
WARNING. Stay inside. Lock your doors. Close the blinds. Only let humans in. Eliminate all Visitors. An anxiety horror about paranoia in the End of Times.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 20.57/day in the week to Aug 11 → 24.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sunrise. Twilight of Earth. The world is ending. Acrid auromas of sun-scorched streets fill the air. Blackened corpses gnarled into shapes of agony line streets. Peering outside is enough to scorch eyes from the socket. The only refuge is in the night.
But the night belongs to the Visitors.
A knock on the door. A solitary voice, begging for refuge. They look like us. Talk like us. Smell like us. Are they us? Look for the signs.
Isolation is not an option. The Visitors will overwhelm us. Let some in. Hear their stories. Some will help. Some will need help.
Some are Visitors.
The Visitors kill. Kill them first. Interrogate the guests. Do what must be done.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2015 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy bueno aunque poco rejugable por la repetición de los diálogos, si queres conseguir todos los finales vas a tener un gameplay mas parecido a Cookie Clicker que a lo que promete el trailer. Lo que no quita que las primeras partidas sean un 10/10.
MASTERPIECE
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Traditional Chinese +6 more
Hours played at review time, across 2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is engaging, intricate, does what it's trying to do with the psychological horror aspects very well. Every time the pale guy or the crazy dude with the gun show up at my door I'm sitting up in my chair making sure I don't say the wrong thing to them. I've gotten a few of the different endings so far and they're pretty cool to explore. You notice some characters show up every single run so you focus on them more to try to see where it leads you, then it's a nice surprise when you get someone else or a character you've never seen before. Sometimes you have to get lucky to accomplish what you want, but that adds to the risk/reward system this game has that's so satisfying when you progress in certain storylines. The soundtrack is also a MASTAPEEEACE.
ta chido
slightly overpriced but still a fun game overall
Very creepy, I'm still confused on what's going on with the visitors but I love how it's giving a sort of zombie apocalypse vibe. The art is amazingly creepy and it's got a cute cat that can save your life multiple times if you feed it at the right times.
Los verdaderos monstruos siempre fueron los humanos
афигенная игра советую не
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Peak mais répétitif
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $15M | 33.7K | 85% | $19.99 | |
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| $14.9M | 40.3K | 98% | $14.99 | |
| $15.1M | 38.2K | 95% | $14.99 | |
| $14.9M | 33.4K | 90% | $19.99 |