
A thrilling quest at the heart of a powerful occult society. Dive into the heart of an unbelievable investigation set against stunning Italian backdrops. Make your way through the many hidden object scenes and solve the increasingly original puzzles. Your time is limited, so warm up those gray cells!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 17 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is... okay. There's nothing stand-out about it, everything is simply... fine. The voice acting is more irritating than anything, however, and the puzzles don't make up for the poor story.
Прикольная олдовая игрушка, играется бодро, советую пройти вечерком.
Occultus - Mediterranean Cabal takes the familiar hidden-object adventure formula and gives it an appealing Mediterranean identity built around mystery, historical surroundings, and supernatural intrigue. Developed by Sylphe Labs and published by M.INDIE, the game is primarily aimed at players who enjoy methodical exploration, visual searches, traditional puzzles, and stories involving secret organizations. Rather than relying on action or demanding mechanical systems, it encourages players to investigate carefully and gradually uncover the truth behind a strange disappearance. The story begins when the protagonist travels to Palermo, Sicily, intending to visit his grandfather, an established antique dealer. What should have been an ordinary reunion quickly becomes unsettling when the grandfather is nowhere to be found and his antique shop has clearly been vandalized. Among the remaining clues is a mysterious note concerning a midnight Mass. Following this lead pulls the protagonist into an increasingly suspicious investigation where apparently ordinary locations conceal connections to something considerably darker. The personal nature of the disappearance provides a simple but effective motivation for continuing deeper into the mystery. One of the game's better qualities is its choice of setting. Early twentieth-century Italy provides considerably more character than the generic haunted houses and fantasy locations frequently associated with casual hidden-object adventures. Palermo's old buildings, antique-filled rooms, religious imagery, shadowy streets, cemeteries, and underground locations naturally complement the occult themes. The game also makes use of both daytime and nighttime environments, allowing familiar surroundings to develop a different personality once darkness arrives. This helps create an atmosphere that is mysterious and occasionally ominous without turning the experience into outright horror. Gameplay remains firmly rooted in classic hidden-object design. Players move between illustrated locations, examine their surroundings, locate concealed objects, collect useful items, and determine where those items should be used. Hidden-object sequences are mixed with environmental puzzles and standalone minigames, providing some welcome variation. The mechanics are straightforward enough that newcomers should quickly understand the basic structure, while experienced fans will recognize almost every major convention immediately. This accessibility is useful, although it also means the game rarely surprises players with radically different mechanics. The hidden-object scenes place considerable importance on observation. Environments can contain many decorative elements, and finding the required objects sometimes demands close examination rather than rapid clicking. The detailed backgrounds work particularly well for this style of gameplay because the locations feel appropriately cluttered without completely losing their visual identity. There can still be occasions when an item feels difficult to spot simply because it blends into the scenery, but that is an inherent part of the genre and may actually appeal to players seeking a more patient visual challenge. Puzzle variety gives the adventure additional substance. Progress is periodically interrupted by riddles, mechanisms, pattern-based challenges, and other minigames that require more than simply identifying objects on a list. Some solutions are relatively easy to determine, while others encourage experimentation and closer attention to available clues. None of this transforms Occultus into an exceptionally difficult puzzle game, but the changing challenges prevent the investigation from becoming too repetitive. The puzzles also fit reasonably well with the larger theme of deciphering a conspiracy rather than feeling completely disconnected from the adventure. The narrative is more successful at generating curiosity than developing complicated characters. The missing grandfather, damaged antique shop, strange midnight gathering, and references to a secret cabal create enough questions to keep the investigation moving forward. The story gradually introduces increasingly unusual circumstances, giving players the sense that the initial disappearance is only one part of something much larger. However, anyone expecting a deeply branching detective narrative or extensive character development should temper those expectations. Storytelling mainly provides context and momentum for exploration and puzzle solving. Visually, the hand-crafted locations remain one of the most appealing elements. There is a pleasant old-fashioned adventure-game quality to the presentation, particularly when moving through historical interiors and atmospheric outdoor environments. The shift between brighter Mediterranean scenery and darker nighttime locations reinforces the contrast between ordinary life and the secretive activities being investigated. The supernatural elements are handled with enough restraint that the game remains approachable for players interested in occult themes without necessarily wanting an intense horror experience. Pacing is deliberately relaxed. There is little pressure to react quickly, so players can spend time examining backgrounds, considering clues, and working through puzzles. That makes it particularly suitable for casual sessions. The drawback is that players accustomed to modern adventure games featuring extensive animation, cinematic presentation, complex dialogue systems, or unrestricted exploration may consider the experience dated. Its strengths come from traditional point-and-click principles rather than contemporary production spectacle. Replay value is fairly modest because discovering solutions is a significant part of the appeal. Once the locations, hidden objects, puzzles, and major revelations are familiar, subsequent playthroughs inevitably lose some of their mystery. It is therefore best treated as a focused single-player adventure that provides its strongest experience during the initial journey. Steam Deck compatibility should be approached with some caution. The game's comparatively simple point-and-click mechanics and modest technical demands make handheld play potentially practical, particularly through trackpad or touchscreen-style interaction. However, without a strong native controller-oriented interface, certain interactions and small visual details may be more comfortable on a larger display with mouse input. It is better regarded as potentially playable through Steam Deck's flexible input options rather than assuming a completely optimized handheld experience. Overall, Occultus - Mediterranean Cabal is a respectable traditional hidden-object adventure elevated by its unusual Sicilian setting and occult mystery. Its mixture of object hunting, puzzles, atmospheric exploration, and supernatural conspiracy provides a comfortable experience for fans of the genre. It does not radically advance the formula, but the Mediterranean scenery and mysterious storyline give it enough individuality to stand apart from more generic alternatives. Rating: 6/10
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Languages: English*, French, Italian, German, Spanish - Spain, Russian*languages with full audio support
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played the easiest mode and have Windows 10. The game ran smoothly. IMO the game is a bit of a higher difficulty, but you can use the help feature or skip puzzles & mini games. I will definitely replay it. The HOPs were interactive and original which made them interesting and challenging. I recommend for those who like variety. There is a tool that shows you where you have an available action, and lets you jump to it. Since there are a lot of locations, this is a very good thing. There is a help feature. It will also show you which way to walk. You'll have quite a bit of inventory. You can combine things within it. There is a journal.
Doesn't work on ultra-wide monitors - the top and bottom of the screen are cut off, sometimes including the inventory. There aren't any options for other aspect ratios and turning off full-screen gave me the same ratio but in a tiny window. I thought I soft-locked myself in the intro because I couldn't figure out how to stop the carriage, but it turns out I needed to talk to the driver that was off-screen and could only be seen by right-clicking at the top edge of the screen to zoom in. The hidden object scenes are equally unplayable on ultra-wide for the same reason.
[code][h3][b][url=https://store.steampowered.com/curator/45030479/]🧩Undecided & Puzzled Reviews🧩[/url][/b]Visit and follow my curator page if you enjoyed this review❤️[/h3][/code] [h2][b]Occultus[/b][/h2] The game has an interesting story, it does take some twist and turns that make it be more intriguing. Game mechanics- [spoiler] Early on the game you are given the power to go from day to night (skip time in ~12h increments). This mechanic loses its novelty pretty fast when the game requires you to do this back and forth several times to fetch items that allow you to continue the story. Sometimes even having to use the hint button because the game doesn't really guide you to the next step or point out in some way that going from day or night will get you on track. [/spoiler] Hidden object scenes and puzzles can be tedious at times and not that fun. Although at the halfway mark some do get a bit better. The voice over was slightly weird with the exception of the main character. I'd say that towards the end the game gets a little better, and things made more sense, it was easier to connect the dots but the ending fell quite flat. The ending: [spoiler] I do feel like it was rushed although I must say I wasn't expecting the twist at the very end. I think that adding a bonus chapter to tie up loose ends and see what happens to the girl etc. would've been a good idea. [/spoiler] I got the game for $.49 USD and I think that is a perfect price for this game, $4.99 USD I would say is too much for how the game progresses, HO's and puzzles. I will mark this as recommend although at a heavily discounted price. For that low of a price, it is worth the entertaining story it brings.
Итальянский игропром... бессмысленный и беспощадный. Начало интересное, головоломки вменяемые, только ближе к концу начинают душить. Поиск предметов, на удивление, сделан лучше, чем в других подобных яищухах: можно увеличить масштаб сцены. Это же я рекомендую делать не только в сценах с поиском списка предметов, но и в сценах подбора предметов в инвентарь, иначе есть риск что-нибудь упустить. Сюжет шляпа, конечно, слишком много детской мистики и поднадоевшей уже лавкрафтовской тематики, но в целом для подобной игры норм. Зато с какой любовью показаны детали культуры и быта сицилийцев. Короче говоря, отличная расслабляющая поделка для отдыха после рабочего дня.
Не понятно, почему такой прекрасный классический квест остался почти не замеченным! С удовольствием поломала голову над сюжетом и головоломками, не всегда простыми, для 2017 года отличная графика, в общем- рекомендую всем любителям данного жанра.
Ero in dubbio se acquistarlo o meno vista la valutazione "nella media", poi però l'ho trovato superscontato e ho deciso di comprarlo. L'ho giocato tutto e devo ammettere di non comprendere le recensioni negative. Si tratta di un'avventura grafica con una trama lovecraftiana suggestiva, ambientazioni e audio molto gradevoli, longevità sufficiente, vari enigmi non banali e nessun bug. L'unica cosa che non mi è piaciuta moltissimo (ma che comunque non stonava) è la presenza dei minigiochi in cui bisogna trovare una serie di oggetti nascosti, i quali sembrano fungere un po' da riempitivo. Mi sento comunque di consigliarlo a chi piacciono le avventure grafiche e le tematiche horror/mystery.
Selling now
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Players by region
Where this game's players are, estimated from review languages.
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