
“Ori and the Blind Forest” tells the tale of a young orphan destined for heroics, through a visually stunning action-platformer crafted by Moon Studios for PC.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English, French, Italian, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Portuguese - Brazil
Engagement
Reviews
Themes across 379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
实在难以给好评。分为两种情况:1 我能很快过关 无论是解密还是打怪。但是操作手感很差 打击感不强 过关不够爽。 2 我不能很快过关 无论是狭窄道路上的荆棘 还是小怪 操作占比很高 挫败感很强。许多管关卡过关要求严格。而且部分缺乏引导,比如说 使用猛击 把怪物的攻击通过传送门来击碎挡路的木桩。我尝试了很久 总是对不准,一直在失败。我在查看攻略之后才发现可以通过按住的方式来缓慢选择方向。这一点引导中并未提及。 如果可以我想给个及格的分数。但是steam只有好评和差评。
美术动画无敌,就是有些关卡的地图难搞
先玩的2。本来很担心玩更早的一代会觉得粗糙,结果完全是一贯的优秀水准,设计精美,画风我也非常喜欢。爽玩了!
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $441 | 7 | 86% | $4.99 | |
| $0 | 628 | 89% | Free | |
| $29.3M | 71.5K | 95% | $19.99 | |
| $34.1K | 180 | 79% | $12.99 | |
| — | 0 | — | — | |
| $62.9M | 146.3K | 96% | $29.99 |
Hours played at review time, across 380 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
这游戏和其他类银最大的区别是角色行动的时候会有点小小的惯性,对于才接触的人会需要花一点时间适应。前期能量和血对新手有点紧张,中期也就是过了第一个向上爬的跳跳乐后,跑图能力,能量和血就感觉都不是问题了,反正后面的难点基本上是不看血直接就秒了,注意存档背板或看视频攻略就行了,打完给我的感觉完全不看别人的视频纯自己摸索能通关的都是大神了。
真神,应该是我玩过最好的2D游戏,真的好治愈
ótimo jogo de plataforma. um aviso se você for muito sentimentalista, então você deve colocar um lenço do lado do computador para enxugar as lagrimais no começo do jogo
复活的位置好怪,还老强迫我看动画
A beautiful game. I like the lack of fast travel in this one, the map is well designed for it. You think you suck and then it all starts coming together and you feel light as a spirit.
好玩
画面感非常精致,音乐不愧是拿了大奖的dlc也很不错
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.