
You wander into the dangerous Asran Exclusion Zone. You will have to survive hunger, thirst, dangerous factions, radioactive emissions and the wild life. Remember, this is no man's home and you are not the hero.
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About

No Man's Home is a hardcore survival set in an open world with an emphasize on AI and world simulation.
NMH offers a dynamic world simulation where every NPC always persists in the world and have their own goals. NPCs will make friends/enemies, they will complete jobs just like the player, they will fight for their factions, they will put bounties on their enemies and much more. Every NPCs is simulated whether you see them or not.
Main features:
Open World: No loading screens, just a free environment ready to be explored.
Immersive Survival: Player has many needs including hydration, nutrition and sleep.
Crafting & Hunting: You will be able to gather resources and craft items as well as hunt for food.
Weapon Attachments: Scopes, silencers, flashlights and lasers!
Weapon Jamming: Weapons will jam based on their condition stat. Every fight will be more immersive and intense.
Overwatch AI: A system that simulates NPCs whether they are seen by the player or not. All NPCs will live their own lives and pursue their own goals.
Persistent NPCs: Overwatch AI ensures every NPC is persistent in the world until they get eliminated by the world.
Dynamic Goal System: Dynamic goal system creates unique unscripted scenarios. Every NPC has an assigned goal that they will work toward. Capturing&defending camps, working on jobs given by other NPCs or avenging their fallen brothers.
Immersive Healing System: Every critical wound has it's own treatment and every situation will play it's own unique animation.
Smart Combat: You will face smart NPCs that can lean, crouch and use advanced search algorithms to overcome their opponents.
Drone Warfare: You can attach explosives to FPV drones and use them to take out your opponents. Be careful, NPCs can also use kamikaze drones to hunt you down!


NMH is set in a radioactive exclusion zone known as the Asran Exclusion Zone. The zone is filled with dangers. Violent factions, constant fights, wild-life, radioactive emissions.
Asran suffered a civil war for 12 years and finally it all got to an end with a nuclear explosion. This explosion created what's known as the zone today. It also spawned strange illuminating artifacts known as the Radianite and today many factions in the zone are fighting over it.
NMH offers dynamic faction wars. Politics in the zone is very unstable. Many individuals wander into the zone and join one of the factions to pursue money. You will find yourself fighting against these factions or be a part of them. Choice is yours.

NMH focuses on offering the best combat experience you can have against a computer. NPCs use a cover based behaviour tree system. They can lean, crouch, self heal and use advanced search algorithms to overcome their opponents. NPCs will pick the best cover after analyzing the envinoment.
Goal is to create a combat AI that feels like playing against an actual human. Every individual is part of a faction in the zone. You will need to use your binoculars to observe people around you.
Getting caught in the open might be end of you, that's why you need to make sure you are always close to a cover.


Combat always carries risk of getting fatally wounded this is why you will always need to carry medical equipment with you. Antibiotics, bandages etc. Every wound requires it's own treatment. If you get shot, you will have to take the bullet out before you can use a bandage on that wound. Every bullet wound also carries the risk of infection which you will have to treat with antibiotics. NMH offers a very immersive healing system.
You will also have to worry about hunger&thirst in the hot desert. Explore the zone to mark the locations where you can find water and always make sure you have enough water. You will have to hunt to gather meat. You can use the dedicated camp fires to cook.
You will be able to collect resources and craft items when you run out of options.
The zone also has radiated areas you need to avoid. You can buy a geiger counter to make sure you avoid radiation pockets.
Zone occasionally suffers from radioactive dust-storms. During the dust-storms the ground will shake and wind will carry radioactive dust. You will have to immediately seek shelter otherwise you will risk getting radiated. If you get radiation sickness you will have to treat it with anti-rad medication.
Zone is also filled with wild animals which can sometimes be hostile. Always keep your guard on!

Genres
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Engagement
Reviews
Themes across 119 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
let me tell you , this is hard ... and .. I like it so far, this is a very challenging game, constant survival mode is on and i mean constant, you got to keep moving , keep on your toes, find food and supplies. the economy is very rough but that does not turn me off from this. enemies are everywhere and even neutral, i had a firefight with a large group of enemy as i got into it a large group of neutral showed up and we all got into a giant firefight. intense action constantly and the ai moves to cover and uses it well. glad the neutral came into help. (just make sure to check who is who before ya fire lol) keep up the good work i hope to see more.
this is from my experience in early access 0.2.1 version A good game a lot of potential and hopefully great future gameplay is great and NPC AI is much better than AAA games you cant expect them to easily fall in trap most of time and they coordinate greatly to kick your behind in untold ways visually for a game with small budget and in early access is very good weather system is good but need more improvement game map for it's size is good not small and not to unneeded big the game still need a lot of improvement that i hope in future updates corrected the biggest problem I face is with drone warfare and drones path finding that need improvements need to be able to see your relations with different factions in your in-game tablet inventory management another one that need more improvement armor and more weapons for now really doesnt needed but in future updates much appreciated and lastly if dev able to add modding possibility to game that help with longevity of game
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Languages: English*, German, Russian, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 119 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A very rough Stalker Anomaly clone with a side of Far Cry, might turn into something, might not. There seem to be no places on the map that are actually safe, which is quite a turn off, along with the fact that NPCs don't die if they're out in the open during an emission. I get the feeling that the dev is new and needs time to polish it, but if you dislike being basically a play tester, then don't get it for now.
I have serious concerns about the AI in this game. I believe at least one NPC is sentient.
It's a good game, man. I'm a huge fan of Stalker, Metro, and games like that, and this one is amazing. It reminds me a lot of Far Cry 2. I just have a few minor issues with the FPS (well, not so minor), but I think this game is on the right way.
Its a really cool and unique game, the AI will rail you and they are genuinly challenging. Props to the dev im not sure what hes done to make the AI so fun but they will push you, use cover, change position ect. They just seem to be pretty realistic in their actions. I also really like the artstyle and just whole vibe of this game its kinda got a janky old school vibe but it works. The world feels alive and the survival experience is brutal, good game for fans of challenging survival shooters. gunplay is fun, combat is hectic, world building and factions all on point.
This one really came down to the wire for me, and given the early access of it all, there’s every chance this could be updated to a positive review later, but at the moment, it falls just shy of true neutral. First, the good: ai is good, gunplay generally feels nice, and there’s enough activity to make it never feel fully empty. The bad? The limitations on gun repair make it borderline impossible to rescue most scavenged guns, and the sales price on items is so laughably low in comparison to the buy price that collecting sellable items feels useless. The biggest issue is a general sense of aimlessness. There’s no story to speak of, no base to improve or incentive to continue and explore. Freedom and sandbox exploration are fine foundations for a game, but without some goal or improvement, it doesn’t feel like there’s much reason to keep playing.
The concept is super dope cant wait to see what the future holds for it
[h1] Key features of the Game [/h1] [olist] [*]Survival [*]Looting [*]Gun fights [*]Smart AI [*]Factions [*]Drone warfare & delivery [*]Crafting [/olist] [h3] Pros [/h3] [list] [*]Extremely smart AI [*]Fun missions [*]Funny banter [*]Good map [*]Immersive Realism [/list] [h3] Cons [/h3] [list] [*]Controls are clunky [*]Missions are repetitive [*]Gameplay loop is repetitive [*]menu for inventory is not good [*]Inventory space is too small [*]75% of Crafting Items don't stack [/list] [b] 7/10 [/b] [u] Summery [/u] [b] Overwatch AI is God tier especially with the combat AI, inventory is abysmal and gameplay is repetitive [/b]
ok for hardcore players only could not even get out of one room without constantly dying
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