
Explore dungeons, fight hordes of monsters and survive on a huge map. This is Ocean Keeper - an action roguelike with tower defense elements. Mine resources in caves, customize your Mech Spider, upgrade different weapons and face dangerous bosses that won't leave you a chance!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome to Ocean Keeper, a mining roguelike shooter with a top-down view. Play as a Miner whose spaceship has crashed on a planet, filled with underwater monsters. Find resources and artifacts for purchasing valuable upgrades.
Use the time between each attack to power up your diver, mech, weapon or explore a new dungeon. Build automatic turrets, use drones to collect loot and improve your skills to increase your chances of survival. If you've ever wondered what would happen if you mixed Dome Keeper, Wall World and Vampire Survivors together, here's the answer!

Dozens of weapons, upgrades, and monsters are waiting for you. And all this in the subnautica style, along with sea monsters who are hunting you. The world here is dangerous,
and keeps in unknown threats.

The underwater world of Ocean Keeper consists of many biomes. You will have to travel through the locations and find the remains of a lost civilization. Discover mysterious locations, from abandoned sci-fi laboratories to mines with artifacts.

Drill caves in search of different resources to upgrade your equipment, weapons and Mech Spider. It's worth saying that the local fauna didn't like the fact that you want to mine their sources! So don't forget to exit the dungeons, and switch to a dynamic combat mode.

Ocean Keeper is ready to surprise you by massive battles with unique bosses! From a giant crab to the flying mouse, each battle will be a true challenge. We won’t reveal all the cards — there are many more. The other question is, will you have the strength to defeat them?

Forget about monotony - each new game session will open new secrets of the underwater world, and battles with sea monsters will become harder. You can use various meta upgrades and unique types of Mechs to bravely fight with every wave of monsters.
Engagement
Reviews
Themes across 54 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Гру припинили продавати за рублі, плюс. Попри те російська зникла з переліку мов лише у стім, але залишилась в самій грі. Не схвалюю хитрожопості розробників. Зробив повернення. https://steamcommunity.com/sharedfiles/filedetails/?id=3783054858 https://steamcommunity.com/sharedfiles/filedetails/?id=3783054787
This game [b]fails to disclaim the use of AI[/b] for in game art assets in direct contravention of Steam's disclosure requirement. You might not care about that, but that violation of trust and others like it [spoiler](like when the developer admitted to accidentally stealing art from Deeprock Galactic)[/spoiler] undermine the promises that they'll fix game breaking bugs or improve stability.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Ukrainian, Swedish, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Korean +2 more
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Madencilik ve roguelike birleşmesi bir oyun, bir çok eksiği olmasına rağmen oynanır. 1$ ve altına düşerse alın oynayın 5 saate bitiyor.
Fun quick rogue/miner similar to Wallworld and Domekeeper but underwater with mechs, this was 100% bug free for me with a complete run through of the game so devs = awesome. Story is pretty short but does the job, and the light puzzle element was decent - found it a little annoying that this was timed, but oh well. The lack of zoom out is annoying with a ultrawide monitor as you really can't see much that is attacking from the vertical sides particularly the bottom, and the mech battles could use some new mechanic as you hunker down in a defensible area. Still - fun for a bit
A dual-gameplay aspect mixing Dome keeper's 2D mining with a Vampire survivors style intermission rather than the dome-defense section. It does both aspects significantly worse than their respective counter parts, uses AI and takes stuff from other games without credit nor acknowledgement of steam's AI policies. Movement and aiming feel clunky/unresponsive, even with max upgrades it barely becomes acceptable at best. Some upgrades are significantly worse than others, ricochet being by far the worst upgrade to the main gun I've found during gameplay (it actively makes your weapon worse it seems), along with the nuke launcher being hilariously bad compared to all other auto-weapon secondaries. There was no balancing behind any of these actual decisions that weren't made by AI it seems? Looks bad all around, fun for about half an hour then becomes a slog and boring. Game happened to be part of a bundle of about 11-12 games and I gotta say this is the worst one of the bundle that I've played so far at time of writing
Загалом, я радий підтримати Українського розробника - аби ми ставали краще. За свої грощі й "півгодини гри" - отримано непоганий рогалік, алееее... - Геймплей, історія та ігровий шлях не на стільки затягують, щоб регулярно повертатись до гри. - Якорів/анонсів наступних кроків для гравця чи розвитку геймплею катасрофічно не вистачає (ненавиджу слово "глибина" =)). - Частина з дефенсом виглядає більше як "напряг" ніж очікувана катка з випробуванням апгрейдів та вибором нової стратегії; - Апгрейди Мехі не відчуваються впливовими в порівнянні із градацією хвиль ворогів (коли хотілось випробування скілами, а отримуєш випробування на витривалість грайнду ресурсів); - Часове обмеження на копання та пошук матеріалів які потрібні як для інструментів копання так й для апгрейдів мехі відбиває бажання експлорінгу, а зважаючи на те, що мап у тебе немає й все доводиться робити всліпу - це "напряг" ч.2; - Вищезгаданого Експлорінгу як такого також немає (або я до нього не дійшов), в грі про безмежний океанський простір це трохи розчаровує (це вже власні очікування); - Прогрес відчувається повільніше через геймплей, й повертатися до такого лупу не дуже кортить; - Вибір арт дірекшену для частини з копанням доволі questionable в порівнянні з частиною з мехою, а "дешевий та плоский" інтерфейс остаточно відвертає від гри загалом; - Назви одиночної версії й ко-оп просто збивають з пантелику, це дві різні гри... В цілому я би хотів повертатись до цієї гри, якщо вона буде оновлюватись або буде друга частина із суттєвим переглядом геймплею.
game seems like it'd be a domekeeper upgrade, but it's pretty much worse in every way. choppy pacing, too much unnecessary dialogue, weird ai art, confusing tutorial that i couldn't even complete because you only get what feels like 90 seconds to figure out a puzzle before you're so overwhelmed with mobs you die
game wont start on macos; bug was reported by several people but fix will most likely never come.
Fun idea but way worse optimisation than Marvel Rivals at high settings. 2D looking game shouldn't require way better hardware than 3D multiplayer. Also, co-op is in separate version of the game.
4个小时不到通关了?
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Where this game's players are, estimated from review languages.
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