
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 16 → 18.4/day in the week after.
About
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.

Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower.
Asynchronous roguelike PvP
Over 120+ unique items with class specific types
Gameplay progression through unlockable perks and cosmetic items
20+ game-changing NPC encounters
Deeply synergistic item system with exponential combo potential
Casual and Ranked gameplay modes with leaderboards and seasons
Endless Mode
Discover synergies between items that don't just add up; they multiply! The right combination of items and unlockable perks can create exponential scaling, enabling you to build unstoppable loadouts.
Jump into casual mode for a pressure-free experience or rise to the challenge of competitive ranked play and see how your build stacks up against the best towers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 716 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great autobattler with a lot of promise. Absolutely worth the pick up. Nitpicky complaints: - tempo is way too OP right now (you can expect to win with an empty board and levels just because of how massive the HP scaling is early game) - the 3 star log achievement is incredibly unfun & unfair to try to get
BRBR RBRBRRBRBRB BRBRRBRB PLING PLING PLINGG PUMPUMPUPMPUMPUPUM PLING PLONG KLING KLING BRBRBRBRBRBRBRBRBRB- Thats the game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 6.4K | 92% | $9.99 | |
| $1M | 5.3K | 99% | $12.99 | |
| $1M | 1.7K | 96% | $24.99 | |
| $1M | 1.3K | 64% | $19.99 | |
| $1M | 2.5K | 70% | $14.99 | |
| $1M | 4K | 86% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 30 | 67% | Free | |
| — | 0 | — | — | |
| $14.9K | 59 | 69% | $7.99 | |
| $5.6K | 21 | 95% | $9.99 | |
| $721 | 3 | 67% | $7.99 | |
| $0 | 358 | 84% | Free |
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 31 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Danish, Spanish - Spain, Korean +1 more
Hours played at review time, across 716 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Vorsicht suchtgefahr !!!!
Please don't port this game to mobile. I'd never get anything else done.
Das Spiel ist sehr Strategisch und ich erwarte noch viele Updates in Zukunft, es macht sehr viel spaß und hat Sucht Potenzial. Was man aber leider noch dazu gestehen muss ist das es noch sehr sehr oft stehen bleibt und man dadurch immer wieder Ranked Punkte verliert das tilltet hoffentlich ändert sich das sehr bald!
skvela hra na par minut i na dlouhej zasek
Awesome
Man schafft es einfach nicht realistisch zu spielen. Man hat immer viel zu wenig Geld und egal welche Kombi man spielt, vollkommen egal, irgendwann sagt das Spiel einfach: Jetzt hast du automatisch verloren und schickt dich gegen Gegner die teileweise mehr als 1 Millionen Schaden die Sekunde machen. Man hat selbst so ungefähr 50.000k Leben zu dem Zeitpunkt. Das Glückspiel ist teilweise mehr als frustierend, wenn man erst so ab Runde 13-17 einen halbwegs ordentlichen Bild hat. Und man spielt und spielt und spielt und ist eig. nur frustiert. Dieses Spiel ist absolut unausbalanciert und ich hasse es! Aber man will ja irgendwie wissen, wie es andere geschafft haben in Runde 8 bereits 60k Schaden zu machen und 30k Leben zu haben wenn man selbst erst 3-4k Schaden macht und 6k Leben hat. Denn angeblich sind die Gegner andere Spieler, die auf der exakt gleichen Stufe diesen Build hatten. Teilweise unglaubwürdig hoch 100. Ich hoffe es ändert sich noch viel bis zur 1.0. Dann auch gerne eine positive Bewertung.
very addicting game, I'd write more but I just want to go back to playing the game instead.
An almost pure auto-battler. Very little meta-progression, very few board slots, no hero characters, positioning is almost, but quite, irrelevant. What there is just units to upgrade, combos to intuit and games to win. That's enough for me. Recommended.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.