
Fight through dungeons in a tactical, turn-based roguelike where choices have real consequences. Craft your backstory & inspiration decks & combine classes, skills & gear to create truly powerful heroes. Explore & rebuild Emalon in the campaign or top the highscore in a challenging roguelike mode.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 8 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Obsidian Prince is quirky tactical, turn-based game that mixes deck-building with deep tactical combat.
Challenge yourself in the roguelike mode or explore the campaign, complete quests, unlock new areas and build & expand your base while pushing back against the threat of the Obsidian Prince.
TACTICAL COMBAT WHERE EVERY MOVE MATTERS
Stay one step ahead of your enemies as you navigate increasingly challenging dungeons. Outsmart foes by carefully planning your moves and abilities, or risk sending another hero to the grave.
GET INSPIRED EVERY TURN
Craft a powerful deck of inspirations to enhance your abilities. Draw three inspirations every turn and activate them by using corresponding skills. Choose your inspirations wisely to avoid cluttering your deck!
EXPLORE A VAST, HANDCRAFTED WORLD
Discover a rich variety of handcrafted areas and add them to your kingdom through unique events where you pick the approach.
Find new allies, uncover hidden dungeons and help the inhabitants of Emalon by solving their quests.
VISIT UNIQUE, RANDOMIZED DUNGEONS
With procedurally generated dungeons created from handcrafted rooms, no two playthroughs will ever be the same. Conquer an array of unique dungeons and locations throughout the realm of the Obsidian Prince.
RECRUIT THE HERO YOU WANT
Each class has it's own set of unique abilities and starting weapons. Choose between the melee focused warrior who charges and stuns or the kiting ranger using their crow as dot damage. Maybe you'd rather set the world on fire with the Candlemage, spread mold to box in enemies with the Mold Druid or sneak up on people to stab them in the back with the very red Rouge?
Choose between 9 distinct classes each with their own backstory that develops as you play and impact each room you enter.
SHAPE THE LIFE OF YOUR HERO
Recruit young hopeful adventurers with unique backstories.
Decide their training and watch how it impacts their abilities.
Continue forging their lifestories through adventures.
Every adventure will change your hero and how you play it.
BUILD YOUR LEGACY
Loot resources, find or unlock building schematics to build a base that offers bonuses, shopping opportunities or new classes. Strengthen your base to aid your heroes on their journey.
ARM YOURSELF TO THE TEETH
Loot, buy or earn powerful new weapons. Each hero comes with 2 starter weapons, but no hero is locked in their weapon choice. Want a ranger with sword and bow, fine! Have you always dreamed of a warrior using traps and a magic staff? Go for it. Discover powerful new weapon combinations and play your heroes your way!
With 17 unique weapons and a ton of powerful artifacts you can create a myriad of creative builds.
CHOOSE YOUR GAME MODE
Select between Roguelike Mode or Campaign Mode, tailoring your experience to your preferences.
THE STORY
By cheating death the Obsidian Prince has fragmented the fabric between dimensions. Now unimaginable horrors are pushing through from other planes threatening to destroy the world of Emalon.
Can you send the Obsidian Prince back to the underworld and repair the damage he’s inflicted on this once idyllic fantasy world?
JOIN OUR COMMUNITY
Join us and other Obsidian Prince players on Discord and share strategies, easter eggs or general banter with the devs and other fans.
If you enjoyed Into the Breach and Final Fantasy Tactics, you'll love the grid-based challenges in Obsidian Prince.
Engagement
Reviews
Obsidian Prince is a fantastic turn-based, tactical, deck building, roguelite. There is a campaign mode too, but I have spent the majority of my time in the roguelite so that is where this review is coming from for the most part. 4 floors, 2+ hour runs, turn-based combat, a levelling system with 12 different skills, 9 different characters with unique cards, two different decks, lots of weapons, items and armour. Oh and an asdency system to increase difficulty when you win…. Oh and a leaderboard to see how your final score measures up. That’s a lot of stuff but it’s not overwhelming. Like all good roguelites it’s incredibly fun to try out lots of different things to see what gels and synergises, mixing and matching, failing and succeeding. If you like turn based combat, wonderful voxel art, a banging soundtrack and a good sense of humour then try out Obsidian Prince. I have spent many hours enjoying this game and look forward to spending many more.
TL:DR - I finally installed it and played it... for about 20 minutes. I have already uninstalled it and wish I had tried it sooner so I could have refunded it. First mission? A stereotypical "kill rats in the basement" mission. That was my first clue that I might not be happy with this game. The combat feels boring, clunky, and very slow. Movement is one square at a time unless you use an ability. The whole card ability system is just... dull, and none of the abilities felt interesting, or impactful, or fun. Too many of them were too similar. Every fight just felt the same, too. Didn't matter what the enemy looked like or what they were. I would just slowly move toward the enemy - no cover mechanics or anything like overwatch seemed to exist and then I would use a ranged attack when I was close enough. Half the time it would just outright kill the enemy in one hit, sometimes it would take two hits. Melee? Same thing once in range - I would click to attack and the enemy would instantly die, or I would click to use an ability like the circular attack and the enemies I hit would just die... no strategy needed, no effort required. Very rarely would an enemy survive the first hit, only one of the "boss" characters I fought took more than a couple hits to kill but even that fight was super easy. Don't think I ever took enough damage to be concerned about losing a fight, didn't really try to avoid hits or use any "strategy." The graphics aren't too bad for the style they chose but you can't zoom in and the combat effects are pretty hard to see because it's all so small. Since you can't zoom in and everything is pretty small you can't even tell what half the characters and enemies are supposed to be. Apparently you can eventually build up a town, add more characters to your roster, but... I just couldn't force myself to keep playing long enough to do that. Not one thing about it made me want to keep playing after about 20 minutes so I really can't rate this higher than a 3/10.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
It's an unique and fun game. Artstyle is gorgeous and the developers listen to the discussion forums. I asked them for 16:10 aspect ratio support so we have no black borders on the steamdeck and they delivered and notified me, that they implemented it.
Very fun so far!~
Thoughtful tactical battles, lots of artifacts and lots of monsters. I would play it more, but here is what takes the game a bit down: - I like this kind of graphic, but often (especially with more than just few monsters) it is hard to get oriented which fields are threatened by whom. This shouldn't be too difficult to fix, but unfortunately it stays and kind takes joy away from more difficult combats. - The skill tree looks pretty good and rich, at the first sight that is. But later you realize that with most of the classes you anyway want to invest in more or less same stuff - And finally it becomes quickly repetitive But despite all that, I enjoyed the dozen of hours playing it and I say it is worth the money. Sadly I dont think I am gonna return to it.
https://youtu.be/4I63sR1BVgg Despite some clunky interface issues the campaigned mode's various system interlock in a rather satisfying way.
Yes.
Cute artstyle, fun gameplay but can be a bit confusing at times (at least to me it was)
A quirky and charming dungeon crawler with good humor and varied gameplay. It's a little rough around the edges but is definitely worth checking out.
[code]Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/, Follow me! [/code] Obsidian Prince is a Turn-based Roguelite game. The game have some good points and some bad ones. Good points like the great soundtrack and the idea of administrating heroes for do quest with unlocking new zones of the map. Bad points like a slow square movement, I know it's turn-based but when you move square and atack are pretty slow so make it a bit tedious; Also the pixel art of this game hasn't great visuals. With this game I wish there is a middle button but sinces it's a game where must shine the most on the gameplay I say.. no... i'm sorry - -
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