
Explore a strange world full of colorful friends and foes. When the time comes, the path you’ve chosen will determine your fate... and perhaps the fate of others as well.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 88.7Kreviews | 97% | — | $34.2M |
| $29.99 | 2.1Kratings | 98% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2076 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
черешня
我主人类型的,目前这辈子玩过最意难平的rppg
Не знаю, что написать, но эта игра довела до слёз, так что я аж действительно заревел. Играйте сами.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.2M | 24.3K | 87% | $34.99 | |
| $34.2M | 20.8K | 47% | $69.99 | |
| $34.3M | 27.4K | 91% | $39.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.3M | 30.1K | 87% | $49.99 | |
| $34.4M | 70.3K | 65% | $23.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $119.3K | 4.7K | 96% | $1.19 | |
| $447 | 3 | 100% | $7.99 | |
| — | 0 | — | — | |
| $582K | 9.1K | 98% | $2.99 | |
| $20.5K | 172 | 90% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Korean
Hours played at review time, across 2.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
genuinely was a life changing experience
10/10 narrative masterpiece
cara no começo eu achei a proposta bem ruim principalmente por conta do estilo do jogo em si, mas absolutamente tudo mundo de um segundo pro outro e acaba te prendendo de um jeito que vc n consegue nem imaginar tudo nesse jogo é incrível, os personagens, a historia, os diálogos, até mesmo as batalhas que eu tanto achei ruim mas no final de tudo esse jogo com certeza mudou minha forma de ver jogos e com certeza também a vida, bom é isso só joguem.
I love larping this game
i LOVE LOVE LOVE LOVE LOVE this game. One of the best games ever made!!! <3 <3 <3 I DONT CARE IF YOU DONT LIKE TURN BASE PLAY IT I DONT LIKE TURN BASE EITHER AND I LOVED IT!!!!
reminds my of earthbound, one of my favorite games <3
Oh great, I'm one of the people who don't like OMORI, and worse yet I haven't even played it a lot. Worse yet I did the thing I'm apparently not supposed to do, and I spoiled it for myself. I played through the prologue. Was in house, left game shortly after that. I was struggling to get as far as that even. I do know what was going to happen next after that part, because after I exited the game, I watched a recap. I don't trust people's review reiterations enough to take them to heart, I've been burned a few times before. I think I get it, I get the flow that's meant to happen. Surreal wonderland adventures to get enchanted by, with shadows and reality at the edge of your sight, which intrude further, unmask and show themselves, especially the more you progress, and eventually you face the thing you've been avoiding at the end. And more! The problem for me is that I can tell that the characters do not impress me much, (this is with the spoilers knowledge and analysis content etcetera), which is a huge problem considering that is, like, the game, and also I can tell that the wonderland stretches would be uninteresting to me, which would be bad considering I know they take up really big portions of the game. It's not so much that I don't like quirky weird things, but personally the bar has to be raised ever insurmountably high for me the more mountains of games I play and seek out. I played this game because I know how important it is, and I like to be aware of these things. Unfortunately I am sad that it is not for me any more. If only I played this ten years ago, I would have enjoyed it. Oh! I did really enjoy that song video on the store page though! I can say I admire a lot of the stylistic merits of the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.