
Organ Quarter is a VR survival horror game built from the ground-up for hand-tracked virtual reality. Explore labyrinthine environments, engage in tense combat, carefully manage your resources and solve horrifying puzzles in this homage to the slow, methodical survival horror experiences of the '90s
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
My playthrough was 8.5 hours long (I just assumed I beat it because there was a long red screen with no credits or anything) here are my thoughts: For a very early VR game, this game is very surprising, in that it has a decently long runtime, is well designed, and does not hold anything back for the sake of VR. This is a survival horror game similar to resident evil or silent hill. the gameplay loop is very engaging and fun, and the game can be very tense and scary at times. the atmosphere is consistently great. The game's story is very interesting, and is not exactly told directly, making the game feel as if you're living through a real place and piecing things together, instead of just sitting through a narrative. I had some problems with the game that held it back for me however. the main problem for me was the walking speed. a game like this requires a lot of backtracking, and unfortunately the walking speed is so slow that it can take an annoyingly long time to get somewhere, especially if you need to travel across the map for something optional. The game desperately needed a sprint button. In terms of specific problems, [spoiler] the spitting enemy was able to spit through objects, making it feel impossible to shield yourself from damage, as you'd expect to be able to. There was also a moment in the university level where it was impossible to continue without walking through the damaging flesh, which felt unfair to figure out and be forced to do. [/spoiler] Overall the game is decent and worth playing for those who love horror games. 6.5/10 (where 5 is average)
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Japanese, Portuguese - Brazil, Spanish - Latin America, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I remain fascinated by 2017's Organ Quarter because I haven't completed it. Organ Quarter occupies a strange space among horror games; it has an a strange story to unravel, offers macabre puzzles and obstacles, and the exploration of nightmare environments excel in VR. The low-fi graphic style works. It hits different. I will get this played. I will explore the crazy.
No. For me its no. Some bugs, some borring things, some issues, VERY SLOW walking and final BOSS. And no achievement for hard difficulty. I would like to make a refund, but i cant. You can try it, maybe you will like it more, them me, cause... I dont know. Last boss was the last drop of my patince. Thanks to developers, offcourse, but its nothing similar to silent hill and its kinda empty and boring.
Extremely original and obviously crafted with love. A cohesive and modern, yet retro art style that suits the game perfectly. Disgusting. Creepy. Scary. Darkly humorous. Very adult. Tough puzzles. Utterly insane. I loved it--probably more than I should have. Not for everyone, but if you're a bit weird, a fan of horror, or grew up playing games like Silent Hill or Resident Evil on PS1, you should give it a go.
Well that one was goooooooood. Almost 7 hours a fun. If you like the Cronenberg movies, this ♥♥♥♥ is for you. A decent survival horror game with great atmosphere. It just had an update and some less good things have been fixed. I know it's from 2016 so the graphics could be a little better here and then, still it creates a very strange and spooky atmosphere. It also could be a little more difficult but overall, great game! I definitely want another VR game made by those developers.
i know its been said before about organ quarter but this is silent hill 1 (without ps1 graphics) in vr and its awesome!it really nails the atmosphere and claustrophobia without any daft jump scares.the puzzles are really good and i like the way you can mark the map with different symbols so you know where things are etc.my only problem was i put the graphics on the highest setting and it stuttered really bad and im running this on a 4070,quest 3 with virtual desktop.i lowered the settings to medium and it was fine after and i could barely notice any graphical difference.this is a true must buy if you have a vr headset,even for its age,because it really has a horror style atmosphere.
If you are looking for a good survival horror that reminds you of classic Silent hill or even resident evil then look no further. Although the game was a tad short, I still would recommend this game as it has been one of the few indie vr games that has caught my attention. If you love classic survival horror and own a vr and not own this game, then you are doing yourself a disservice. I would love to see the devs create a similar experience while improving upon what has been done in organ quarter whether or not it is a sequal or even another style of survival horror.
Silent hill 2 is one of my favorite games ever made, and this game is the only one on VR to hit a similar note. It is pretty short, I think around 3 hours my first playthrough? But I've beaten it twice so far and probably going to go back for a third run soon on a harder difficulty.
Organ Quarter is a classic old school survival horror game similar to silent hill and resident evil but made for VR. While the game is a bit outdated in terms of current VR standards, it is still a gem of a game that anyone who enjoyed the previously mentioned horror classics should love. Currently, Organ Quarter is one of the best options for anyone to scratch that silent hill itch in vr. If you enjoyed this game or silent hill games in general, I would also encourage you to check out Dement as that might be the only game that presents a better "silent hill" vibe than Organ Quarter (imho).
Burger Shop 3, developed and published by GoBit Games, represents the long-awaited continuation of one of the most recognizable time-management series in casual gaming. Building on the formula that made its predecessors addictive staples, this installment significantly expands the scale, variety, and replayability of the franchise while preserving the straightforward, high-energy gameplay loop that defines it. Even in its Early Access state, the game delivers a dense package of content that feels both nostalgic and ambitious, clearly aimed at longtime fans while remaining welcoming to new players. At its foundation, Burger Shop 3 revolves around rapid-fire food preparation under escalating time pressure. Players assemble menu items by selecting ingredients in the correct order and serving them to customers before their patience runs out. The core mechanic remains simple and intuitive, but the pacing and complexity increase steadily as new ingredients, appliances, and customer types are introduced. Early levels function as tutorials, easing players into the rhythm of multitasking, while later stages demand quick prioritization and near-constant attention. The escalating tempo creates a satisfying sense of mastery as players transition from cautious beginners to efficient kitchen managers capable of handling chaotic rush hours. One of the game’s strongest features is its impressive range of restaurants and menus. Rather than limiting players to a single burger-focused theme, Burger Shop 3 introduces a wide variety of dining environments, each with unique food items and preparation flows. From traditional diners and fast-food joints to international cuisines and dessert counters, each setting introduces new ingredient combinations and workflow adjustments. This constant introduction of new mechanics prevents stagnation and keeps the experience fresh over extended play sessions. Each restaurant effectively feels like its own mini-game layered within the larger progression structure. The variety extends beyond restaurant themes into the game modes themselves. Story Mode provides the structured backbone of progression, gradually unlocking new levels and mechanics. Expert and Extreme modes ramp up the difficulty for players seeking more intense challenges, while Relax mode removes time pressure entirely for those who prefer a calmer experience. Additional modes such as Challenge, Blitz, and Puzzle alter the rules or objectives, forcing players to adapt their strategies. This extensive mode selection ensures that the gameplay loop rarely feels repetitive, offering something for both casual players and high-score chasers. Progression is structured around achieving performance benchmarks and mastering increasingly complex kitchens. As customers arrive in waves, players must anticipate ingredient chains, manage cooking stations efficiently, and avoid bottlenecks. Later levels often require strategic planning—preparing popular items in advance or sequencing orders to maximize efficiency. The satisfaction comes not only from surviving hectic shifts but from optimizing routes and improving performance over repeated attempts. The gradual introduction of more demanding customer types adds another layer of strategic consideration, as some may require faster service or more complex orders. Visually, Burger Shop 3 maintains the bright, cartoon-like aesthetic that has long characterized the series. Characters and food items are presented in a colorful, easily readable style that complements the fast-paced gameplay. While some elements reflect its ongoing development, the overall presentation remains clear and functional. The art direction prioritizes clarity and accessibility, ensuring that players can quickly identify ingredients and orders even during high-intensity sequences. The sound design supports the gameplay with lighthearted effects that reinforce the frenetic rhythm without overwhelming it. Despite its strengths, the Early Access nature of the game means that certain features and polish elements are still evolving. Some art assets may feel transitional, and additional narrative elements or refinements are expected in future updates. However, the existing content already feels substantial, and the core mechanics are solid and well-established. The developers’ active engagement with the community suggests ongoing improvements that will further refine and expand the experience. Ultimately, Burger Shop 3 succeeds by expanding its franchise formula without losing its identity. It offers a robust time-management experience filled with variety, escalating challenge, and replayable modes. Whether players are chasing perfect scores in Extreme mode or simply enjoying a relaxed session in a dessert café, the game captures the addictive charm that has defined the series for years. With its blend of accessible mechanics and deep content, Burger Shop 3 stands as a strong continuation of the franchise and a satisfying entry in the casual simulation genre. Rating: 8/10
Players by region
Where this game's players are, estimated from review languages.
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