
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $28K — a different platform, not this one.
“ All animals are equal, but some animals are more equal than others. ” In Orwell's Animal Farm, the animals have fought off their exploitative human masters. Now they're in charge. In this text-based choice-driven narrative game you can assign their tasks, manage their resources, choose their laws, and direct their propaganda. Determine which of the animals will make sacrifices and which will be "more equal than others." George Orwell's 1945 novella was a scathing critique of totalitarianism in the early days of the Soviet Union. Since then, it has spoken to people of many ideologies in countries around the world. It offers a powerful awareness of how power can be abused – and of how generation after generation seeks a more just and equal society, where the many do not suffer at the hands of the few. Orwell's Animal Farm brings the familiar characters and situations to the medium of a game, and to the context of 2020. Depending on how you play, you may encounter situations very close to those in the book, or others influenced by events Orwell never lived to see. Play it to explore a classic tale from inside. Play it to try your hand at running the farm – or because you dream of spreading Animalism across the world. Play it because you've always wanted to oversee a construction project by a herd of cows. Play it because Boxer deserved better.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG, App Store publish no volume signal, so the true total is higher by an unknown amount.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 93 | 70% | $3.75 | |
| — | 35 | 62% | $7.49 | |
| — | 10 | 96% | $7.79 | |
| — | 18 | 68% | $12.49 | |
| — | 6 | 86% | $23.99 | |
| — | 9 | 76% | $2.69 |