
NTE is a supernatural urban open-world RPG developed by Hotta Studio. Your story begins in Hethereau as an unlicensed anomaly hunter. Team up with a diverse cast of companions, each with unique abilities, to unravel the city's mysteries.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
NTE is a supernatural open-world RPG developed by Hotta Studio. The story begins in the city of Hethereau, where you play as its first "unlicensed" Anomaly Hunter. You'll join the crew at Eibon, a rundown antique shop that keeps the lights on by taking Anomaly commissions from anyone willing to pay. Alongside a diverse cast of extraordinary companions, you'll unravel urban mysteries, ride out adventures full of laughs and heartbreak, and write your own stories in the neon-lit streets.
Welcome to the first stop in your appraisal career—Hethereau, a sprawling and vibrant metropolis!
In the crowded halls of the Bureau of Anomaly Control, hopeful Oddities queue up for resident permits, while over at the train station, an Esper commuter snaps his fingers to clean his work suit on the fly. Down one block, a chaotic chase after Danzaburou is spiraling out of control; while across the street, a vacationing silver-gloved Butler is shooting the breeze with the owner of a second-hand electronics shop. Everywhere you look, there's no shortage of intriguingly "abnormal" scenes.
Want to dive deeper into a world where humans and the supernatural coexist? Start your journey in Hethereau to see it for yourself. The lively and quirky daily life here is a grand adventure in itself.
Today's Top Story: Rumors are swirling about a mysterious pawnshop that only appears on the night of the full moon. What would you trade for a wish?
Breaking News: Taygedo's romance crisis! Romance and impulse, heartbreak and missed chances—Miss Tako, the object of a secret crush, is about to leave Hethereau with her guarantor. How will the lovestruck otter get his feelings across before it's too late?
Reliable Insider Tip: Film Orbit Studio is back in business! Members of the Eibon Antique Shop get exclusive discounts!
Weather Update: The Anomaly Rainman is entering an active phase—don't forget your rain gear on the way out!
That wraps up today's 10AM broadcast. Stay tuned for mysterious Anomalies, unbreakable "Oaths," and the ever-growing shadow of the colossal "Circle" organization, looming larger in the fragmented echoes of "Prophecies"...
Explore hidden shops tucked away in back alleys and meet their enigmatic owners, along with absurdly overpowered bodyguards, "jack-of-all-trades" robotic butlers, troublemakers who can't help finding problems, and TV-headed repairmen with some very curious eating habits.
As part of the Eibon crew, you'll never be short on energetic companions for the road ahead.
Expand your social circle starting from the bustling Hankaku Street! Meet members from different factions and add them as "Bagel" friends!
From the tight-knit neighborhood of street shops to the city's unique hunter organizations, countless side stories await—ready for you to make friends and forge bonds across every corner of Hethereau.
Explore the city on your own terms—stick to familiar routines or shake things up.
Customize your ride and tear through the city streets, or hop on the Ghost Train to cut through Anomaly space and arrive in a flash.
In your downtime, swing by the old shops on Hankaku Street to browse their secret seasonal stock, or buy a cozy little home and deck it out to your liking.
Go at your own pace, follow your instincts, and let Hethereau reward you with colorful days worth remembering.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 6.5Kreviews | 83% | — | $0 |
| Free | 26.2Kratings | 84% | #71 |
Engagement
Reviews
Themes across 2709 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Еще одно подтверждение того , что китайцы могут только свистнуть чужое и переделать , как усредненный массовый продукт . Конкретно здесь надергали просто отовсюду , начиная с Control и заканчивая Persona . Ну и стандартная претензия ко всем этим играм , заточенным на изьятие бабок - без косяков работает только шоп , ведь это то , для чего и делаются подобные продукты , остальное всего лишь обрамление различного вида для него . Тем не менее оценку поставлю положительную , здесь уши развода торчат хотя бы не из каждой щели .
よくあるタイプのやつ 会話やUIなど様々な場面でテンポが若干悪い
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Latest in each market: best KR #37, worst DE #89 · 12 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Russian, Japanese*, Simplified Chinese*, Korean*, Traditional Chinese*languages with full audio support
| Free | — | 93% | #62 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Fun would recomended playing with friends
they dont let you skip the elevator and jump out the window
balls
The game continues to improve with each update. More and more repeatable baker modes. Definitely would recommend giving it a try
good game <3
Day one player here, and I enjoyed the game for a while. The concept is great, combat is fine, story has been ok so far(a lot of it is chill slice of life that is slowly building up to something more serious which I like but is obviously not for everyone) and the game is very well made. Great characters and environment which is I think is the game's strength. I was also very surprised that I was able to run it quite well considering my pc specs is just around the minimum requirements. The gacha for the characters is also quite F2P friendly and normally I would easily recommend this game to anyone. However, as more time passes the less I found myself playing the game. First of all, I am the type of player that takes my time. I play gacha games like watching anime that updates monthly. I don't even care if I miss my dailies or even my weeklies, but even then all the grinding in this game has got to me. During the early parts of the game it has always been grindy but I dismissed it as that early grindy phase you always get from gacha games where you have to level up a bunch of your characters that eventually eases up once you start to finally build your teams. In this game however almost every update is just a new mode of more grinding on top of the already existing weeklies. Most of it does not feel very rewarding as well, at some point it just feels like they're distracting you to make you feel like they added a lot of content. Its always repetition of a new mode where you earn a new currency to buy the rewards you want. This game is also where I experienced the worst limited events in gacha games ever. The racing, the fight club, the bagel app, mainly the multiplayer events (maybe except for the prop hunt clone) has all been frustrating, these were so bad that players just started to join rooms then afk just to get the rewards slowly. The only events I liked were the ones that reduced the weekly grinds. Events are supposed to be fun temporary game modes where you can take a break from the main game while earning additional rewards but in this game seeing events feels like seeing a chore to be done. Also while the main gacha, the characters and weapons, have been very forgiving and very F2P friendly, the game actually occasionally releases a second gacha mode (special vehicles and skins) to siphon your pull resources. Others might defend this since you can also use your fons(in game currency) for this but this banner is definitely a resource drain trap. I am not particularly affected by this since I don't get fomo easily but its still worth noting. Some praise this game due to it not having 50/50 but its still a gacha game trying to get your money in the end. Let me address this one as well, the use of genAI. Yes this game uses genAI and does not disclose it here on steam. When the first backlash happened they did get rid most of the AI generated assets back then, even if they did not remove all of it I was willing to turn a blind eye since I believed that they learned their lesson. However, recently they got caught using genAI assets again because they missed a watermark on one of them. This is frustrating because the main game itself is very well made and their ruining their reputation just to save a bit of time and resources on some the assets. People start to dismiss this game as AI slop even if the only AI slop are the few small assets that you might not even notice (although this is just pure speculation but I feel like AI was used on some side content dialogues as well, it might just be poor writing though lol). Players are going to be more hesitant on spending their time and money on this game if this keeps up. Other negative points I can think of are: the combat camera being hard to work with sometimes, typical gacha game difficulty on story fights(you don't even need to try, also fake QTE), the endgame mode is just another enemy HP sponges on a timer, and stuff you buy with fons are very expensive compared to the fons you earn. Overall, the game still has a lot of potential but the level of polish the game had from launch is slowly dropping every update. Every event and additional content drop feels like they are going for quantity over quality. Don't get me wrong there are still great content being released but it all feels watered down or bloated with grinding. Grinding in games is fine but within reason. I will still keep an eye on this game and hopefully in the future I will come back and change this review to a positive one.
Looks very promising.
Lacrimosa Wife :3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $12.6M | 12.5K | 90% | $29.99 | |
| $62.6K | 136 | 90% | $19.99 | |
| $20.3K | 43 | 65% | $19.99 | |
| $8.1K | 43 | 51% | $8.99 | |
| $0 | 0 | — | $9.99 | |
| $0 | 0 | — | Free |