
Casual memory puzzle.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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Ideal para entrenar el cerebro, la memoria y lindos logros para decorar el perfil
Huge disappointment. Moving the boxes is totally ridiculous, it makes memorizing difficult for no reason (I know they are trying to fight against auto clickers). If you are doing that, at least don't change the combination after you get it wrong. Still, it took me 30 minutes to get all the achievements.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Portuguese - Brazil, Hungarian, Vietnamese, Greek, Danish +17 more
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Oik Memory 3 is a casual puzzle game developed and published by Crew Lab that builds upon the familiar memory-matching formula established in the earlier entries of the series. Rather than relying solely on static object placement, this installment introduces moving blocks that require players to pay closer attention to their surroundings and adapt to constantly changing positions. The result is a game that remains simple and approachable while offering a slightly more demanding challenge than a traditional memory exercise. The main objective is straightforward: memorize the locations of specific blocks and uncover them successfully to clear each stage. While the concept is easy to understand within minutes, the increasing complexity of the levels ensures that the experience remains engaging throughout its fifty-stage campaign. Early puzzles act as tutorials that allow players to become comfortable with the mechanics, but later levels introduce larger numbers of targets and more movement, forcing players to rely on observation, concentration, and short-term memory. This gradual escalation is handled well and creates a satisfying sense of progression without becoming overwhelmingly difficult. One of the game's strongest qualities is its relaxing atmosphere. Oik Memory 3 is clearly designed for players who enjoy calm and stress-free gaming sessions. The minimalist visual style keeps the screen uncluttered and allows players to focus entirely on the puzzle mechanics. Although the graphics are simple, they are functional and effective, ensuring that every object is easy to identify. Combined with a soothing musical soundtrack, the game creates a peaceful environment that feels more like a mental workout than a competitive challenge. The addition of multiple game modes helps prevent the gameplay from becoming repetitive. Players can enjoy the standard mode at their own pace, carefully studying movements and planning their selections. For those seeking a greater challenge, the timer-based mode introduces pressure and rewards quicker decision-making. This extra layer of variety extends the game's lifespan and gives players a reason to revisit completed levels in pursuit of better performances. Another appealing feature is the generous achievement support. Completionists will find plenty of objectives to pursue beyond simply finishing the stages. Since the game is relatively short and accessible, collecting achievements becomes a natural extension of the experience rather than an exhausting grind. This makes Oik Memory 3 particularly attractive to players who enjoy building their Steam achievement collections while relaxing with light puzzle gameplay. The game's biggest limitation is that it remains heavily focused on a single idea. Those looking for narrative depth, visual spectacle, or a wide range of mechanics may find the experience too narrow in scope. The moving-block mechanic successfully differentiates it from many memory games, but it does not completely transform the genre. As a result, enjoyment depends largely on whether players appreciate memory-focused puzzles and repetitive skill refinement. Despite its modest ambitions, Oik Memory 3 succeeds at delivering exactly what it sets out to achieve. It offers an enjoyable combination of memory training, accessible puzzle design, relaxing presentation, and steadily increasing difficulty. The moving objects add enough freshness to keep the formula interesting, while the fifty levels and additional challenge mode provide a reasonable amount of content for fans of casual puzzle games. It may not be a groundbreaking release, but it is a polished and enjoyable entry in the Oik series that serves its target audience well. Rating: 7/10
[h1][b] Reseña de Oik Memory 3[/b][/h1] [h2]Resumen del Juego[/h2] Oik Memory 3 es ese tipo de juego Casual/Indie que llega con la promesa de “relájate, solo es un rompecabezas” y termina convirtiéndose en una auditoría personal de tu memoria a corto plazo. Es 2D, minimalista, colorido y de apuntar y clic: básicamente una sesión de “¿dónde vi esa pieza?” con estética adorable para que te sientas menos culpable por fallar. La propuesta es simple y sin vergüenza: resolver puzzles de lógica tipo memoria con vibra de simulador ligero (administración/orden/automatización en el sentido más zen posible). No hay épica, no hay drama… y aun así el juego se las arregla para tener 85 logros, como si te estuviera diciendo: “No eres tú, es tu dopamina; yo solo la administro”. Primera impresión: es cómodo, directo y “para toda la familia”… excepto para el miembro de la familia que se enoja cuando pierde en juegos de mesa. Ese va a sudar. [h2][b]Memoria de Elefante vs. Memoria de Pez[/b][/h2] Lo Bueno: Rompecabezas minimalistas y claros: sabes qué hacer en segundos. Estética 2D colorida y agradable: te trata bonito mientras te humilla. Control apuntar y clic: accesible, sin combos raros ni “skill issue” de reflejos. 85 logros de Steam: contenido para cazadores de numeritos y completistas. Ritmo relajado: perfecto para jugar en piloto automático… hasta que te equivocas. Lo No Tan Bueno: Solo un jugador: tu vergüenza es privada, no hay a quién culpar. Jugadores actuales: 0. Sí, estás a punto de entrar a un club exclusivo donde nadie más fue. Recomendaciones totales: N/A: el vacío existencial también aplica a las reseñas. “Las elecciones importan” suena más emocionante de lo que suele ser en este tipo de puzzles: no esperes una telenovela interactiva. Si no te engancha el loop de memoria/lógica, no hay “historia” que te rescate. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]6[/td][td]Funciona, es directa y sin fricción; no reinventa nada.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]La IA no importa mucho; el reto depende de tu memoria y paciencia.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Hay “cosas que hacer” y muchos logros, pero el núcleo es el mismo loop.[/td][/tr] [tr][td]Gráficos / Video[/td][td]7[/td][td]Minimalista y colorido: cumple y se ve limpio.[/td][/tr] [tr][td]Historia[/td][td]3[/td][td]Esto no está aquí para contarte una saga; está para ponerte a recordar.[/td][/tr] [tr][td]Ambientación[/td][td]6[/td][td]Relajante y familiar, sin grandes sorpresas.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]5[/td][td]Correctos, discretos; no esperes fuegos artificiales por acertar.[/td][/tr] [tr][td]Música[/td][td]5[/td][td]Funcional para acompañar puzzles; no es el plato fuerte.[/td][/tr] [tr][td]Voces[/td][td]0[/td][td]No hay indicios de voces; silencio terapéutico.[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]Variedad limitada por el concepto: memoria/lógica con pieles bonitas.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]Al ser 2D y minimalista, debería ir fluido en casi cualquier cosa.[/td][/tr] [tr][td]Rejugabilidad[/td][td]5[/td][td]Si te gusta optimizar y sacar logros, vuelves; si no, lo dejas.[/td][/tr] [tr][td][b]Total Puntuaciones ([Aceptable])[/b][/td][td][b]5.0[/b][/td][td]Un rompecabezas decente, simpático, pero con ambición limitada.[/td][/tr] [/table] [h2]Conclusión ([Aceptable])[/h2] Oik Memory 3 es un juego pequeño, limpio y sin complicaciones: entras, haces puzzles de memoria, te relajas… y de paso te cuestionas por qué olvidaste la misma pareja tres veces seguidas. Es competente en lo que hace y se nota que apunta a ser accesible y agradable, con esa vibra de “arcade educativo” que no pretende cambiar tu vida. El problema es que, siendo exigentes, su gancho depende casi totalmente de cuánto te guste este tipo de rompecabezas. No hay comunidad activa (0 jugadores al momento) y las recomendaciones totales están en N/A, así que vienes sin brújula social: aquí no hay “sabiduría colectiva”, solo tú y tus decisiones cuestionables. Si lo tuyo es completar logros y apagar el cerebro con puzzles visuales, puede cumplir. Si esperas variedad grande, narrativa o un motivo para volver más allá del checklist, te vas a quedar viendo el menú con la misma emoción que una hoja de cálculo. [h3]Recomendación de Compra ([En oferta/solo si te encanta el género])[/h3] Puntuación Total: 5.0/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: N/A Veredicto: [i]Aceptable, pero solo para fans del rompecabezas minimalista y cazadores de logros.[/i] Si te gustan los juegos de memoria, la estética cute y el ritual de desbloquear logros como si fueran estampitas, adelante. Si necesitas comunidad, emoción o una razón narrativa para seguir, mejor busca algo con más vida… literalmente.
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---{ Graphics }--- ☐ You forget what reality is ☑ Perfect ☐ Beautiful ☐ Good ☐ Decent ☐ Okay ☐ Bad ☐ Very stylized ☐ They're what they should be for what the game is ☐ MS Paint could make something better ---{ Gameplay }--- ☐ Fantastic ☑ Good ☐ It's just gameplay ☐ Meh ☐ Bad, but playable ☐ Just go watch paint dry ---{ Audio }--- ☑ Eargasm ☐ Amazing ☐ Very good ☐ Good ☐ Not to bad ☐ Alright ☐ Bad ☐ My ears are bleeding ---{ Audience }--- ☑ Babies ☑ Young kids ☑ Young teens ☑ Older teens ☑ Adults ☑ Old people ☑ Anyone with a decent maturity level ☑ Anyone with a lack of maturity ☑ Anyone that is alive ☑ No one, not even your dog ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Just average ☐ A little better than average ☐ Good ☐ Decent ☐ Better than good ☐ Fancy Pants Rich Boy ☐ NASA ---{ Difficulty }--- ☐ Can choose your difficulty setting ☑ No difficulty needed ☐ Just press 'W" ☐ Easy ☐ Medium ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Hard ☐ Verry Difficult ---{ Grind }--- ☐ Nothing to grind ☑ Only if you like to collect things ☑ Only if you care about steam achievements ☐ Isn't necessary to progress ☐ Only if you care about rankings/placements/leaderboards/etc. ☑ Average grind level ☐ A little grindy ☐ Too much grind ☐ You‘ll need a second life, maybe some macros, & a will to live for grinding ---{ Story }--- ☐ Story? What story? ☐ No Story ☐ Twilight was a better love story than this ☐ Average ☑ Good ☐ Lovely ☐ It‘ll replace your life ---{ Game Time }--- ☑ 1-2 Hours ☐ 2-5 Hours ☐ 5-10 Hours ☐ 10-20 Hours ☐ 20-50 Hours ☐ 50+ Hours ☐ 100+ Hours ☐ To infinity and beyond ---{ Replayablity }--- ☐ You won't even finish it the first time ☐ None, once was enough ☐ Not that kind of game ☐ You don't stop playing this kinda game, ever ☐ Maybe once or twice, to try something new ☑ You'll want to get every single possible ending & secret there is ☐ You'll pick it up every few years, but never finish a whole playthrough ☐ A lot, just to romance everyone, pick new options. try new classes, etc ---{ Price }--- ☐ It’s free! ☑ Worth the price ☐ If you have some money to blow ☐ Wait for it to go on sale for the 100th time ☐ Ask someone to gift it to you instead ☐ You could also just burn your money ---{ Bugs }--- ☐ Circumstantial (PC specs, internet, save/install location, etc.) ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ Game Size }--- ☑ Very low ☐ Low ☐ Average ☐ High ☐ Too much ---{ Worth It }--- ☐ Hell no! ☐ If you have a lot of cash ☑ Worth it! ☑ Get it now! ☐ Life is not complete without this game! ---{ TEXT }--- Use the achievements to customise your profile. Easy 100 % Steam Achievements. ---{ 7 / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
Fun memory game!
Memory game meh
норм
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