
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.43/day in the week to Sep 18 → 3.6/day in the week after.
About
Start from zero and discover the newest entry in the OCTOPATH TRAVELER series. Experience a story of restoration and retribution over the divine rings—an epic saga that unfolds across the realm of Orsterra.
Enjoy familiar features such as the series' HD-2D graphics, a fusion of retro pixel art and 3DCG; the player's ability to roleplay using Path Actions of their choice; and the Break and Boost system that can turn the tide of battle. Additionally, brand-new features such as character creation and town building allow you to create your own character and restore your hometown.

You are the protagonist of the story. Choose your appearance, voice, motions, and favorite dish with the new character creation feature!
Restore your hometown through town building. Invite companions and allies to live in a town of your creation!
Engage in exhilarating and strategic command battles. Choose from over 30 allies to form a party comprised of up to eight characters!
Use Path Actions to invite people to your town, engage in battle, and obtain items. Where you go and what you do is entirely up to you.
Equip action skills with the new skill system. These skills can be learned by allies and passed on to others.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99−40% | 2.9Kreviews | 78% | — | $3.6M |
| $29.99−40% | 165ratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 940 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I agree with the general sentiment that this one isn't as good as its predecessors but if you enjoyed them and can stand the series overall formulaic-but-competent presentation it's safe to say you'll enjoy this one too. A lot of assets are reused, whole towns and zones, some of the soundtrack, it didn't bother me but if you played several of the games in sequence this would probably be more grating. I also didn't mind changes to the class system and characters; you have a customizable silent protagonist main character (you can eventually re-customize freely) who can unlock and switch classes but each of the 30ish characters you can recruit have a single class with variations on their class-themed kits. While on its face this is a step down from every character being able to dual class, since your active party is now four pairs of 2 characters, as long as you're smart about who you pair each active character slot is effectively two classes anyways. The part about this that kind of falls apart is that recruiting characters is very much not freeform, who is available depends on story progression and they're doled out very slowly and somewhat unevenly relative to how long it takes to plod through the story. I'm maybe over halfway through the game and I still only have a single somewhat-poorly-kitted Cleric. The town-building is alright, but also similarly poorly paced; it takes forever to get basic shops and you're at the mercy of the quest-gated-progression of path actions to assemble villagers, building customization options, and farm & ranch supplies. The story is boring and serviceable, the voice acting is pretty bad, and there's lots of gating by level scaling, but again if you're looking at the third game after playing either of the previous this won't be news to you. The cutscenes feel weirdly slow, this is the first time I've had to leave it on fast forward and just pay attention and read quickly. The combat is still just barely engaging enough to avoid being too boring too quickly and the soundtrack is still nonstop bangers. Easy recommend as long as you temper your expectations.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 3K | 32% | $29.99 | |
| $3.6M | 14K | 78% | $12.59 | |
| $3.6M | 3.3K | 97% | $29.99 | |
| $3.6M | 5.4K | 89% | $19.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 7.2K | 95% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $848.5K | 913 | 91% | $27.99 | |
| $0 | 0 | — | $49.99 | |
| $6.6K | 15 | 60% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 30 → 4.14/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Korean, Simplified Chinese, Traditional Chinese*languages with full audio support
| $29.99−40% |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 942 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
诸君,我有不同看法。 这个游戏确实存在很多剧情逻辑上的硬伤,但我想说的是,它的配乐、文笔和人物情感的刻画太强大了。 整个游戏的泪点太多,因人而异。以下轻微剧透。 复兴剧情里,玛戈奶奶和巴希尔种菜的那一段,整个人哭成泪人,盯着屏幕愣了好久。 点燃维舒贝尔圣火的那一刻,伴随bgm的记忆重现和斯蒂娅的眼泪,感动到无以复加。 威尔诺特被逼疯笑着和林悠布偶说笑的时候,真结局全员恭送的时候,这些场景胜过千言万语,刀刀戳中泪点。 再就是文笔,因为纸上一行字泪目的情况我从未有过。 但我就是在看到边狱里主角妈妈留下的手记,如果可以的话,想再给她做一顿喜欢吃的菜,就一句话直接爆泪腺。 这种句句诛心的文笔,已经很久很久没有体验过了。
cool
总体不如一,二代,如果不是粉丝党不建议入
é um bom jogo, mas o começo é muito parado
It is very good game. Try demo. :)
瑕不掩瑜
amazing
The gameplay and visuals are great but the main character is about as interesting as a statue. Most of the companions also don't get stories of their own, which makes it difficult to get attached to them. Still a good game overall but not the best.
beautifull game , soundtrack ,story , you have everything in this game
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.