No revenue estimate for XBOX — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.8M — a different platform, not this one.
A Turn-Based Tactics game set in Viking-Age Norway. Build a settlement, forge alliances, and fight strategic battles. Manage a community of craftspeople, farmers, and warriors, as you grow strong on your path to vengeance in this story-rich saga.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
XboxYou are here | Free | 0ratings | 0% | — | not modelled |
| $20.99−40% | 2.9Kreviews | 57% | — | $2.8M |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
| $20.99−40% | 53ratings | 68% | — | not modelled |
| $23.44−33% | — | 77% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.2M | 56.3K | 84% | Free | |
| — | 37 | 74% | $13.49 | |
| — | 360 | 50% | $19.99 | |
| — | 7.8K | 74% | Free | |
| — | 3.2K | 78% | $29.99 | |
| — | 27 | 70% | $9.99 |