
One Move Away is a 3D, first-person puzzle game that blends puzzles with packing vehicles. Players experience packing at various stages of life, each level offering their own challenges. Master the art of packing by completing every objective!
Modeled estimate, not a reported figure. How we estimate →
About
One Move Away is a 3D, first-person game that blends packing based puzzles with a beautiful art style. Strategically pack away possessions at various stages of three characters' lives.
As we go through life, the number of possessions we accumulate grows, making packing a difficult task. This vast collection of belongings becomes challenging when it's time to pack.
Whether you're a meticulous or chaotic packer, One Move Away challenges you to pack your way. Optimize your strategy or embrace the mess, just make sure the boot closes!
Be prepared for every action to have a reaction. Expect realistic physics, just like in real life. Items placed carelessly can have a domino effect, pile them too high, and they’ll all fall down!
Experience the ultimate satisfaction of perfectly packing numerous items, expertly placing each one into its rightful space. Revel in the sense of accomplishment that comes from seeing the packing process from start to finish.
Challenge yourself, with multiple objectives to hit that will require you to think strategically .Each level gives you a new packing challenge with different sizes, shapes, and space limits to work around. Can you beat the clock and achieve packing perfection?
Genres
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 58reviews | 71% | — | $26.1K |
| $14.99 | 53ratings | 76% | — | not modelled | |
Engagement
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]SÓ JOGUEM SE JA FOREM DODOIS[/h1] OO joguinho do capiroto, minha nossa senhora um estresse constante, uma quebração de cabeça interminável e o jogo é safado e não aceita as conclusões alternativas pras missões extra contudo, joguem pq vc vai valorizar mais sua vida depois desse jogo Gameplay: https://youtube.com/live/KMJfgzLBgvc
Genuiely very fun and challenging, sad to see Mixed reviews. I hope with the updates to some mechanics that changes, because this game really deserves some love. I have been looking forward to playing since the demo released and can I just say it is so satisfying. The physics engine works just like you feel it should, the collision between objects has been perfect so far, no bugs at all in my play through. The tutorial and stories are lovely and well thought out. I am absolutely loving my experience and I hope if anyone reads this they truly give this game a go.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese +2 more
| $14.99 |
| 13ratings |
| 78% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 44 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Juego de organización frustrante en lugar de divertido o relajado. La dificultad de los niveles es parte de la gracia de estos juegos, ser capaz de organizar todo perfectamente, pero hay ciertos aspectos que arruinan la experiencia: - Coger un objeto ya colocado hace que venga a ti con fuerza y en la dirección de la que lo coges, golpeando y descolocando todo por el camino (podría seguir el mismo camino que has usado para colocarlo) - La zona que te dan para meter los objetos no es usable del todo, cuando ya has terminado de colocar todo y vas a cerrar el maletero, te dice que choca con x objetos, pero cuando pulsas R salen como dentro de la zona designada ¿Qué sentido tiene que me designes una zona si parte de ella es espacio de colisión de la puerta? _La física de objetos del juego glichea y es un poco exagerada, ya es ligeramente complejo el control de girar objetos, al ser solo clic y girar el ratón a ver que axis se activa, pero cuando tocas otro objeto al colocar el que llevas, te lo gira y mueve y si toca el suelo o espacios estrecho, a menudo se bloquea y tienes que usar el zoom para sacar el objeto, a menudo haciendo que los de al rededor se descoloquen. Me encanta esta temática de juegos, pero este me ha frustrado más que divertido
I received this game through Keymailer and I am so thankful. I had a lot of fun playing One Move Away on stream. I really love puzzles games and this definitely scratches that itch. The only issue I had with it was sometimes the movement felt a little clunky, but other than that it was a lot of fun.
If you think this is a "Cozy Game" you are sorely mistaken. Although there are no time limits, no wrong answers, it can be extremely frustrating if you're shooting to get all of the achievements. This game is incredibly interactive, challenging, and visually pleasing. And I am so grateful you can now toggle the "bumpy road" mechanic, or else it would've been too frustrating to play. Gaining all of the achievements is a serious challenge, which I like. I did have to walk away and come back to this game a few times because of how frustrating it was. But I couldn't recommend the game more!!! If you like a challenge, like interactive objects, and enjoy organizing, then this is for you! And it worked great on my Steamdeck! Solid 10/10!!!! ------------------ Helpful tip for Ahmed 1999 Optimizer Achievement: This is arguably the hardest achievement to get due to how the achievement's guidelines is worded. Using the grid helps a lot with this. What is considered "going off the sides" is going past the grid outline. To get this achievement, you CAN go off the FRONT and BACK of the trailer and past the grid (The front and back being the shorter width sides of the trailer). You can use the sides as well just NOT PAST THE GRID'S OUTLINE. And of course, not going past the roof of the van in height. Hopefully that's helpful to anyone struggling!
I think the mechanics could use a *touch* of work. Mostly I think people could benefit from a jump button and/or and in-between state from standing to crouching, just to make navigation a little easier during larger, more challenging levels. That being said, One Move Away is a very relaxing but challenging game that is so satisfying to beat! You'll think you're killin' a level with ease, and then lo and behold a massive dresser you forgot to account for in the moving truck. Things might seem impossible, but after restarting and trying a different approach, suddenly everything fits seamlessly with no trouble at all! I highly recommend this game, but go into it expecting a challenging puzzle, NOT a cozy copy/paste of "Unpacking".
J'avais déjà accroché avec la démo et j'ai acheté le jeu dès sa sortie. J'ai adoré du début à la fin. J'ai passé trop de temps sur le dernier succès, Optimisation, mais quelle satisfaction d'avoir réussi à le valider !
Though not as visually appealing or classic as Unpacking (sorry for the obvious comparisons, devs), One Move Away stands quite tall on its own thanks to a fun twist on the "jenga of life" gameplay, the constant pleasant tickle of figuring out an optimal packing strategy, a few interesting stories told solely through objects, and a remarkably smooth technical performance. I don't think I encountered a single actual "bug" in my entire playtime, and for a physics-driven game like this that feels impressive and important when the perfect packing job can quickly go south. The physics themselves are fun to play with (stick chair legs between the trailer wall and a box! Who cares if it's sticking out two feet into traffic! Not this game!) and the reverse time mechanic is great for quickly erasing mistakes without being a get-out-of-jail-free card. Overall, heartily recommended and thanks to the devs for a great game.
Le jeu est plutôt sympa dans l'ensemble, malheureusement j'ai dû arrêter de jouer car il m'a donné la nausée, je ne suis pas super sensible sur les jeux habituellement mais au fur et à mesure que je jouais, j'ai été victime de cinetose. Et cela venait vraiment du jeu car une fois fermé, tout est revenu à la normale ! Donc petit warning si vous êtes sensible à ce genre de chose !
To be honest, I didn't expect to like this game as much as I do. After all, how much "fun" is it to pack things away? Turns out, it's a lot of fun. The objects used make for a puzzling experience, and the (somewhat) janky physics add an extra challenge. The levels of difficulty also provide for a scaled experience based on your commitment to shoving as much stuff as you can into a limited space. I don't know how, but there's always this feeling of "never going to happen" at the beginning of each level until you of course make it happen. There's also a bit of humor and wonderful world building as you examine what each character considers important enough to move and take with them. (Some of these items I found hilariously questionable.) The character arcs end up interacting with each other in a delightful way, meaning your choices in packing may come back to haunt you. Those of you dedicated enough to playing this sort of "fancy tetris" will find more challenges in the achievements, expanding the notion of how you tackle each scenario. I hope the developers come out with more in the future. Bottom line, this game is surprisingly engaging and had me hooked for hours the first time I played it. If however, you have the patience of an angry sunburned dad on a Disney vacation, I recommend a different game. Either way, good luck. 7/10
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Players by region
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