
Start with a single orc and build an unstoppable dark army to conquer the realms in this incremental auto battler. Perfect your formation, summon mighty beasts, unlock powerful upgrades, and grow stronger with each rebirth.
Modeled estimate, not a reported figure. How we estimate →
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #55, worst KR #95 · 11 markets collected
About
The incremental auto battler. Build an orc army, watch it fight, and make it unstoppable!
Orc Incremental puts you in command of a growing warband of dark forces. Recruit all kinds of units, set formations, draw powerful cards, and ascend for permanent power bonuses to make every run hit harder than the last. Idle progression meets real tactical decisions, and it never stops scaling.
DRAFT YOUR ARMY
Draw cards to add units and totems to your warband. Units come in multiple rarities and fill different battlefield roles, and the right mix is what gets you past the next wall. Totems provide passive bonuses that can change how your whole army performs. Every card you pick shapes your composition and pushes your run in a different direction.
SET YOUR FORMATION. LET THEM LOOSE.
Your army marches forward and fights on its own. When your strategy is working, you watch it rip through wave after wave. When you hit a wall, rethink your lineup or swap in new units.
CAST SPELLS. BREAK THROUGH.
You can support your army with spells. Drop a Blizzard to slow a boss that's tearing through your frontline, or land a Fireball at the right moment to close out a fight you were about to lose.
ASCEND. RETURN STRONGER.
At some point your army stops being enough. That's when you ascend (Dark Rebirth). Reset your run, keep permanent bonuses (for damage, health, gold, etc.) and unlock new units and challenges that weren't available before. The early game opens up as your power grows, and the later milestones keep pushing you further. Every Dark Rebirth makes you stronger and opens up new goals.
KEY FEATURES
- Build and scale an orc army from a single grunt to an unstoppable warband
- Set up your formation, push until you hit a wall, then rethink and reorganize
- Draft units and totems with different rarities, roles, and synergies to shape your composition
- Cast spells during tough battles to turn the tide at critical moments
- Ascend for permanent power bonuses, new unit unlocks, and challenges that change how you play. Every ascension you get to choose a chieftain that makes every run unique.
- Go offline. Come back to a pile of gold and a stronger army waiting for you.
- Boss milestones that put your army to the test
- Handmade assets. No AI used!
Engagement
Reviews
Themes across 326 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to like this one, but it's hard. The progression relies too much on boring elements like % increase of range/damage/speed; game seems to revolve around a few units, while the others are basically useless (think 3 units charge across the map while the others are left behind), no real reason to achievement hunt either - bird achievement is unrelated to gameplay and dumb, while no achievement for unlocking the full tree. It's a bit of a shame, since I really enjoy the aesthetic of the game, but it seems too much of this needs an overhaul for it to be enjoyable.
ORCS TOGETHER STRONG.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Czech, Dutch, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian +4 more
Hours played at review time, across 327 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a fun well-balanced incremental / roguelike game, well worth the price.
刷的很爽,但是内容不多,能玩的也就是龙加斗士组合能爽起来,希望多来点单位跟图腾,还有boss就4个,到500就没有了,目前已经刷完了,等作者打更,加油
最猛的治疗:龙,只需要一个“生物击杀单位时会给友军回血”的那个图腾。 刷多周目最爽的组合:战士击杀时给一个生物加嗜血的图腾(1人口),生物击杀时给全部战士加嗜血的图腾(3人口),以及上面说的生物击杀时给友军回血的图腾(1人口),还可以带个有嗜血的单位击杀时获得3倍金币的图腾(2人口),WARPATH一开,基本可以直接冲到每一百关的关底BOSS。
no
I left this game on in the background of my computer since the day it was released and have now realized that there have been several patches making the game significantly easier than when I purchased. So I feel obligated to review the game in its 1.0 state since I am now one of the few people who played that version all the way through. First it seems that cursed rarity was bugged since i unlocked it reletively quickly and never once drew a cursed card. Second the AI for the Witch doctor and Assassin are awful. I would recommend completely ignoring the witch doctor since he will never buff or heal your frontline and the Assassin is too slow to make use of his unique ai. most of the time the assassin will just comically lag behind the frontline since he is the same speed as all of the other units plus I actually managed to soft lock the game with the assassin due to its interaction with a revive totem. Third i wish they provided more upgrades for some stats such as reroll and base crit. even if they were prohibitively expensive it would still have made for a fun endgame for what is now an extremely easy game. It was fine but i would like to see the devs seriously rebalance and add content to the game. (improve AI and upgrade paths not just make the game easier)
Fun game but the rage mechanic is totally busted. Good luck figuring out why your rage is not triggering (or even why it is triggering) when you have the appropriate totems/units or do not.
재밌음
ステージ300のボスまで遊びました。つまらなくはないがやや好評は正しい表現な感じ インクリメンタルとしては良いが転生後のpowerup感が無い。 300以降がさらに辛いとの記事をみたので、いったん終了
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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