
A single-player journey of discovery through an ancient world of wonders, created by solo developer Jonas Manke.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Sep 8 → 0.29/day in the week after.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.69−70% | 2.8Kreviews | 92% | — | $280.1K |
| $18.99 | 3.2Kratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
игра очень классная
平台跳跃+轻度解谜+小型地图探索,大约2-3小时纯通关,4-5小时全成就+通关。 从世界观到游戏流程都很像《光遇》(也像《风之旅人》),也是因为这个原因购入的,就代餐和性价比来说还算满意。风景很美,截图很漂亮,各种各样稀奇古怪的生物很萌。关卡设计和引导做得不错,但是平台跳跃注定需要反复尝试,所以玩着玩着容易红温。 剧情上我们循光而行,一路跨越艰难险阻,踏上漫长的朝圣之旅。不要忘记为什么出发,却也别忽略路上所见的美景。从始至终,我们都不孤单。结局比较有触动,对得起一路上吃的苦。
C'est un jeu hyper sympathique, dont l'histoire se comprend surtout en lisant les 2 à 3 petites stèles trouvables à chaque zone d'exploration. Justement, l'exploration est très sympa avec ses petites énigmes. Deux d'entre elles m'ont donné un peu de mal, mais rien d'insurmontable. D'ailleurs pour vous aider à comprendre celle sur laquelle j'ai eu le plus de mal, le sens de la "grille" change... ;) Mais oui, pour en revenir à la review, bien que l'objectif soit un peu répétitif (trouver les 3 boules, faire l'énigme et tu pars), vous explorez divers environnements, créatures, et progressez dans l'histoire. Donc ça reste très plaisant. J'ai joué 5,8h pour le 100%, d'ailleurs, selon Steam, donc c'est un petit jeu rapide (comptez moins, j'ai eu un crash punitif) ! PS : attention toutefois aux crashs PC si vous avez une vieille config. Un crash m'a corrompu ma sauvegarde, j'ai dû tout recommencer. C'est arrivé à l'énigme finale du biome neige, 3ème région. Mais après ça, j'ai eu d'autres crashs PC et 1 du jeu, j'ai pu finir !
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Jul 20 → 0.17/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $7.59−60% |
| 1.5Kratings |
| 88% |
| — |
| not modelled |
| $15.99 | — | — | — | not modelled |
| $18.99 | — | 79%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 73 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Muy lindo juego, muy relax, PEEEEEEEERO terriblemente toscos los movimientos y cuesta un montón adaptarse a la forma de saltar del bichito de lu
Great game, amazing art style and music, the puzzles feel amazing but the timed ones can get a bit frustrating when you are failing over and over again but it's part of the learning process. It's fun to roam around the map looking for tablets. The creatures have amazing design and the game itself has a nice story. Definitely a must buy if you enjoy peaceful puzzle solving, world exploring and story based games.
Schönes kurzweiliges Spiel. Hat mir sehr gefallen. Rätsel waren nicht zu schwer und die sammelbaren Gegenstände konnte man auch ohne Hilfe gut finden.
Omno est super agréable visuellement, l'histoire est simple en soi mais captivante. Les énigmes à résoudre représentent un défi sans être trop difficiles et nous dégoûter du jeu. J'ai vraiment adoré et j'espère que mon commentaire positif encouragera l'équipe des développeurs à faire plus de jeux de qualité comme ça :)
Omno é aquele tipo de jogo silencioso e contemplativo, onde nada é explicado diretamente e tudo é descoberto através da exploração e da própria jornada. O jogo aposta totalmente na ambientação, com cenários belíssimos e uma trilha sonora excelente que em muitos momentos chega a soar épica, tornando a experiência bastante imersiva. A gameplay gira em torno de caminhar, explorar novas áreas, coletar informações da história e resolver puzzles simples, repetindo essa fórmula durante praticamente todo o jogo. Isso acaba tornando a experiência um pouco repetitiva, já que cada nova região segue a mesma estrutura da anterior, mas felizmente o tempo de duração mais curto impede que o jogo se torne cansativo demais. No geral, Omno vale muito a pena para quem gosta de jogos focados em exploração, atmosfera e uma experiência mais relaxante.
It was a cute game. Camera work and controller support still need more fine tuning, but overall experience was fun puzzle platformer. Especially the later phase in the game, <spoiler>the green friend</spoiler> kept disappearing when I get closer. That might be a potential bug? It was kind of hard to be emotionally connected to the game. If the puzzles were little bit more collaborative experience with the companion or the animals in the field, that would be cute.
Gráficos muito bons, jornada muito legal, muito bom!
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — | |
| $56.1K | 335 | 78% | $14.99 | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $280K | 1.4K | 90% | $5.59 | |
| $280K | 715 | 78% | $14.99 | |
| $280.2K | 754 | 87% | $9.99 | |
| $279.9K | 291 | 93% | $24.99 | |
| $280.3K | 1.6K | 92% | $5.99 | |
| $280.3K | 2.7K | 66% | $3.99 |