
Carve your way with fire and steel to find out what secrets lie beyond the Mist in this intense 2-hour-long action-platformer game. Get ready to wield the flames and burn everything!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Aug 28 → 10.71/day in the week after.
About
Nocturnal is an action game where you play as Ardeshir, a soldier of the Enduring Flame, returning to his homeland, Nahran, after many years of absence.
Following the appearance of a mysterious Mist, the island has recently fallen into chaos, and Ardeshir must wield his flaming sword and use powerful abilities to confront its mysteries and free Nahran.
Repel a dynamically generated Mist that reacts to the flames of your sword.
Carry your flames across Nahran: your blade can also ignite the environment, activate mechanisms, and even destroy creatures born from the Mist.
Defeat enemies and explore the environment to collect ash, which can be offered to Phoenix statues. You'll gain new skills and bonuses vital for your survival.
Explore a compact island offering a streamlined experience centered around a singular concept. (game length: around 3 hours)
Genres
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $16.99 | 5.2Kreviews | 94% | — | $1.7M |
| $19.99 | 79ratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 737 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good for free
Currently my favorite game i've 100%. You're put in the middle of a story which you have to figure out yourself, which I think is really good design. The one achievement outside of progression is very easy if you've played any puzzle games before. Is it worth $30 though? Probably not.
A very good platformer with some sometimes janky movement and combat, but fun nonetheless. Quite short, but worth the sale prices 100%. Completing the game unlocks speedrun mode, which was pretty enjoyable too, trying to bring splits down. Overall, good game
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 10.4K | 86% | $9.99 | |
| $1.7M | 4.7K | 89% | $14.99 | |
| $1.7M | 16.8K | 94% | $4.99 | |
| $1.7M | 4.1K | 94% | $14.99 | |
| $1.7M | 4.4K | 84% | $19.99 | |
| $1.7M | 3K | 61% | $17.49 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4K | 27 | 70% | $16.99 | |
| $7.1K | 40 | 62% | $6.99 | |
| $6.5K | 35 | 57% | $9.99 | |
| $4.1K | 9 | 89% | $19.99 | |
| $1.8K | 11 | 64% | $7.99 | |
| — | 0 | — | — |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 28: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Traditional Chinese, Japanese
| $19.99 |
| 32ratings |
| 84% |
| — |
| not modelled |
| $16.99 | — | — | — | not modelled |
| $5.99−70% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 739 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Игра хорошая, при желании можно пройти за 1-2 дня. Удручает отсутствие русского языка, по этому сюжет можно понять только частично.
A short, action-packed side-scroller with really fun juggling mechanics. They really cut the fat off - 3 hours of constant puzzles, obstacle courses and fighting. Combat feels nice and with animation canceling you can do a lot of cool stuff. Definitely worth the price on sale.
Депнул сестру
A nice and short game
I can recommend this to action-platformer fans, who also like puzzles. It reminds me of Deadlight, a zombie game with platforming and action that also had a decent checkpointing system. Thankfully, the combat has an easy mode for those who don't want to struggle with it (I turned it on), but some of the real time platforming sections were hard, and some of the checkpoints were too far apart. I still finished this game though, and I'm not particularly good at platforming or action, but it was challenging. Pros at this kind of stuff might find it easy. People that are bad at it will probably struggle. I don't know if I would have bought this game, but I don't regret playing it for free. Don't know if I'd buy Nocturnal 2 unless I had a guarantee that it didn't have unskippable hard platforming sections that could stop me dead. One mistake that many game studios do is to up the difficulty in sequels until it's too much, when it was just right or maybe even a little too much previously. Anyhow, the vibes of this game and the art direction are great. The central mechanic of using fire is nice too, although it honestly became one-note after a while. The lore seems interesting too, although the books are shown in the order they're found, rather than volume order for some weird reason. Quick tip: you don't have to wait for the text in books to slooowly scroll. You can push "b" (or whatever next is) and make it instant-pop. I don't know why the slow text scroll is there to begin with, it doesn't add anything, and it's really annoying. Can't customize the speed either, although you can thankfully force that instant display.
2D清版动作rpg,非类银河恶魔城~ 1.开场1分钟之内的问题:开场动画卡卡的,鼠标指针没适配优化,翻译为机翻,两组相同的攀爬台阶,视角不能上下移~ 2.弓箭手处:前面提示空中攻击可以让跳跃距离更远,然后打完弓箭手竟然是要向下跳。。。而且没有给视角,结果从第二个平台到第三个怎么也跳不过去,这引导不如不做~ 3.电梯:应该设置一个开关,还没探索完一个场景呢,想转悠转悠,结果被那个长电梯直接带到下一个场景了~ 4.alt为招架,但是不能改键,wsad是方向键,固定按alt招架是哪位大聪明想的,作者用过么? 5.那只狗是不是打不死的?砍了半天~ 6.敌人没有硬直,前摇不明显~ 7.有三道门的那个场景,我没进去中间那个门,往前走有很长一段路,到了尽头跳下去显示挂了返回检查点,然后就闪现到了一个新场景。。。什么意思?我是跳下去到了新场景,还是返回检查点到了新场景?莫名其妙~ 8.地图做的不好,基本都是雷同场景,地图可破坏元素和背景装饰元素完全没区分,看着又多又乱,很多时候都不知道能不能跳~ 9.打败皇家守卫之后出现恶性bug,人卡门里了,幸亏返回检查点不是重打一遍boss~ 10.整体场景偏暗,引导稀烂,想一出是一出~ 11.动作流畅度一般,有时候技能按不出来~ 12.简介里写的是两个小时的游戏,寒碜谁呢?第一次玩2个小时以内通关的有么? 总体来说很一般,没有多周目,引导做的非常差,同体量同类型的不如玩艾希、dead or school、流浪者~
Прикольная игра с прохождением на один вечер
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.