen.
타워 디펜스에 맨 오브 워 시리즈의 유닛 직접조작 기능을(1인칭으로) 더한 VR 디펜스 게임입니다. 유닛을 배치하고 건물을 세우는 과정은 생각보다 재미있었습니다. 마치 미니어처를 보는 것 같은데, 그 미니어처가 조종됩니다. 20라운드의 웨이브를 버텨낼 동안 HQ를 지켜내는 것이 목표입니다. 문제는 게임 말엽에 꼭 등장하는 전차가 너무 난이도를 높입니다. 이걸 상대하기에는 대전차병이 너무 적기 때문에, 공습이나 포격으로 잡아야 하는데, 이놈에 전차는 매번 보병마냥 우리집 문앞까지 달려들어와서, 진내사격이 불가피한 상황을 만들어버리기 때문에 별 수 없이 전차 하나 잡다가 제 손으로 초가 삼간 다 태우고 눈물 흘리며 리타이어 하는 일이 꽤나 있습니다. 또한 모든 소총이 AR-15계열의 차징핸들 방식으로 작동하는데, 볼트액션 소총을 차징핸들 당기고 있으니까 상당히 골때립니다. 미얀마 내전의 영상자료들을 보면, 연식이 오래된 M 16이 매 발마다 기능고장이나서 볼트액션처럼 쏘는 장면이 자주 보이는데, 직접 해보니까 그들이 얼마나 힘든 전투를 치루고 있는 것인지 알 수 있었습니다. 제 베이스를 다양한 각도에서 보면서 조종하고 설계하는 것이 재미는 있는데, 게임특성 자체가 굳이 VR 환경일 필요성은 없는 것 같습니다.... 아무튼 새로운 경험의, 짧고 가벼운 게임을 원하신다면 구매해볼 가치는 있는 것 같습니다. 추천 드립니다.
super wow 🦞😏
Unless the game is on a discount, i wouldn't recommend purchasing it. All survival playthroughs end the same, your medics and engineers keep running to the front-lines like a chicken without its head and proceed to get themselves killed. Yes you got the functions to 'enable/disable "auto repair" on engineers' and 'enable/disable "enemy corpse gathering" on medics', but it doesn't effect their behaviour still causing them to always run into front-lines. Even if it worked, there is so little time in-between waves that you wouldn't even have enough time to constantly disable/enable those engineer and medic functions safely since they are far from easy to access. oh yeah btw, anytime a tower of yours gets blown up while you're possessing one of your soldiers you get forced out of the soldiers POV. very annoying when you're trying to focus but every 3 seconds, 'possessing a soldier' gets interrupted.
its pretty fun
Out of ammo! Gotta reload my infinite bullets
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $203.5K | 443 | 95% | $14.99 | |
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