
An Oni Gauntlet-wielding samurai makes a stand in Kyoto against the encroaching Genma menace. Through gritty, blood-soaked brawls, he searches for his reason to fight. What fate awaits at the end of his path?
Most likely between $41M and $116.1M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 91% | approximately $68.3M |
| PlayStation | $89.99 | 94% | #21 |
| Xbox | $69.99 | 92% | Top 100 |
| Nintendo | $69.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2486 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Good.
游戏非常不错,战斗很爽,boss设计得超级无敌棒,缺点是战斗时挤到墙边啥也看不见,还有通马桶我也认了,能不能给个tp啊,跑过去还要跑回来真的太折磨了
非常NICE,动作丰富,战斗爽快,交互拉满,如果你真喜欢这游戏就不会觉得清支线是无聊的事情,整个洛东都不够我砍的,缺点平A没有震动反馈,精英怪确实复用太多,卡普空还是有自己东西的,解法多,不像忍者组只会跟风,除了石火还是石火
I remember playing the original game and watching my twin play it too. I got back into this game and its incredible. Great story and interesting.
战斗,爽!
TLDR: Overall I give this game with all the issues I had a solid 8.5/10 Based on the Story and Combat. Beat the game on the action mode. This game is hard and challenging. The parry windows are tight and often misleading. I recommend using the practice functions as much as possible. Played the Onimusha games as a kid and this one by far was the hardest. But was truly rewarding with a nice message at the end. The game is beautiful, but that beauty comes at a cost. I found that some of the parry windows (even though I can clearly see when they are making contact) blocking doesn't always go through. I would recommend playing this on performance settings bc in my observation this cleared up a lot of the parry window issues I was having. I also found that some of the colors for parry attacks were to similar to some colors of the bosses or units and was hard to see. (I am getting old and It could of just been my color settings were the issue)
只鬼
首先是通马桶,因为我玩什么都是舔图流(辐射捡垃圾养成的习惯),所以通马桶倒没什么,就是有些过于重复了,也许经费还是不够。有些互动内容还是有点遗憾,但考虑它是动作为主,所以也能解释?至于其它部分,很不错,甚至排除重复内容还有点短。战斗在我看来算非常优秀的水平,完全没有离题,可以说有些惊艳。期待dlc或者新作。
射个对穿😡吃我一箭😡瞄准放箭😡 卡普空新作还这么点东西就等着喂笼手吧😡😡😡
Damn good game