
Take control of P.O.L.L.I - the Procedural Operating Layered Linguistic Intelligence - and put your skills to the test with 100+ challenging puzzles! Unravel a mysterious experiment overseen by the brilliant "Scientist", their trusted "Assistant", and the shady "Stakeholder".
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Some genuinely difficult versions of a line puzzle. Gives that sense of satisfaction once you've figured out a particularly tricky solution. At base it is a line puzzle but the levels that shine have special tiles that affect how you solve the level. Combinations of the different special tiles actually had me stumped for a while No time limits here, provides a chill thoughtful experience
Fun puzzle game. Starts simple and gets deeper.
Chill game with more than meets the eye... And of course, amazing music by the one and only Chase Bethea! You will be making good use of your human ingenuity
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Ukrainian
Hours played at review time, across 36 reviews with recorded playtime.
I had high hopes for this game, it started with an interesting premise, and a story that seemed like it was going somewhere, but the dialogue between sections was actually irrelevant to how well I was doing, and the overarching story never seemed to go anywhere. The levels get very repetitive as well, and the wait for the score counter at the end of every level is rough to deal with. Also ran into black screen bugs when losing in chapter 2 or 3, which soft locked the game and I had to close the game manually through Windows and then replay 25 levels each time. Being forced to use spacebar to select things is an awkward choice, and being forced to "debug" is also an odd choice.
Overall, a delightful and addictive puzzle game that combines classic TV arcade visual aesthetics with a unique game-play mechanic. The lack of time limits, combined with the chill music and retro sound, creates a relaxing vibe that I appreciate in this game. It's perfect for fans of retro games and puzzle enthusiasts who enjoy a challenging brain teaser. Highly recommend!
评分:4/5 评测:一笔画玩法的益智游戏,规则是移动填色把屏幕的全部方块填满。其中包含了跳跳蛙、钥匙和锁、变色、炸弹等附加规则,其中炸弹有一个引爆器,触碰到引爆器会把所有炸弹周围3*3范围方块自动填色;变色则是改变方块当前颜色,而获胜规则则是把全屏涂成同一颜色才能通关,所以需要考虑颜色变化和对应位置。游戏还是很有创意的,附加规则很有意思,值得体验
Honestly, can't really recommend this one. The sokoban tile painting game is fine. There are a few mechanics that build on that, but nothing you haven't seen before. The story itself is also rather lackluster, consisting of a rather unsubtle critique of AI scraping but lacking any real sort of integration with the gameplay. The thing that really bums me out is that this one feels like it had potential. Putting the rest in spoiler tags: [spoiler]The debug mechanic and the metapuzzle of using skips to manipulate your cookies is definitely interesting. However, I really expected there to be a third layer of gameplay after that. Otherwise you're just left with a serviceable sokoban puzzle generator.[/spoiler] Unless you can get this on a heavy discount, in a bundle, or want to support the devs, I'd give this a pass.
okay sokoban esque puzzle game where you paint tiles, but the music, atmosphere, and game itself all reek of being an empty void of missed potential. buy on heavy sale if interested, keep expectations low.
this game is breaking my brain, but the music keeps it from falling apart. also, can't tell if difficulty ramp is high or i just haven't played puzzle games in a while. really chill game to play on steam deck.
Muszę przyznać, że byłem naprawdę podekscytowany, kiedy kupowałem tę grę - perspektywa wcielenia się w model AI w czasie treningu i cała otoczka fabularna były głównym powodem, dla którego kupiłem tę grę. Niestety, srogo się zawiodłem. Fabuły jest tyle, co kot napłakał, a to, co już z siebie wylał, to raczej nędzne wypociny kogoś, kto na napisanie wszystkich dialogów miał 15 minut i zdecydował się, o ironio, użyć jakiegoś LLM-a, aby zdążyć na czas, jako AI mamy naprawdę ograniczone możliwości oznaczające, że nic nie wynosimy z tej perspektywy, cała gra jest bardzo krótka, łamigłówki zawierają ciekawe mechaniki, ale często mają więcej niż jedno rozwiązanie, zaś ich trudność nie rośnie wraz z czasem gry, ale skacze w górę i w dół, a na dodatek gra jest pełna bugów - w dyskusjach przeczytałem o kilku, które uniemożliwiały normalne rozwiązywanie zagadek i chociaż sam nie natrafiłem na żaden z nich, od połowy gry jakość audio zaczęła się naprawdę psuć, co sprawiło, że reszta gry była dla mnie absolutną torturą (nie wyłączyłem dźwięku, ponieważ nie byłem pewien, czy nie jest to zamierzony zabieg ze strony twórcy - niestety, nie był). Wszystko to, w połączeniu z ceną prawie 46 zł sprawia, że gra wydaje się być marnotrawstwem wszystkiego, co gracz może zaoferować - pieniędzy, czasu i zaangażowania.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.2K | 53 | 42% | $4.99 | |
| $4.2K | 53 | 92% | $4.99 | |
| $4.2K | 53 | 49% | $4.99 | |
| $4.2K | 165 | 70% | $0.99 | |
| $4.2K | 273 | 93% | $1.19 | |
| $4.2K | 83 | 76% | $2.39 |