
Ostriv is a city-building game that puts you in a role of a governor of an 18th century Ukrainian town to challenge your creative skills and management abilities.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2/day in the week to Aug 17 → 2.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 7.7Kreviews | 95% | — | $3.8M |
| $19.99−20% | 134ratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 894 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good games
Одна з найкращих стратегій. Ще й з таким колоритом.
amazing game, only gets better with every update.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 15.5K | 97% | $11.99 | |
| $3.8M | 7.7K | 92% | $19.59 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 3.8K | 82% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.2M | 8.1K | 85% | $5.37 | |
| $0 | 236 | 72% | Free | |
| — | 0 | — | — | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $1.7M | 2.3K | 74% | $25.99 | |
| $288.2K | 366 | 86% | $12.49 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Hours played at review time, across 899 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Якщо вам подобається жанр містобудування з елементами економіки і менеджменту - ця гра однозначно вартує вашої уваги. Хоч гра в дочасному доступі і потребує розвитку та покращень, але від гри вже можна отримувати задоволення і спокійно грати. Бажаю розробникам успіхів у реалізації ваших ідей, дякую за роботу і дуже очікую наступних оновлень.
Провів у грі вже 60+ годин — і це один із найзатишніших містобудівних досвідів, які я мав. Атмосфера тут особлива: неймовірно приємно розвивати поселення й буквально «пізнавати» своїх людей. Окремий кайф — автентичні українські назви будівель на кшталт солеварні чи рябарні, що додає світу живості й характеру. Економіка спокійна й зрозуміла, без зайвого стресу — саме те, щоб розслабитися і водночас будувати ефективно. Гра постійно покращується, хоч і хотілося б більших за обсягом оновлень. Якщо любите містобудування з медитативним темпом і теплою атмосферою — «Острів» обов’язково вартий уваги.
Гра без сумніву класна, мені зайшла )) Пропоную додати кооператив, наприклад сусідні села, торгівля і тд, можна навіть без змагань це вже було б прикольно
good
перестало заходити, рекомендує оновити драйвера, хоча вони останньої версії
Селюки паяються от каторги в селі, тікають в місто. IRL
Гра топ. Але є прохання. Пофіксіть будьласка бруківку, її не можливо класти, зробіть щоб вона ігнорувала будівлі і просто автоматично обкладала їх навколо, бо в данний момент часу я не бачу в ній сенсу ніякого. В мене на вулицях посеред дороги часто криниця стоїть, і її банально не зручно обкладати... Зробіть будьласка механіку щоб бруківку можна було хоч по всьому селу обстелити і вона не запорювалась через "Місце зайняте" я вас молю..
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.