
The chances of you surviving this all out war of society and the undead are slim to none. Already, there are millions of the walking dead shambling about, searching for food to eat. There's no known cure. One bite can possibly end it all for you. However, you aren't alone in this nightmare.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
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Reviews
Themes across 737 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
免费的起源引擎打僵尸真是太好玩了
I nice old school zombie game that keeps things fresh with its map changes,and achivements that give you a sense of acomplishment
Very hard to get into, but once you do, it's a fun game.
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Languages: English*, German, French, Japanese, Greek, Italian, Spanish - Spain, Hungarian, Russian, Swedish, Traditional Chinese, Ukrainian +5 more
Hours played at review time, across 738 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Better than its "extraction shooter" sequel.
please use a condom in the zombie apocalypse i beg you
it is good yeah but you can get a fair share of rtards
Really love the desolate atmosphere this game has. Like a lot of Source Engine games, it somehow feels incredibly dreadful and lonely, even when playing multiplayer. Solo is a lot of fun, and the objective maps can be very challenging when you’re by yourself. Definitely worth playing if you like that eerie feeling that Source games have (Source also means this game will run on pretty much anything)
хyйня eбaная игра но всем советую
Hayatımın oyunu :D
Un juego que a pesar que tiene su secuela mejorada, sigue teniendo una buena cantidad de jugadores, lo recomiendo totalmente!
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $357.4M | 469.6K | 78% | $49.99 | |
| $0 | 0 | — | $17.99 | |
| $0 | 627 | 77% | Free | |
| — | 11K | 49% | — | |
| $0 | 296 | 78% | Free | |
| $0 | 7.9K | 85% | Free |