
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 16 → 19.5/day in the week after.
About
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.

Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower.
Asynchronous roguelike PvP
Over 120+ unique items with class specific types
Gameplay progression through unlockable perks and cosmetic items
20+ game-changing NPC encounters
Deeply synergistic item system with exponential combo potential
Casual and Ranked gameplay modes with leaderboards and seasons
Endless Mode
Discover synergies between items that don't just add up; they multiply! The right combination of items and unlockable perks can create exponential scaling, enabling you to build unstoppable loadouts.
Jump into casual mode for a pressure-free experience or rise to the challenge of competitive ranked play and see how your build stacks up against the best towers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a really fun game with clearly so much love poured into it. I absolutely would recommend this game to anyone who has enjoyed other asynchronous autobattlers in the past and I would encourage anyone who tries this game and builds an impression of it to come back to it every once in a while to see how development has shaped the game and its gameplay experience. I am a huge fan of the new duos mode and its implementation. I really hope that this mode becomes a large success so that there is a larger pool of opponents in ranked to choose from for greater variety but I think the passing mechanic, events, duos specific items, etc. etc. are all implemented really well. I enthusiastically look forward to future updates and I appreciate all of the hard work that has been put into this game.
Muy buen juego para pasar el rato, lo vengo jugando desde la demo, el apartado visual y sonoro es bastante adictivo, juego para jugar en las tardes chill, que sea asincrónico es desde luego una ventaja. Buena curva de aprendizaje :D
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 31 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Danish, Spanish - Spain, Korean +1 more
Hours played at review time, across 710 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I like this game, very nice build possibilities but potions build is digusting.
Great game
Great Game but suddenly just crashes randomly and doesnt remember me even playing the game.
Man kann ohne Probleme hunderte Stunden in das Spiel stecken, ohne zu merken, wie die Zeit verfliegt. Eigentlich wollte man nur 1 Spiel machen, das lief dann aber so gut, das man sich sagt, noch ein kurzes hinterher. Und ehe man es sich versieht, ist aus 16:30 Uhr ganz schnell 03:00 in der Nacht geworden
Used to be fun in the previous season but now the builds you're matched up against seem unfair. Some builds are already completely decked out by the time you're on day 6 or 7
I really wanted to like this game, and up until the last patch I did. Since the recent update, Oaken Tower has become borderline unplayable for me. The core issue: starting around day 7, enemy compositions feel deliberately tuned to counter whatever build you've committed to. It's not "the difficulty scales up" — it's that the specific enemy types sent seem to directly punish the tower/upgrade path you've invested in, run after run. Switch strategies mid-run and the counters seem to follow. Whether this is an actual adaptive-difficulty system or just confirmation bias from a rough balance pass, I can't say for certain — but the pattern has been consistent enough across multiple attempts that it doesn't feel like normal variance. Whatever changed under the hood, the result is that long-term planning and build commitment — which used to be the whole appeal of the game — now feels punished rather than rewarded. If you're new to the game, you might not notice this yet since it seems to kick in later into a run. If you're a returning player, be aware the game plays very differently than it did before this update. Hoping this gets addressed or reverted, since the pre-patch version was genuinely great.
sehr starke suchtspirale
Fav asynch at the moment. Bocary is actively updating and improving.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 30 | 67% | Free | |
| — | 0 | — | — | |
| $14.9K | 59 | 69% | $7.99 | |
| $5.6K | 21 | 95% | $9.99 | |
| $721 | 3 | 67% | $7.99 | |
| $0 | 358 | 84% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.7K | 63% | $19.99 | |
| $1.1M | 2.6K | 96% | $11.99 | |
| $1M | 1.3K | 90% | $19.99 | |
| $1M | 2.4K | 90% | $14.99 | |
| $1M | 14.1K | 85% | $2.99 | |
| $1M | 4.3K | 96% | $19.99 |