
Cut open your destiny with 9 cards! Master strategy in a turn-based roguelike auto-battler. Collect cards and survive battles by utilizing 'placement' and 'linking' mechanics.
Modeled estimate, not a reported figure. How we estimate →
About
Arrange your ideal 9 cards on a page of the magic book!
NOVEMS is an auto-battler deckbuilder where you collect 9 cards to create your own unique build.
Choose, arrange, and entrust—
the cards do the fighting.
You are their master.

In a world where mighty sorcerers clash, forge your ultimate deck.
The key to victory lies in the 3x3 grid of 9 cards you arrange before the battle begins.
Out of countless possibilities, what will you discard, and what will you keep?
Your choices will decide your fate.

Positioning is everything—it holds the key to victory.
Analyze each card’s traits and uncover the most effective arrangement.
Where you place your cards determines their effects, action order, and synergies.
Strategically position your forces—and crush even the mightiest foes!

A card is strong on its own—but even stronger when linked.
By linking with others, a card can unleash its true potential.
Place cards of the same type side by side, or meet special conditions to trigger transformations and effects that are impossible on their own.
Uncover hidden synergies and discover the ultimate combos to overwhelm your enemies!

Wield three distinct magic tomes, each with its own set of cards, and forge your unique strategy.
With over 120 cards and 100+ link cards, every decision shapes your path to victory.
Standing in your way are enemies randomly generated for each encounter.
Arrange your cards, fight your battles, and push forward toward 10 wins.
The cards you choose, the ones you leave behind, and even those you discard—
they all become part of your strategy.
----------
Feel free to share and stream your NOVEMS gameplay — everyone’s welcome!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h2]発見の楽しみはあるが運ゲすぎる[/h2] 特定のカードの組み合わせで強い効果になるリンクシステム自体はとても面白い。 どんな効果があるんだろうなーという発見の楽しみはあった。 ただし、そのリンクを 実現[b]させない[/b] ための仕組みが充実しており、ストレスフル。 簡潔に言えばかなり運ゲ要素が強くて、運が悪いときの金策方法もない。 [h3]面白いとこ[/h3] ・知らないリンクを求めてカードをあさってるときは楽しい ・強力なシナジーがそろったときは楽しい [h3]面白くないとこ[/h3] ・毎ターンの収入がなくリロールも高く、リンクカードが揃わない ・上記システムのため受けを広げる必要があるのに、持ち越せるカード枚数制限がえぐい ・後半は「全金リロールに回したが強くならず次の試合」が連続する
artwork, sound design, card variety, gameplay, basically everything about this game is top-notch, the only issue it has is that some cards suffer from bad description, where its not clear what they do, sometimes "previous card" and "card behind" are used but the corresponding effect of the card is not the one being described. i think its because the devs are chinese and there is a pretty significant language barrier. 9/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It’s really fun to discover new combinations and test them on enemies. A few notes: the alchemy grimoire is way too easy, the dragon needs a nerf. And the achievement 'The Truth of Catalyst' is painfully tedious - I got 13 clean wins and unlocked all combos at around 50 catalyst uses, after that it’s just a grind. The UI is a bit janky, but it doesn’t get in the way at all. The art and style are great; the only thing is that the guys with scythes should be redrawn, they’re too easy to confuse with each other. I’d also like to see a challenge like ‘Get 13 clean wins using different combinations’, so players have motivation to discover more strong combinations.
意外的很有趣!8/10推荐(打折时) 满足了我对卡牌构筑的想象中的好玩,谁能抵挡合成一副大机甲一个大boss?比起背包乱斗和bazaar,没有运转启动伤害,更多是数值的提升,更加简单粗暴,虽然也不知道什么时候会暴毙,少了运筹帷幄的感觉——但换来了好上手和强力的随从交换、效果imba,有更多过渡要用的组合的小决策(虽然更多是开启link的未知)。挺上头的,能让玩家进入心流的难度曲线和玩法引导(不是纸面那种),很多游戏会很快让人觉得无聊因为它们没什么机制的创新,demo没玩懂现在来玩真不错,点子游戏好吃的。 如果想要这个游戏更多样,格子肯定要增加的,3*3让多数玩家苦不堪言,起码得3*4之类(也可以是新的魔导书的设计),当然原有的抉择策略也会少了很多,设计方向也会变化,但3*3的方差是巨大的,2-3link的强力组合肯定也是很少的,ai的卡组deck强度有时候甚至很不合理(作弊卡能快速减去你的容错),玩家前期的选择是极少的(第一本来说),所以游戏需要有玩家数据来组成异步排位(用玩家数据来学习每回合的强度曲线与抓牌),但这是否又太过麻烦劳累少了小品级游戏的快乐和实验性成就。 游戏小而巧,只是数值和攻击频率等效果已经非常让人琢磨,这个玩法的底子是好的,真的还是要对战斗对手再上点心,把关卡数值调控好,就是上乘之作。
リンクシステムがとても面白い。 新デッキが来るたびに全リンク試したくなる 1バトル目だけは、かなりの運ゲーになるのはご愛敬
Gotta link em all!
運要素が少し強めのデッキ構築型ローグライク。 いろいろなカードを組み合わせたり配置を考えたりするのが楽しいです。 同じ編成でも攻撃する先が集中したりすると勝てたり負けたりします。 一周が短いので気軽に楽しめるのでお勧めです。
A roguelike card game where you place nine cards and battle enemies in auto-battles. There are an enormous number of possible combos and synergies, making it incredibly fun to come up with different strategies. One of the highlights is that multiple cards can link together in specific layouts to gain powerful bonuses. Planning strategies to defeat overwhelmingly strong enemies is especially engaging. There are many card links, and enjoying the artwork that appears when cards are linked is another big appeal. With six different decks available to play, the game offers plenty of content and is highly recommended.
Very fun but if you want to play with a friend, look elsewhere
great concept but very bad at being even. no matter how good u do its like the computer opponent will cheat and come out with all purple cards or some of the most wow combos. i finally had seen my first purple card and next round the comp had the whole team purple. i had a really good set up and it stood no chance. that has happen every single game so far. the game is beautiful, the combs are very cool. its a shame they didnt take time to even out the game. it makes it unenjoyable to play very quick after a few games. the graphics keeps u in wow for a short period then u realize your not getting anywhere
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $15.3K | 42 | 48% | $4.99 | |
| — | 0 | — | — | |
| $1.3M | 2.9K | 75% | $11.99 | |
| $243.7K | 813 | 78% | $9.99 | |
| $153.3K | 1.2K | 91% | $6.99 | |
| $135.4K | 461 | 95% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.8K | 100 | 93% | $5.99 | |
| $11.8K | 419 | 91% | $1.49 | |
| $11.8K | 65 | 98% | $6.99 | |
| $11.8K | 96 | 76% | $2.99 | |
| $11.8K | 107 | 78% | $4.99 | |
| $11.8K | 96 | 69% | $5.99 |