
Crazy, physics-driven, four-player marathon across Japan. Combining classic racers like Micro Machines and the insanity of TV's Takeshi's Castle, smash through offices and shopping malls and hurl fruit at your opponents in a party game unlike anything you've played before!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.49−90% | 355reviews | 91% | — | $9.6K |
| $3.74−75% | 849ratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In japan, marathon runner, number one, strong leg ! One day, TV station film me, I do marathon. But, mistake, slip on shiba inu ! TV station very mad. I go to other end of japan. No google translate, only japanese. Bowling alley give me job. Now, I go into big shopping cart, roll into bowling pins. Bowling save my life. My secret. I step on shiba inu on purpose. It look at me funny. I good marathon runner. The best !
Juegazo, la única cagada es que no tiene online, pero así sea jugando local o el modo singleplayer re vale la pena. Tiene una historia con cada uno de los personajes, tan ridículas como el juego en sí, porque lo copado del Nippon Marathon es eso, que todo el juego está cargado de ridiculeces, como se ven en los programas japoneses. Aparte, también tiene un par de minijuegos, como un bowling con changuitos de supermercado. Compren.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Japanese*, Simplified Chinese, Traditional Chinese, Korean*languages with full audio support
| $14.99 |
| 158ratings |
| 84% |
| — |
| not modelled |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Silly, unpolished and janky. Yet, somehow it's part of the charm. If you are looking for a local multiplayer game to play, and this is on sale for $4 or less. Absolutely get it. It's a riot with a group of gamers. You will get your money's worth. If you are playing alone, and thinking of paying $14.99 (full price) for this game. You are going to have a bad time.
one of the best party games ever made i think
Nippon Marathon!
Here I am, expecting a trashy VN from the cover, and you get this very nicely scrounged together party game that predates the likes of Fall Guys, Stumble Guys, Rumble Club, etc. These guys also made an Action 52-inspired game a year before UFO 50 did. But let's talk about Nippon Marathon. It's like Ninja Warrior but a bit more fragmented. Each level is broken up into mini vignettes where your character has to dodge obstacles, jump over gaps and leverage special abilities to become first and win the race. There are additional ways to get extra points, so even if you don't finish first, you can get extra points if you were especially stylish. The races take a clear inspiration from Japanese reality TV shows, where being peak random and bizzare is key. Even the first character you play as cosplays as a giant lobster. All the time. The graphics are about as good as what you'd get in Second Life, but they put the secret sauce in the gameplay where it counts most. Onion Soup Interactive are working on a sequel, and the demo is on Steam Next Fest if you ever wanted to check it out.
+1 有中文 有成就 续作已发售 https://store.steampowered.com/app/3358880/Nippon_Marathon_2_Daijoubu/
PLayed this with friends. It's clunky and unpolished but pretty dumb fun overall. Pretty sure it's overpriced but I'd need to play a bit more and get more in depth to be sure. Love the musics and dubs. Overall recommend if you can get it for a huge sale and it appeals to you. (gamplay videos don't lie).
[h1][b] Reseña de Nippon Marathon[/b][/h1] [h2]Resumen del Juego[/h2] Nippon Marathon es ese experimento indie que mezcla carreras y “deportes” con el rigor competitivo de… un programa de concursos japonés hecho con cinta adhesiva y física con resaca. Corres, saltas, te tropiezas, te estampas, te empujan y, de alguna manera, eso cuenta como atletismo. Si esperabas precisión milimétrica tipo simulador, mejor ve estirando para huir. La primera impresión es clara: esto no quiere ser elegante, quiere ser un meme jugable. Y cuando te rindes a esa idea, funciona: es un caos en tercera persona donde el objetivo real no es llegar primero, sino sobrevivir a tu propio personaje y a tus “amigos” en pantalla (com)partida. En solitario puedes avanzar y sacar logros, pero el corazón del juego late en multijugador local/Remote Play Together: cuatro personas gritando por una puerta, un obstáculo absurdo y una colisión que “no fue mi culpa” (spoiler: sí fue). [h2]Lo que te hace reír / Lo que te hace desinstalar[/h2] Lo Bueno: Multijugador local para 4 y Remote Play Together: caos garantizado sin pedir permiso. Compatibilidad total con mando: ideal para competir… o para aventarlo al sillón. 15 logros de Steam: suficientes para justificar “una partida más” y luego arrepentirte. Steam Cloud + Préstamo familiar: comparte la desgracia con dignidad tecnológica. Humor absurdo y vibra anime/meme: no pide coherencia, pide que te rías del golpe. Lo No Tan Bueno: Jugadores actuales: 0. En línea, tu rival principal será el silencio. IA/Dificultad irregular: a veces parece que te gana por listo, otras por teletransportación espiritual. “Carreras” con física traicionera: si buscas control fino, aquí vienes a sufrir con estilo. Contenido que se siente más fiesta que maratón: divertido, sí; profundo, no tanto. En solitario puede volverse repetitivo: sin amigos, el chiste envejece más rápido. [h2]Tabla de Evaluación[/h2] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentario[/th][/tr] [tr][td]Jugabilidad[/td][td]7[/td][td]Caótica y divertida; más “sobrevive” que “compite”.[/td][/tr] [tr][td]Dificultad / IA[/td][td]5[/td][td]Inconsistente: reto a ratos, injusta en otros.[/td][/tr] [tr][td]Contenido[/td][td]6[/td][td]Cumple para sesiones cortas; no esperes una enciclopedia.[/td][/tr] [tr][td]Gráficos / Video[/td][td]6[/td][td]Estilo indie funcional: feo a propósito… espero.[/td][/tr] [tr][td]Historia[/td][td]5[/td][td]Excusa para correr y caer; no para emocionarte.[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]Japón caricaturesco y absurdo: vibra consistente.[/td][/tr] [tr][td]Efectos (VFX)[/td][td]6[/td][td]Suficientes para el slapstick, nada espectacular.[/td][/tr] [tr][td]Música[/td][td]6[/td][td]Acompaña el caos sin robarse el show.[/td][/tr] [tr][td]Voces[/td][td]6[/td][td]Aportan al chiste; no esperes actuación de premio.[/td][/tr] [tr][td]Diversidad[/td][td]6[/td][td]Variedad decente en tono y situaciones, más fiesta que catálogo.[/td][/tr] [tr][td]Rendimiento[/td][td]7[/td][td]En general estable para lo que propone.[/td][/tr] [tr][td]Rejugabilidad[/td][td]7[/td][td]Con amigos sube muchísimo; solo baja bastante.[/td][/tr] [tr][td][b]Total Puntuaciones (Bueno)[/b][/td][td][b]6.2[/b][/td][td]Un buen juego de fiesta: brilla en grupo, se apaga en soledad.[/td][/tr] [/table] [h2]Conclusión (Bueno)[/h2] Nippon Marathon es “deportes” en el mismo sentido en que gritarle a la tele durante un partido te convierte en entrenador: técnicamente estás involucrado, pero nadie debería tomarte en serio. Es un indie de carreras que vive del humor físico, del empujón oportunista y de la humillación compartida. Ahora, lo controversial: con 0 jugadores activos, el online es básicamente una leyenda urbana. Aun así, las 272 recomendaciones totales tienen sentido: esto no es un juego para “la comunidad”, es un juego para tu sala, tus compas y tu capacidad de reírte cuando pierdes por una silla mal colocada. Si lo tuyo es la competencia seria, aquí vas a sufrir. Si lo tuyo es el caos social y el “¿viste eso?!”, vas a encontrar oro… del tipo que mancha, pero oro. [h3]Recomendación de Compra (Recomendado con reservas)[/h3] Puntuación Total: 6.2/10 Número de jugadores activos al momento de hacer esta review: 0 Descuento máximo registrado: -94% Veredicto: [i]Cómpralo si tienes con quién jugar; si vas solo, mejor corre… pero hacia otro lado.[/i] Es un buen juego para sesiones cortas en multijugador local/Remote Play Together, para reírte y arruinar amistades de forma responsable. En solitario se deja jugar, pero pierde la chispa rápido; aquí el contenido real son las personas con las que lo compartes.
Complètement déjanté !
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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