
Online Co-Operative Tower Defense with endless build options and a heavy focus on rewarding creative strategies. With so many Levels, Towers, Abilities, Items, & Builder Specialties every match can be a different experience!
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A very in depth and unique tower defense that really feels like a breath of fresh air. incredibly fun in multiplayer and difficult in either solo or coop. A real gem that I can see playing for many more hours!
The game is a bit rough around the edges, but it's probably one of the most enjoyable tower defenses I've seen.
As a lover of all tower defense games, I give this game a big thumbs up.
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Languages: English**languages with full audio support
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty cool, It will definitely make you think so time to use your brain!! Really enjoyable and definitely not the typical Tower defence game. So far so good will continue playing to find out more.
On the surface this game appears to be another generic TD game with relatively rough graphics and an otherwise off-putting price tag of 19.99. Normally I would never think to play a game like this but I thought what the heck; obscure games deserve some attention too. And after playing I can say... Something is here... Although my perspective on the graphics did not change, they're rough and that's that, but if one can overlook that, you'll realize that this game is in no understatement one of the most interesting perspectives on the TD genre. The remarkable efforts put into developing this game by the creator are reflected in a uniquely deep and lengthy system with extensive tower variety, and a sub-system which allows the equipping of said towers with an even larger variety of items that boast a wide array of effects. During my play time, this amount of information was admittedly overwhelming, and it will probably take the average person at least several failures and losses to begin grasping it. Nonetheless, this game is absolutely worth a look. Even if you don't end up liking it and refund it, this is a creator who is most definitely worth the follow, especially based off this promising start. The most intriguing developments and takes on bland and unremarkable genres come from independent creators like this one, and I can honestly say he has accomplished bringing new life to an otherwise dead genre.
Pretty awesome tower defense game. I love the variety of towers and items. Here is some gameplay for those curious: https://www.youtube.com/watch?v=y_52MWvfeGU
Fun game - if you like TD games in general its worth giving this one a look. The pure volume of tower categories, damage categories, tower skills/auras/passives is awesome. Then add in the number of items that can provide tower buffs (each tower tower has a small inventory, think like the item shop in DOTA - the dev included suggestions tailored for each tower, which makes this much more navigable). Then add in that each enemy color takes different amounts of dmg from different dmg types, and some are invisible or only take damage from magic attacks. All of the above makes for some great mixing and matching and adds good replay value. It also makes for some spectacularly failed efforts at first when you're trying to find your feet. The only in-game tool I kind of wish I had was some way to toggle a tower's behavior to prioritize bosses or medic-bot-things with their auto-casting skills or their auto attack. If this is already in game then I'm just blind but I haven't stumbled into finding it so far. Some kind of FAQ stickied in discussions might help new players that are searching for answers to some of the things that wipe them (I know some of this is covered over the first few single player levels but an easy place to look stuff up is nice when you haven't played for a while or fail to pay attention): Options to counter invisible enemies? (certain items that effect only the tower they are equiped on or that antenna tower from Lightning...not sure of other options) Options for countering ethereal? (still not clear on what exactly qualifies as magic damage but my working theory is that any triggered skill that consumes mana is "magic"...I have gotten wrecked a lot though so this could be very false info) How do you make your crowd clearing towers really sing? (at first try, some of these crowd clear towers seem weaker than others) Good boss counter options? (the dev answered a discussion post about this question and posted some good stuff) Do multiple of the same type of slowing towers stack? Do different types of slowing towers stack? What the F is BAT versus Attack Speed? When you make a MP lobby and play any map in there are the maps balanced based on the max number of players that you set, or are they balanced based on a certain expected number of people? Might also be helpful to get some starter suggestions on tower type combinations (Dark + Light, or Fire + Wind...or whatever general ideas work to start with). Nothing crazy in-depth but some basic ideas might help people explore various routes they would otherwise not think of. [b] To the dev, thank you for putting the time and effort into this to make it both enjoyable and stable. So many games even from big studios pop BSOD lately, so even though this is a smaller game the lack of crashing is really appreciated. [/b]
This is a very fun and engaging co-op tower defense game. If you're looking for a good co-op game to play with your friends over Discord while stuck at home during COVID-19, this is a great choice. The difficulty isn't too easy or too hard; it's *just* right. There is enough variety to sustain almost endless build combinations. (Black Hole is my fave though.)
Game good'n stuff yo. Towers, shooties, robots, lanes.
Great TD game. You can go quite in depth on the details and it's a real challenge to survive. Really reminds me of old school WC3 TD mods.
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| $3.1M | 12K | 95% | $9.99 | |
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| $1.5M | 4.8K | 66% | $14.99 | |
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| $9.3K | 73 | 97% | $4.99 | |
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