
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 9.86/day in the week to Sep 16 → 19.5/day in the week after.
About
Oaken Tower is a synergy-heavy PvP auto battler where your tower of items fights other players. Build deadly combos and scale exponentially. Every decision matters.

Buy and combine powerful items, unlock game-changings perks and level up to discover rarer items, and build the ultimate tower.
Asynchronous roguelike PvP
Over 120+ unique items with class specific types
Gameplay progression through unlockable perks and cosmetic items
20+ game-changing NPC encounters
Deeply synergistic item system with exponential combo potential
Casual and Ranked gameplay modes with leaderboards and seasons
Endless Mode
Discover synergies between items that don't just add up; they multiply! The right combination of items and unlockable perks can create exponential scaling, enabling you to build unstoppable loadouts.
Jump into casual mode for a pressure-free experience or rise to the challenge of competitive ranked play and see how your build stacks up against the best towers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 710 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So far extremely satisfying, like many people say worth every penny (cent in my case hehe; i'm glad i buy the supporter pack ). A lot of combos and synergies to discover, every game feels different, so have replayability value. If you are fan of autobattlers and pvp like me definitely check it out !
Awesome game and developer. Love it. Worth every penny. Keep up the good work.
fun game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1M | 1.7K | 63% | $19.99 | |
| $1.1M | 2.6K | 96% | $11.99 | |
| $1M | 1.3K | 90% | $19.99 | |
| $1M | 2.4K | 90% | $14.99 | |
| $1M | 14.1K | 85% | $2.99 | |
| $1M | 4.3K | 96% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 30 | 67% | Free | |
| — | 0 | — | — | |
| $14.9K | 59 | 69% | $7.99 | |
| $5.6K | 21 | 95% | $9.99 | |
| $721 | 3 | 67% | $7.99 | |
| $0 | 358 | 84% | Free |
Reviews, worldwide (the counter carries no country): 7/day in the week to Jul 31 → 8.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Danish, Spanish - Spain, Korean +1 more
Hours played at review time, across 710 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I play a lot of these games and this one is very poorly balanced. But most egregious than that is, its gone on for so very long. 1/5
Geiles Spiel mit Suchtfaktor! Man bekommt nie genug neue Variationen auszuprobieren :D
Game is great solo or with duos now! Can go at your own pace too.
Great game to play while watching your favorite show
The Season 2 is great after small adjustments. Ranked is no longer casual in disguise. The ranking at least now feels like it means something and you have to put some effort. Each rank up was a new challenge/meta change to overcome, which was really cool. Even through the losses feels like I improved a lot with decision making. Good luck everyone, catch me in GM. :)
This is a great game. Easy to learn compared to other autobattlers and the limited item slots make it much more simple to plan your builds and progress through rounds. This won't be to everyone's taste but I've found this has made it much easier to play casually while watching tv etc. There's already a good variety of types of builds which have been fun to experiment with, and I'm excited to see what new ones we get through early access. As you rank up you'll notice some balancing issues but the developer seems to be responsive to community feedback so hopefully these get sorted with time. Overall a good game and an easy recommend.
Baya iyi 👍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.