
A dark tactical roguelite where positioning, synergies, and automated battles collide on a tiny 3x3 ritual grid. Like chess with demons.
Modeled estimate, not a reported figure. How we estimate →
About
Order Automatica is a dark tactical roguelite where automated battles are won before they even begin.
Build deadly synergies on a small 3x3 ritual grid, position your units carefully, manipulate tiles, and prepare for brutal encounters against demonic enemies. Every move matters.
What looks simple quickly becomes a deep game of:
positioning,
timing,
unit merging,
tile effects,
relic combinations,
curses,
and run-breaking synergies.
Enemies attack automatically, but victory depends entirely on your planning. One clever setup can trigger devastating chain reactions. One mistake can end an entire run.
Experiment with wildly different builds, adapt to unpredictable encounters, and discover strategies that completely change how the game is played.
A small board. Endless possibilities.
Like chess with demons.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.79−20% | 68reviews | 91% | — | $8.9K |
| $4.79−20% | 18ratings | 92% | — | not modelled | |
Engagement
Reviews
Themes across 68 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Started the game and almost finished the first run. It's very solid and fun.
Short but sweet autobattler with great music, card art, and general vibes. Very fun to get a Living Stone build going and steamroll everything LMAO. Would love to see this game get an expansion!
A fun little auto battler - perfect distraction for a day (or two)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Polish, Traditional Chinese, Japanese, Korean
| $4.79−20% |
| 4ratings |
| 96% |
| — |
| not modelled |
| $5.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is a game that was made Incredible pixel art and animations, solid core, but overall it's extremely lackluster in depth and variety
Enjoyable game, difficulty curve is well thought out, and the complexity requires enough strategizing to be interesting but not so much as to be exhausting, would recommend.
A fun autobattler. The speed at which new mechanics are delivered as the difficulty increases seems to be spot on. T he there is a big "just one more run" pull, and the Roguelike randomisation keeps it replayable. The graphics are charming, with the card's short animations being a pleasent transition from planing to action and back. If you are looking for a puzzlebox of mechanics, with that Inscryption vibe but as a more focused experience, heartily recommend.
Order Automatica is one of those games that looks simple for about five minutes and then quietly eats your evening. The tiny 3×3 board is a brilliant constraint: every position matters, and getting a build to click feels less like watching an auto-battler and more like assembling a vicious little machine. There’s a surprising amount of room for experimentation, and the best runs produce ridiculous chain reactions that feel completely earned. It’s dark, focused, easy to understand, and much deeper than its size suggests. “Chess with demons” is honestly a pretty accurate description. Super fun little combat strategy time!
the forced curses ruin the fun
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.4K | 5 | 60% | $9.99 | |
| $0 | 339 | 57% | Free | |
| $716K | 1.8K | 91% | $14.99 | |
| $24.8K | 91 | 91% | $9.99 | |
| $20.1K | 60 | 92% | $9.99 | |
| $15.5K | 120 | 80% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.9K | 53 | 98% | $9.99 | |
| $8.9K | 133 | 69% | $3.99 | |
| $8.9K | 63 | 83% | $4.99 | |
| $8.9K | 184 | 82% | $2.99 | |
| $8.9K | 149 | 97% | $3.99 | |
| $8.9K | 75 | 97% | $5.00 |