
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 11 → 24.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sunrise. Twilight of Earth. The world is ending. Acrid auromas of sun-scorched streets fill the air. Blackened corpses gnarled into shapes of agony line streets. Peering outside is enough to scorch eyes from the socket. The only refuge is in the night.
But the night belongs to the Visitors.

A knock on the door. A solitary voice, begging for refuge. They look like us. Talk like us. Smell like us. Are they us? Look for the signs.

Isolation is not an option. The Visitors will overwhelm us. Let some in. Hear their stories. Some will help. Some will need help.
Some are Visitors.

The Visitors kill. Kill them first. Interrogate the guests. Do what must be done.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2025 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Um dos melhores jogos que já joguei, realmente vale a experiencia de mais
игра просто пушка мрачная отмосфера глубокий сюжет игра затягивает на долго
SHENZUO
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $15M | 33.7K | 85% | $19.99 | |
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| $14.9M | 5.3K | 48% | $69.99 | |
| $14.9M | 40.3K | 98% | $14.99 | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $15.1M | 18.7K | 81% | $17.49 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
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| — | 0 | — | — | |
| — | 0 | — | — | |
| $458.4K | 1.5K | 91% | $5.23 | |
| $165.4K | 366 | 84% | $12.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese +6 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
чувак 2 часа холодный
good
good game ig
和老婆一起玩 很有意思 可以增加一点有乐趣的环节 恐怖程度适中 对女生很友好 但是男生觉得一般
Divertente! Il giusto per invogliarti a cercare di completarlo. Personaggi molto fighi e dinamiche che portano tanta curiosita': vuoi vedere cosa succedera' alla fine.
É um excelente jogo!! "No, I'm not a human" é um jogo muito voltado para o terror psicológico. Em um mundo pós-apocalíptico, em que andar exposto ao sol é uma péssimas ideia, o jogo propõe-se a abrigar pessoas estranhas em sua casa com uma condição: Diferenciar quem é humano e quem não é. O terror psicológico aparece aí, pois conforme você recebe as pessoas à sua porta, cada uma conta brevemente suas histórias de vida e o que trouxe elas ali. Simpatizar com os personagens não é difícil (pessoalmente falando) Assim, tendo em mente que a quantidade de visitantes que pode receber é limitada, dá um certo aperto no coração ao dispensar algumas pessoas. A trilha sonora desse jogo é fenomenal!! Descreve muito bem a sensação de isolamento, ansiedade, insegurança que toda a história do jogo passa. A gameplay do jogo é bem simples e sem muitos puzzles disponíveis. A atmosfera e design do jogo lembra um pouco os jogos de PS2. Pessoalmente, tornou-se um dos meus favoritinhos.
PARKER GOONS TO TORTAS AND EVERY GIRL HE SEES
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.