
Play the critically acclaimed masterpiece. Embark on a new journey in a vast, exotic world where you’ll encounter towering enemies and challenging puzzles on your quest to unravel Ori’s destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1611 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Эта игра создана для того, чтобы расслабиться. Просто играешь и получаешь кайф, особенно от того, какая она красивая
顶级美术!
这类游戏第一次玩,结果玩着玩着就通关了,画面是真的美,音乐是真的好听。难度对于我来说刚好。顶
Media

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Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Hungarian, Japanese, Korean +9 more
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
666666
画风好看,战斗流畅,难度简单易上手适合大部分玩家
比1代画风、内容都有很大提升,非常不错
豪丸
真是脑子有问题啊,前面都做得很好,最后一关哪个脑子有问题想出来的都要在空中打的?真的是人想出来的吗?好不容易打到最后,神经病最后一阶段非得在空中打。真的打的要骂人,不管其他人怎么好评,特码的我就是要给差评。真的是神经病想出来的要在空中打,不准备通关了!再骂一句,真的神经病想出来的要在空中打最后一段~
好玩
I loved this game, the art, the music, the charactors and the story are all great. You can really see the passion the developers had for creating this. I am now playing this with my 6yr old nephew and he loves it too. The game feels well designed, the fight and movement mechanics all work really well.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $62.9M | 425.1K | 96% | $9.99 | |
| $62.9M | 318.9K | 98% | $9.99 | |
| $63M | 199K | 96% | $19.99 | |
| $62.7M | 89.9K | 94% | $17.49 | |
| $63.3M | 133.3K | 85% | $29.99 | |
| $62.3M | 121.2K | 80% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $144.3M | 423.3K | 89% | $19.99 | |
| $29.3M | 71.6K | 95% | $19.99 | |
| $34.1K | 179 | 79% | $12.99 | |
| $441 | 7 | 86% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |